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July 2017

Fedora 24 End of Life

Filed under
Red Hat

With the recent release of Fedora 26, Fedora 24 officially enters End Of Life (EOL) status on August 8th, 2017. After August 8th, all packages in the Fedora 24 repositories no longer receive security, bugfix, or enhancement updates. Furthermore, no new packages will be added to the Fedora 24 collection.

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Qubes OS 4.0-rc1 has been released!

Filed under
OS

No doubt this release marks a major milestone in Qubes OS development. The single most import undertaking which sets this release apart, is the complete rewrite of the Qubes Core Stack. We have a separate set of posts detailing the changes (Why/What/How), and the first post is planned to be released in the coming 2 weeks.

This new Core Stack allows to easily extend the Qubes Architecture in new directions, allowing us to finally build (in a clean way) lots of things we’ve wanted for years, but which would have been too complex to build on the “old” Qubes infrastructure. The new Qubes Admin API, which we introduced in a recent post, is a prime example of one such feature. (Technically speaking, we’ve neatly put the Admin API at the heart of the new Qubes Core Stack so that it really is part of the Core Stack, not merely an “application” built on top of it.)

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OPNsense 17.7 released

Filed under
BSD

For more than two and a half years now, OPNsense is driving innovation through modularising and hardening the open source firewall, with simple and reliable firmware upgrades, multi-language support, HardenedBSD security, fast adoption of upstream software updates as well as clear and stable 2-Clause BSD licensing.

We are writing to you today to announce the final release of version 17.7 “Free Fox”, which, over the course of the last 6 months, includes highlights such as SafeStack application hardening, the Realtek re(4) driver for better network stability, a Quagga plugin with broad routing protocol support and the Unbound resolver as the new default. Additionally, translations for Czech, Chinese, Japanese, Portuguese and German have been completed for the first time during this development cycle.

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Hands-on: A walk through the openSUSE Leap 42.3 installer

Filed under
SUSE

I wrote about the latest openSUSE Leap release a few days ago. In that post, I included some details about upgrading an existing openSUSE Leap installation to the new release. Since then, I have performed a fresh installation on another of my systems (the Acer Aspire V), so in this post I am going to include screenshots and a brief description of the installation process.

First, let's repeat some of the basic information about this release. The release announcement on the openSUSE website gives a bit of information (and a lot of propaganda) about the new release.The release notes contain a lot more technical detail, so be sure to read them before starting.

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Red Hat (RHT) Acquires Permabit Assets

Filed under
Red Hat

Red Hat, Inc. (NYSE: RHT), the world's leading provider of open source solutions, today announced that it has acquired the assets and technology of Permabit Technology Corporation, a provider of software for data deduplication, compression and thin provisioning. With the addition of Permabit’s data deduplication and compression capabilities to the world’s leading enterprise Linux platform, Red Hat Enterprise Linux, Red Hat will be able to better enable enterprise digital transformation through more efficient storage options.

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Leftovers: Alpha Store litebook laptop Linux review; upcoming videos featuring Plex, Kodi, Ubooquity, Subsonic, calibre

Filed under
Misc
  • Alpha Store litebook laptop Linux review

    I ordered a litebook after emailing back and forth questions about Linux and the product. They replied super fast and everything sounded great.

    In reality, if I had to guess what is happening, it's a couple teenagers working out of their moms basement, ordering laptops from aliexpress in bulk, installing Linux and then selling them for a profit.

  • Coming Soon | For The Record

    Are we too dependent our Internet connectivity? Should we instead, explore creating our own Linux media servers in place of common streaming services? I’ll give you a preview of my effort to reduce my reliance with common streaming services. I’ll talk about upcoming videos featuring Plex, Kodi, Ubooquity, Subsonic, calibre and more!

Linux 4.13 RC3 Released, Torvalds Curses

Filed under
Linux
  • Linux 4.13-rc3

    Another week, another rc.

    Usually rc2 is the really quiet one, but this release cycle rc2 was
    fairly busy and it made me worry a bit about whether there was
    something bad going on with 4.13.

    But no, it was just random timing, and people got started sending in
    fixes early, and this release cycle it's rc3 that is small. It's about
    half the size (in commits) of rc2 - usually things are the other way
    around. Maybe people are starting to go on vacation (August tends to
    be quiet in Europe in particular).

    I'm not complaining. Quiet weeks are nice.

                        Linus

  • Linux 4.13-rc3 Kernel Released: It's A Small One
  • Linus Torvalds pens vintage 'f*cking' rant at kernel dev's 'utter BS'

    Linux overlord Linus Torvalds has fired off an expletive-laden rant of the sort that only he seems to find acceptable.

    His post to the Linux Kernel mailing list takes aim at a chap named Kees Cook, who The Register believes to be a Google employee working on security for the company's Pixel phones.

    Cook appears to have earned Torvalds' ire with his post warning of a bug in the way the Linux kernel deals with memory leaks.

