School administrators know that traditional proprietary textbooks are expensive. Teachers in budget-strapped schools often face shortages of textbooks. Worse, print content is usually out-of-date as soon as the ink dries on the page. There has to be something better than students hauling bulbous backpacks loaded with dead knowledge stamped on dead trees.
In the fall of 2015, the U.S. Department of Education launched the #GoOpen campaign, an initiative encouraging public schools to adopt openly-licensed digital educational materials to transform teaching and learning, and perhaps lighten both backpacks and textbook bills. The Department recently published the #GoOpen District Launch Packet, a useful step-by-step implementation guide for schools planning a transition from traditional textbooks to Open Educational Resources (OER).
We should applaud the Department of Education's efforts to promote affordable, equitable, and quality educational materials for all schools. Their initiative empowers educators to curate, shape, and share educational content at a local level. No longer is the written word of proprietary publishers like Pearson the fountain of all classroom knowledge. Districts that choose to #GoOpen opt to honor teacher expertise, empower them to build communities of shared practice, and encourage collaboration with colleagues across counties and states. Given unfettered permission to revise, remix, and redistribute curriculum material, teachers are trusted to become active agents in the creation of high-quality learning materials.
When Linus Torvalds first announced his new operating system, Linux, on Aug. 25, 1991, it was a "completely personal project,” Torvalds said at LinuxCon today. The kernel totaled 10,000 lines of code that would only run on the same type of hard disk Torvalds himself used because the geometry of the hard disk was hard-coded into the source code. And, he expected only other students to be interested in studying it as a theory.
What are snaps and why you should use them?
eWEEK: On the 25th anniversary of Linux, its creator gives a LinuxCon audience insight into the highlights and lowlights of Linux's history to date, and why he credits the GPL for the operating system's success.
I've been using Linux for quite some time, likely not as long as some of you geezers, but since I was a teenager. I've come from old desktops to SoC boards, to chroot-ing out of locked systems, and I've had a great experience every single day along the way. My knowledge of computing has grown tenfold since the night I painfully installed Ubuntu on an old laptop with a 15KB/s connection. The use of Linux has made my mind more intrigued by what all goes on under the hood, and has driven me to learn a few programming languages, get into reverse-engineering, and fall into several hours of reading on computational theory. I encourage anyone I know that is into technology to give it a try, and I know it isn't for everyone. What makes the system so great is that everyone is a huge hateful family of angst and arrogance that is still somehow always there to help others because they know what it is like to be lost. Without all of you, the development teams, and everyone that pushes the system out, the world would be an extremely different place. And dare I say, we would have to use Windows..
Anyway, I know this is just a huge ramble, but I just wanted to thank you all for several great years.submitted by /u/pyonpi
softpedia: CoreOS 1068.10.0 is now powered by the Linux 4.6.3 kernel, which, unfortunately, it reached end of life last week with the Linux kernel 4.6.7 maintenance update.
The mobile gaming company must deliver a seamless experience for its gamers and allow for spikes in player activity on its Massively Multiplayer Online gaming platform. That’s why the company built a high-availability infrastructure that runs on Amazon Web Services (AWS) and allows them to launch a cluster in less than 5 minutes using Apache Mesos.