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srlinuxx's blog

gentoo's april fools

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Gentoo's April Fools Joke? Imagine my surprize when I logged into the gentoo forum and saw this! I actually kinda like it, if you forget how hard it is to read. I have to get like 6 inches from the monitor. Big Grin Well, there's a bit of a discussion whether this is actually a real theme or just a joke. hmmm. Big Grin

A Month With Fluxbox - Part 1

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In anticipation of the April Gentoo Monthly Screenshots thread on my favorite forum, I've been working on beautifying my desktop for the last several days.

I've used KDE forever it seems, but this month I wanted to post something a little different. And in keeping with the spirit of the thread, I'm going to run fluxbox all April long and post my thoughts on using it here at tuxmachines at the end. Today I'd like to share of the things I've done so far to "purty it up".

Diversity in PC cases

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I saw this thread on gentoo forum about cardboard pc cases and thought I'd pass along some of the fun.

A Peak at MDK 10.2-b2 AMD64

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Submitted by Anonymous

Anonymous writes, "It took about 10-12 minutes to install. I selected the default installation. You need all 3 cd's if you are doing the default install though it appears to only need 3-4 packages from the 3rd cd.

Boot up speed was about the same as the x86 version. The noticable difference came after logging into the desktop. This is where you begin to notice the speed difference from accessing the menus to launching applications.

slashdot effect

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Site News

I can only apologize for the slowness and inaccessibility of the site past coupla days and that one other occurrence last month I guess it was. I was /.'d last month and osnews'd yesterday (continuing today). I can't really do much about it right now. I subscribe to bellsouth's largest business pipe in our area, but it's still quite limited upstream. The only way I can think of to alleviate this condition is to perhaps consider off-site hosting. I don't really want to do this for several reasons, but the main one is the financial considerations. Fortunately (or unfortunately - depending upon how you look at it) this only happens once in a while, so I guess I'll (we'll?) have to just live with it for now. If this issue continues to come up, I'll look at my alternatives more closely.

Some folks have joked that my site had been taken down, and for now this hasn't been true. As my logs will testify, my server continued to function at all times, saddly I ran out of pipe. I have a fair amount of confidence in apache (and drupal) to handle large loads and hopefully we won't have to deal with that issue.

Anyway, all that to say, thanks so much for visiting my little corner of the web. It's gratifying to receive so many hits on my original work, yet it's kinda a double-edge blade, and you, the visitor, bear the brunt. I'm sorry I don't have the bandwidth to handle those large loads so no one is denied access or their visit is painfully slow. I can't thank you enough for visiting and your comments. And of course, special thanks to pclinuxonline, Slashdot, osnews, userlocal and all the others for carrying my stories.

Thank you sincerely,

KDE 3.4 Out?

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Well, no, not officially, but distro developers are beginning to leak them. They appeared in this morning's gentoo portage (masked) and PLD mirrors.

Scheduled to be officially released Wednesday, March 16, the natives are getting restless. Myself? Definitely. I'm debating whether to start the download now or wait. I'm also debating whether to use ebuilds or tarballs. Decisions, decisions, decisions...

Interesting Application

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Welcome to DaNa
It Does Nothing for Everybody

Enjoy the new NaDa™ 0.5 !

NaDa™ is a new concept. A thought, really. It is very light : 1 byte. It doesn't take long to fetch. It doesn't take long to understand. It doesn't disturb your habits nor does it makes you feel insecure. It is a reassuring piece of software that does nothing, and does it very well. That's a lot !

Compatible with all Mac OSs, including OS X Panther, all Windows™ versions, all flavors of UNIX/Linux, Amiga, BeOS, everything you can think of, because we strongly believe that NaDa™ does nothing for everybody.


pclo news feed

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Site News

I do apologize for the missing pclinuxonline news feed. Seems there is a story with a bad character in it causing a little problem for drupal to pull in. It should be cleared up and return to the news block in a few days when that story rotates out of the feed. Didn't want anyone to think I removed my best supporter from my site. No way, no how, na uh.

Just my luck too, right when I got a story they were kind enough to carry. Tongue

KDE user's look at Gnome-2.10

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I guess it's no secret that I'm a KDE user. But every once in a while I like to login to others to see what's new. As such, this will be a newbie's look at gnome.

Cooker (Mandrake 10.2b3) Woes

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Since my not-so-kind review of Mandrake's latest beta release, I've been trying in vain to update to the latest cooker in hopes of putting out a more positive review for them given their popularity and loyalty of users. The issues I mentioned were not isolated to my install and I've been hoping for some fixes.

Slackware 10.1

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On February 7 Slackware released its 10.1 version of its famous linux distribution. With the death of one of my harddrives the other night and the resulting loss of 10.0, I finally found the time to give it a try.

