[Wine Staging] Release 2.2
Since the last release, we tested various games with the CSMT (command stream multithreading) feature enabled to identify remaining bugs and possible ways to improve performance. As a result, this release includes various speed optimizations, especially for DX10/11 games. Some functions, for example updating subresources, which previously required synchronization with the command stream thread, can now be done asynchronously. There might still be differences compared to Wine Staging 2.0, since some of the speed improvements from the original CSMT patchset contained bugs and have not been fixed / added back yet.
Wine-Staging 2.2 released with CSMT speed optimizations
The Wine team has put out another Wine-Staging release based on Wine 2.2, this new development release has some CSMT speed optimizations.
For those that don't know what CSMT is, it stands for "Commandstream multithreading" which should give you better performance in Wine.
Wine-Staging 2.2 Offers CSMT Speed Optimizations
Wine-Staging 2.2 is now available as the latest version of Wine that carries various testing/experimental patches re-based atop the latest Wine bi-weekly development snapshot.
Destinations & Dota VR Hub are now available on Linux
Valve have already put up Linux versions of both Destinations and The Dota VR Hub now that SteamVR is supported on Linux in beta.
Valve debuts developer build of SteamVR for Linux
Heads up, Linux fans who are maybe also VR developers (or vice versa): The folks at Valve Software have today released a very much still-in-development version of SteamVR that runs on Linux.
Valve launches SteamVR support for Linux
Valve has been giving Steam users Linux love since 2012, and it's not stopping with VR. The company just launched SteamVR for Linux, letting developers create Linux content for the HTC Vive VR headset, trackers and other hardware. The program is in beta, meaning developers must use an NVIDIA developer beta driver that's built on "Vulkan," the successor to OpenGL. You're limited to "direct" mode, meaning you can only display images on the headset and not a desktop display at the same time.
Valve Finally Brings SteamVR To Linux As A Developer Release
It was over four months ago now that Valve showed SteamVR running in Linux for the first time. Today, it’s finally launching the platform on the operating system, albeit in a limited form.
SteamVR comes to Linux as a development release, meaning it’s intended for content creators to start working on apps for the open-source OS, and not for regular Linux users to access. To that end, users must have opted into the public Beta for Steam or SteamVR to access it along with obtaining pre-release drivers. On Nvidia cards that means the 375.27.10 “Developer Beta Driver”, while AMD users will need a pre-release version of the radv driver. You’ll also need Unity 5.6 to actually create content through Linux.
Booming Android ad revenue shows it’s no longer the poor cousin
Advertising revenue flowing back to app developers from Android apps has exceeded the amount returned to developers by Apple for the first time.
Despite its lowly market share, iOS has long boasted of good returns from its app ecosystem, in terms of both purchases and ad revenue. Owners of Apple bling spend more and are worth more to advertisers. Google had been unable to translate traffic to ad dollars, even in a world where over 80 per cent of new devices run Android.
Jide's Remix Singularity OS will turn your Android phone into a PC
Jide, the company behind the Android-based Remix OS for PCs, is developing another version made for Android smartphones, but with a twist. Remix Singularity will work like a stock version of Android when used on a smartphone, but if you connect it to a PC monitor or big-screen TV, it will turn into a version of the PC-based Remix OS.
- Use Tasker to Enable Immersive Mode on Android Whenever You Want
- Using an Android watch with multiple Google Accounts
The LG Watch Sport just looks and feels like a “gadget” and not a “watch.” It harkens back to the days of those old Microsoft Spot watches (remember those?). Instead of reaching as broad a market as possible with the first full-featured Android Wear 2.0 watch, LG and Google have given us something with almost impossibly narrow appeal. This watch is almost exclusively for large-wristed athletic types whose fashion sense leans toward calculator watches. I found myself wanting to put it on just before I left for the gym, and itching to take it off the moment I got home.
Android Wear 2.0 deserves a better showcase watch than this. With any luck, another manufacturer will step in with a more universally acceptable design that at least supports Android Pay and has a heart-rate monitor.
LinuxJournal: How can you log in to a single dashboard and monitor or manage your virtual/physical machines, network, storage and more?