    Torvalds' response is stern, kicking off with “Kees, stop this idiocy already”, explaining that the bugs Cook discusses are false positives and then launching into “ it's a f*cking disgrace that you are in denial about the fact that it's the *checking* that is broken, not the code, and are making excuses for shit.”

New Features Of Mesa 17.2, Mesa 17.2 Reaches RC2

Filed under
Graphics/Benchmarks
  • The New Features Of Mesa 17.2

    Mesa 17.2 will be officially released in one or two weeks, so here's a recap of all the improvements made to this open-source 3D Linux driver stack over the past quarter.

    Mesa 17.2 continues with complete OpenGL 4.5 support for Intel i965 and RadeonSI while offering partial OpenGL 4.6 support. Hopefully for Mesa 17.3 next quarter we will see OpenGL 4.6 compliance.

  • Mesa 17.2 RC2 Released

    The second release candidate of Mesa 17.2 is now available for testing.

    Emil Velikov has just released Mesa 17.2 RC2 as the latest weekly build of what should become the next quarterly Mesa 3D stable release in one or two weeks, pending how last minute bug squashing goes. With RC2, RadeonSI should be back to working with Steam and no longer crashing.

  • [Mesa-dev] [ANNOUNCE] mesa 17.2.0-rc2

    The second release candidate for Mesa 17.2.0 is now available.

Graphics: ATI/AMD, Radeon, Vega

Filed under
Graphics/Benchmarks
Hardware

More in Tux Machines

Games: Godot Engine, Lutris, XCOM, KeeperRL, Ampersat, Europa Universalis and More

  • X11 display server progress report

    I'm Camille, aka PouleyKetchoupp. I use Godot as an indie game developer (Nekomatata) and I've been a Godot contributor for a while (Github). Recently I was hired to work as a contractor on fixes and improvements for the Linux port of Godot 4. Most of the work was dedicated to fixing regressions due to the new Display Server used for window management, which allows support for multiple windows. I've also spent some extra time fixing old issues we had with X11 which required some refactoring in how the engine communicates with the X server. Some of them will be available in a later Godot 3.2 release as well. In this post I'm summarizing all the changes I've made in the X11 Display Server, in order to (hopefully) clarify how the X server works and how Godot communicates with it.

  • Godot Engine to get improved Linux support in the upcoming Godot 4 release | GamingOnLinux

    While the free and open source game engine Godot Engine already has Linux support, for both exported games and the full editor, it's set to get even better in Godot 4.0. In a blog post written by Camille Mohr-Daurat, they mentioned how they've been hired by the Godot team to work as a contractor on fixes and improvements for the Linux port of Godot. Camille Mohr-Daurat is an indie developer who actually uses Godot too at Nekomatata, where they created the unique ping-pong battler Punch Pong. So this is a real fun example of open source in action. Godot 4.0 will be coming with a new windowing system, so that you can separate parts of the Godot Engine editor from the main window. A lot of their work is focused on ensuring that works great on Linux with X11, which seems like there's a lot of work involved, because there's places where X11 doesn't have APIs to handle things where it does on other platforms like Windows and macOS - with drag and drop between windows being one mentioned example they've had to solve directly.

  • Lutris game launcher has a huge new Beta update out for testing | GamingOnLinux

    Lutris is the impressive all-in-one solution for managing games on Linux, bundling tons of sources of Linux releases from different stores under one roof as well as emulators, compatibility layers and more. Just recently on October 19 they put up the Beta of the new 0.5.8 release, and it includes some pretty huge changes and improvements all across the application. The way it actually works under the hood has been completely changed in many ways, along with the way you add games to it. Instead of manually importing games, it now attempts to sync up with your library across other stores like GOG, Humble and Steam. Adding games from the Lutris website using their scripts to set things up is also now in its own section, just called Lutris and it no longer depends on having install scripts for 3rd party services as Lutris will now run stuff with an "auto-generated" script but scripts on the Lutris database will take precedence if available

  • XCOM-ish combat and HOMM-styled world exploration Fort Triumph has a major update and sale | GamingOnLinux

    Possibly one of my favourite strategy game releases of 2020, Fort Triumph blends together XCOM styled combat with HOMM (Heroes of Might and Magic) exploration into quite a gem that doesn't take itself too seriously. What makes it fun is the environment interactions during battles, as you push rocks and drop trees onto enemies - it never gets old. It appears the team at CookieByte Entertainment have been busy too, with a huge free first post-release content upgrade out now. They've added in 27 new locations/events to the world map, and with some of these encounters you can add/remove traits from your heroes. Some of these encounters mix up the combat too, with some being unique Physics-only battles where you can only move around parts of the environment and not use normal abilities which sounds pretty hilarious.

