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November 2012

Xubuntu 12.10 review - Very nice

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Ubuntu This spring, something extraordinary happened. I liked Xubuntu. For the first time ever. This autumn, I will see whether the latest release, Quantal Quetzal, when matched to the Xfce desktop, can achieve the same level of nice.

How-to: Picking a desktop environment in Linux

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Software We've taken you through a tour of Window Managers in Linux, and now it's time to show you the Window Manager's bigger brother: the desktop environment, or DE for short.

Slax 7.0 RC2 – Mini KDE 4

Filed under
Linux The portable Linux distro that you can modify yourself is getting a long awaited update, with KDE 4 and more

Debian veteran Garbee to keynote at LCA

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  • Debian veteran Garbee to keynote at LCA
  • Linux Foundation Announces Holiday Individual Membership Drive

Why Open Source Software is More Secure

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  • Why Open Source Software is More Secure than Proprietary Software
  • Open source software policy is better without open source
  • Join the FSF and friends in updating the Free Software Directory

Desktop Linux needs anti-virus like a fish needs a bicycle

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dontsurfinthenude.blogspot: You don't need an anti-virus program on Linux: I've said it before, but Don't Surf in the Nude started because of an interest in internet security, so I can't resist trying out anti-virus programs in Linux.

Going from A to B in KDE, GNOME, and Windows

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mandrivachronicles.blogspot: As a Linux user, I've learned to appreciate the differences of doing things using the different desktops available. I started thinking of how one can see going from point A to point B in KDE and GNOME.

Linux Mint Is A Better Distro Than Ubuntu

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Ubuntu I have been using Ubuntu since 2006 and I always felt that it is one of the easiest to use distro, especially for new Linux users. That was in the past.

Kernel Log – Coming in 3.7 (Part 5): CPU and platform code

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Linux Linux 3.7 supports ARM64, the processor used in the Raspberry Pi, and Intel's SMAP security feature. The next kernel release will also include new tools for tracing processes and improved collaboration with Microsoft's hypervisor.

Fallback mode in KDE Plasma Workspaces

Filed under
KDE Recently there has been a lot of buzz about non-composited fallback modes in various Desktop Shells and of course I have been asked several times about the fallback modes in KDE Plasma workspaces.

More in Tux Machines

KNOPPIX 7.7.1 Distro Officially Released with Debian Goodies, Linux Kernel 4.7.9

Believe it or not, Klaus Knopper is still doing his thing with the KNOPPIX GNU/Linux distribution, which was just updated to version 7.7.1 to offer users the latest open source software and technologies. Read more

CentOS 6 Linux Servers Receive Important Kernel Security Patch, Update Now

We reported a couple of days ago that Johnny Hughes from the CentOS Linux team published an important kernel security advisory for users of the CentOS 7 operating system. Read more

Games for GNU/Linux

  • Why GNU/Linux ports can be less performant, a more in-depth answer
    When it comes to data handling, or rather data manipulation, different APIs can perform it in different ways. In one, you might simply be able to modify some memory and all is ok. In another, you might have to point to a copy and say "use that when you can instead and free the original then". This is not a one way is better than the other discussion - it's important only that they require different methods of handling it. Actually, OpenGL can have a lot of different methods, and knowing the "best" way for a particular scenario takes some experience to get right. When dealing with porting a game across though, there may not be a lot of options: the engine does things a certain way, so that way has to be faked if there's no exact translation. Guess what? That can affect OpenGL state, and require re-validation of an entire rendering pipeline, stalling command submission to the GPU, a.k.a less performance than the original game. It's again not really feasible to rip apart an entire game engine and redesign it just for that: take the performance hit and carry on. Note that some decisions are based around _porting_ a game. If one could design from the ground up with OpenGL, then OpenGL would likely give better performance...but it might also be more difficult to develop and test for. So there's a bit of a trade-off there, and most developers are probably going to be concerned with getting it running on Windows first, GNU/Linux second. This includes engine developers.
  • Why Linux games often perform worse than on Windows
    Drivers on Windows are tweaked rather often for specific games. You often see a "Game Ready" (or whatever term they use now) driver from Nvidia and AMD where they often state "increased performance in x game by x%". This happens for most major game releases on Windows. Nvidia and AMD have teams of people to specifically tweak the drivers for games on Windows. Looking at Nvidia specifically, in the last three months they have released six new drivers to improve performance in specific games.
  • Thoughts on 'Stellaris' with the 'Leviathans Story Pack' and latest patch, a better game that still needs work
  • Linux community has been sending their love to Feral Interactive & Aspyr Media
    This is awesome to see, people in the community have sent both Feral Interactive & Aspyr Media some little care packages full of treats. Since Aspyr Media have yet to bring us the new Civilization game, it looks like Linux users have been guilt-tripping the porters into speeding up, or just sending them into a sugar coma.
  • Feral Interactive's Linux ports may come with Vulkan sooner than we thought
  • Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
    I had been meaning to try out Nvidia's NVENC for a while, but I never really bothered as I didn't think it would make such a drastic difference in recording gaming videos, but wow does it ever! I was trying to record a game recently and all other methods I tried made the game performance utterly dive, making it impossible to record it. So I asked for advice and eventually came to this way.

Leftovers: Software

  • DocKnot 1.00
    I'm a bit of a perfectionist about package documentation, and I'm also a huge fan of consistency. As I've slowly accumulated more open source software packages (alas, fewer new ones these days since I have less day-job time to work on them), I've developed a standard format for package documentation files, particularly the README in the package and the web pages I publish. I've iterated on these, tweaking them and messing with them, trying to incorporate all my accumulated wisdom about what information people need.
  • Shotwell moving along
    A new feature that was included is a contrast slider in the enhancement tool, moving on with integrating patches hanging around on Bugzilla for quite some time.
  • GObject and SVG
    GSVG is a project to provide a GObject API, using Vala. It has almost all, with some complementary, interfaces from W3C SVG 1.1 specification. GSVG is LGPL library. It will use GXml as XML engine. SVG 1.1 DOM interfaces relays on W3C DOM, then using GXml is a natural choice. SVG is XML and its DOM interfaces, requires to use Object’s properties and be able to add child DOM Elements; then, we need a new set of classes.
  • LibreOffice 5.1.6 Office Suite Released for Enterprise Deployments with 68 Fixes
    Today, October 27, 2016, we've been informed by The Document Foundation about the general availability of the sixth maintenance update to the LibreOffice 5.1 open-source and cross-platform office suite. You're reading that right, LibreOffice 5.1 got a new update not the current stable LibreOffice 5.2 branch, as The Document Foundation is known to maintain at least to versions of its popular office suite, one that is very well tested and can be used for enterprise deployments and another one that offers the latest technologies.