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UNIX: Nintendo Switch, iPhone Debacle, SPARC/Solaris, Screencasting with OpenBSD and What’s So Bad About POSIX I/O

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  • Every Nintendo Switch appears to contain a hidden copy of NES Golf [Ed: The Switch, some claim, runs FreeBSD]

    Turns out, this is somehow weirder. Your Nintendo Switch may already have a fully playable NES game just sitting inside of it.

  • How long should a $999 iPhone last?
  • [Older] R.I.P. SPARC and Solaris [iophk: "Larry doing favors for Bill at his own expense"]

    According to comments on thelayoff.com, “SPARC people are out.” “The entire SPARC core team has been let go as of Friday. It’s gone. No more SPARC. You can’t have a SPARC w/o a team to develop the core.”

  • [Old] Screencasting with OpenBSD
  • What’s So Bad About POSIX I/O?

    However, it is much less common to hear exactly why POSIX I/O is so detrimental to scalability and performance, and what needs to change to have a suitably high-performance, next-generation I/O model. To answer the question of why POSIX I/O is holding back I/O performance today and shed light on the design space for tomorrow’s extreme-scale I/O systems, it is best to take a critical look at what POSIX I/O really means.

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