Mdk 10.2 beta 3

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I lost my hdb night before last and with it went my installs of Sorcerer, Fedora, Vector, One Base, SUSE, a couple older PCLOS, a couple older gentoos, mdk cooker, and most hurtful my Slackware 10.0.

Having a spare coupla partitions on hda I thought I just had to replace my cooker and slack. So, I set off to download the latest of each.

Upon returning home from work last night I wanted to set up mandrake and take screenshots, thinking that'd make a good story for my fledgling site.

It took like no time to install and I noticed some new features in the installer, but nothing earth shattering. I was anxious to login to my new install and look around and take my screenshots.

Weird *ss Weather

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Just talk

You'd think after living in TN for 25 years, no make that 35 years, I'd be used to this weird weather. One saying that's become cliche around here is 'If you don't like the weather, just wait a few minutes - it'll change'. Yet it never seems to cease to amaze me. It's been raining here for several days now, it was raining when I went to bed last night and a thunderstorm awoke me this morning. This thunderstorm was a little spookier than most because the sky had taken on this eerie greenish-yellowish cast. Well, we practically-native Tennesseans know that's one of the warning signs of tornado activity, another thing we should be used to by now.

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Games for GNU/Linux

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    When it comes to data handling, or rather data manipulation, different APIs can perform it in different ways. In one, you might simply be able to modify some memory and all is ok. In another, you might have to point to a copy and say "use that when you can instead and free the original then". This is not a one way is better than the other discussion - it's important only that they require different methods of handling it. Actually, OpenGL can have a lot of different methods, and knowing the "best" way for a particular scenario takes some experience to get right. When dealing with porting a game across though, there may not be a lot of options: the engine does things a certain way, so that way has to be faked if there's no exact translation. Guess what? That can affect OpenGL state, and require re-validation of an entire rendering pipeline, stalling command submission to the GPU, a.k.a less performance than the original game. It's again not really feasible to rip apart an entire game engine and redesign it just for that: take the performance hit and carry on. Note that some decisions are based around _porting_ a game. If one could design from the ground up with OpenGL, then OpenGL would likely give better performance...but it might also be more difficult to develop and test for. So there's a bit of a trade-off there, and most developers are probably going to be concerned with getting it running on Windows first, GNU/Linux second. This includes engine developers.
  • Why Linux games often perform worse than on Windows
    Drivers on Windows are tweaked rather often for specific games. You often see a "Game Ready" (or whatever term they use now) driver from Nvidia and AMD where they often state "increased performance in x game by x%". This happens for most major game releases on Windows. Nvidia and AMD have teams of people to specifically tweak the drivers for games on Windows. Looking at Nvidia specifically, in the last three months they have released six new drivers to improve performance in specific games.
  • Thoughts on 'Stellaris' with the 'Leviathans Story Pack' and latest patch, a better game that still needs work
  • Linux community has been sending their love to Feral Interactive & Aspyr Media
    This is awesome to see, people in the community have sent both Feral Interactive & Aspyr Media some little care packages full of treats. Since Aspyr Media have yet to bring us the new Civilization game, it looks like Linux users have been guilt-tripping the porters into speeding up, or just sending them into a sugar coma.
  • Feral Interactive's Linux ports may come with Vulkan sooner than we thought
  • Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
    I had been meaning to try out Nvidia's NVENC for a while, but I never really bothered as I didn't think it would make such a drastic difference in recording gaming videos, but wow does it ever! I was trying to record a game recently and all other methods I tried made the game performance utterly dive, making it impossible to record it. So I asked for advice and eventually came to this way.

Leftovers: Software

  • DocKnot 1.00
    I'm a bit of a perfectionist about package documentation, and I'm also a huge fan of consistency. As I've slowly accumulated more open source software packages (alas, fewer new ones these days since I have less day-job time to work on them), I've developed a standard format for package documentation files, particularly the README in the package and the web pages I publish. I've iterated on these, tweaking them and messing with them, trying to incorporate all my accumulated wisdom about what information people need.
  • Shotwell moving along
    A new feature that was included is a contrast slider in the enhancement tool, moving on with integrating patches hanging around on Bugzilla for quite some time.
  • GObject and SVG
    GSVG is a project to provide a GObject API, using Vala. It has almost all, with some complementary, interfaces from W3C SVG 1.1 specification. GSVG is LGPL library. It will use GXml as XML engine. SVG 1.1 DOM interfaces relays on W3C DOM, then using GXml is a natural choice. SVG is XML and its DOM interfaces, requires to use Object’s properties and be able to add child DOM Elements; then, we need a new set of classes.
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