  • KeeperRL, the open source dungeon building sim is getting a price bump in November | GamingOnLinux

    Fancy becoming a dungeon master? Well, if you're watching the pennies you might want to go and pick up KeeperRL before they price gets bumped up. This excellent open source building sim that mixes in RPG and roguelike elements has a lot to like about it, and it's been continually improved over 7 years now. Since it's had a lot added to it, and the developer has been working almost full time on it, they're going to be increasing the price from $14.99 to $20 on November 15. Plenty of notice if you were thinking about picking it up. Keep in mind they also said there will be no discounts planned until the big 1.0 release, so it's not going to be cheaper again any time soon.

  • Ampersat is an upcoming hack and slash shooter where everyone is ASCII | GamingOnLinux

    Mixing together ASCII characters and enemies, along with a full colour world, the hack and slash shooter Ampersat seems like a rather unique blend. A little weird too, with styles that usually clash and don't make sense together. You're the "at sign", the ampersat, and enemies are also these flat characters yet the world is 3D and full of colour. It looks bizarre but it works. Solo developer Gaterooze, Ink mentioned it was inspired by elements of Gauntlet and Smash TV to Zelda and a dash of Angband that "distils some favourite childhood gaming experiences into a fresh, fun hybrid that sees you killing a lot of monsters, finding a lot of loot, freeing captured letters and growing from a world-weary warrior mage into a powerful smashing/blasting machine".

  • Free copy of Europa Universalis II on GOG, with a huge Paradox Interactive sale going on | GamingOnLinux

    Paradox Interactive are celebrating the 20th anniversary of the Europa Universalis series so they're giving away Europa Universalis II and putting a bunch of other games on sale. For the free game, simply head to GOG.com and find the big banner. It doesn't support Linux like Paradox's later games, since it's a proper classic from way back in 2001 but you can try your luck with the Wine compatibility layer if you really want it.

  • Try the demo for Pyramid Plunge, a lighthearted platformer with a really odd couple | GamingOnLinux

    Ah yes, dangerous ancient pyramids with traps and deadly creatures, why not let a totally unprepared couple explore it? That's what you're doing in Pyramid Plunge as you run, carry your partner, fart to get airtime are more. The result is actually quite hilarious, mixing together challenging random generation with a sprinkle of comedy from the two wildly different characters that have a bit of banter between them like a true couple would. You don't see many platformers come along like this, what joy.

  • Proton: The Native Port Killer?

    The thrill surrounding the announcement of Street Fighter V coming to Linux was real. It was a few years after SteamOS was announced. After years of silence, fans started to doubt that this was becoming a reality. It wasn’t until two years after the initial release of Proton that Valve started to work with Capcom to try and make the Windows version compatible with Linux. Some people are still salty that it took this long to get here, and even more upset that this isn’t a native port. On the other hand, fans like myself are pleased that Valve/Capcom held to their word, even though they may have compromised a bit by making it Proton-compatible. The same goes for Rocket League. End-users like myself naturally get upset when delays happen, even though we don’t understand what it’s like to be on the developer’s side. Several months came and went after the original announcement, and finally the Mac and Linux versions of the game went live on Steam. Fast forward a few years later, and Psyonix decides to drop the ball for said versions, leaving it up to Proton to pick up the slack on Linux and bootcamp for Mac OS. Don’t even get me started on the fact that they basically abandoned support on Steam altogether in favor of the Epic Crap Store.

today's howtos

System76 Thelio Mega is a quad-GPU Linux desktop powered by Ryzen Threadripper

System76 began its life as a Linux computer seller only. Essentially, the company would sell re-branded laptops with Ubuntu pre-installed. To provide a class-leading experience, however, System76 also provided top-notch customer service, helping Linux beginners get started with a little hand-holding when needed. This focus on service continues today, and it is largely responsible for the company's success and longevity. Seeking to better control its own destiny, the company branched out from only being a computer-seller and transformed into a maker too. It's handcrafted Thelio desktops are powerful works of art, comprised of wood, metal, and good ol' fashioned American elbow grease. Yes, these Thelio machines are made in the USA -- Colorado, specifically. System76 has even created its own operating system -- the Ubuntu-based Pop!_OS, which has been very well received by the Linux community. This Linux distro will work on most computers -- not just Sytem76 machines. If you want vanilla Ubuntu, don't worry -- the company continues to offer that OS as an option when buying one of its computers. Read more

Sailfish OS: Shared mobile devices

The need for device sharing has become increasingly important for our partners. And it’s easy to understand why: imagine a scenario where a mobile device is required for executing certain actions during a business process. Each workstation has a mobile device and when a work shift changes the previous shift logs out of it and the new shift logs in. In this case the mobile device is more of a shared resource than a personal device. One of the major new features that we’re excited to have included in the latest 3.4 Pallas-Yllästunturi release is the ability to have multiple users on the same device that can be switched between in this way. For regular everyday use of Sailfish OS this doesn’t have any impact, the device owner (the primary user) works just as it used to. However, release 3.4 will have a new ‘defaultuser’ (devices flashed prior to 3.4.0 keep ‘nemo’ user, but it’s only the name that’s different). The new ‘defaultuser’ name is mostly visible behind the scenes for application developers; end users can ignore this detail. Read more