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Linux Graphics and Games

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Graphics/Benchmarks
Gaming
  • Marek Has Been Taking To AMDGPU LLVM Optimizations

    Well known AMD open-source driver developer Marek Olšák has ruthlessly been optimizing the Radeon Mesa driver stack for years. With RadeonSI getting fine-tuned and already largely outperforming the AMDGPU-PRO OpenGL driver and most of the big ticket improvements complete, it appears his latest focus is on further optimizing the AMDGPU LLVM compiler back-end.

    This AMDGPU LLVM compiler back-end is what's used by RadeonSI but is also leveraged by the RADV Vulkan driver, among other potential use-cases. Lately Marek has been filing patches for optimizing the instructions generated during the shader compilation process.

  • FFmpeg Expands Its NVDEC CUDA-Accelerated Video Decoding

    A few days back I wrote about FFmpeg picking up NVDEC-accelerated H.264 video decoding and since then more FFmpeg improvements have landed.

    As mentioned in the earlier article, NVDEC is the newer NVIDIA video decoding interface that is succeeding their Linux-specific VDPAU in favor of the cross-platform, CUDA-based NVIDIA Video Codec SDK. There's also NVENC on the video encode side, while the recent FFmpeg work has been focused on the NVDEC GPU-based video decoding.

  • Intel Batch Buffer Logger Updated For Mesa

    Intel's Kevin Rogovin has been working on a "BatchBuffer Logger" for the Intel graphics driver that offers some useful possibilities for assisting in debugging/analyzing problems or performance penalties facing game/application developers.

    The BatchBuffer Logger is designed to allow correlating API calls to data that in turn is added to a batch buffer for execution by the Intel graphics processor. The logger additionally keeps precise track of the GPU state and can report various metrics associated with each API call.

  • Feral Interactive continues to contribute to Mesa as one of its developers gets commit privileges

    Alex Smith of Feral has been granted the right to push code into Mesa, a continuing sign of the commitment of Feral to Mesa and Vulkan.

    In this recent exchange Feral dev and active Mesa contributor, Alex Smith, has asked and gotten permission to create an account to directly access the Mesa driver’s git. His stated purpose is to provide fixes for Vulkan drivers, so we can take that as a sign that Feral is pretty serious at not only contributing to the open source Mesa project but also at using the Vulkan API in their current and future ports.

  • I played a bit of Die Totenmaske and it was a very strange experience
  • Valve has added 11 new currencies to the Steam Store

    Recent changes to the Steam Store have seen the addition of more local currencies for customers in different regions. Expect to get more bang for your Peso or Dinar.

    Originally tweeted by the excellent SteamDB, it would seem that customers in different regions will be able to buy from the Steam Store using their local currency. This usually means lower prices and no fiddling about with conversion rates for currency and prices are also adjusted for regional standards. The changes went live earlier and users in the affected countries have gotten emails telling them about the new changes to the Steam Store.

  • Trüberbrook, a beautiful adventure game with Linux support, is on Kickstarter

    This story-driven adventure game set in 1960s Germany places you in the role of a young scientist who finds himself having to save the world.

  • Intra-System: Trust Issues fiendishly encourages betrayal, my thoughts on the experience

More in Tux Machines

Wine 4.0 Release Candidate 2

  • Wine Announcement
    The Wine development release 4.0-rc2 is now available. What's new in this release (see below for details): - Bug fixes only, we are in code freeze.
  • Just when you think you can stop drinking, Wine 4.0 has another release candidate available
    Just before the weekend hits you in the face like a bad hangover when you realise it's Monday already, there's another bottle of Wine ready for you. Of course, we're not talking about the tasty liquid! Put down the glass, it's the other kind of Wine. The one used to run your fancy Windows programs and games on Linux. Doing their usual thing, developer Alexandre Julliard announced that the Wine 4.0 Release Candidate 2 is officially out the door today. While this release is nothing spectacular it is an important one, the more bugs they're able to tick off the list the better the 4.0 release will be for more people to use it.

Android Leftovers

A Look At The Clear Linux Performance Over The Course Of 2018

With the end of the year quickly approaching, it's time for our annual look at how the Linux performance has evolved over the past year from graphics drivers to distributions. This year was a particularly volatile year for Linux performance due to Spectre and Meltdown mitigations, some of which have at least partially recovered thanks to continued optimizations landing in subsequent kernel releases. But on the plus side, new releases of Python, PHP, GCC 8, and other new software releases have helped out the performance. For kicking off our year-end benchmark comparisons, first up is a look at how Intel's performance-optimized Clear Linux distribution evolved this year. For getting a look at the performance, on four different systems (two Xeon boxes, a Core i5, and Core i7 systems), the performance was compared from Clear Linux at the end of 2017 to the current rolling-release state as of this week. Read more

4 Unique Terminal Emulators for Linux

Let’s face it, if you’re a Linux administrator, you’re going to work with the command line. To do that, you’ll be using a terminal emulator. Most likely, your distribution of choice came pre-installed with a default terminal emulator that gets the job done. But this is Linux, so you have a wealth of choices to pick from, and that ideology holds true for terminal emulators as well. In fact, if you open up your distribution’s GUI package manager (or search from the command line), you’ll find a trove of possible options. Of those, many are pretty straightforward tools; however, some are truly unique. Read more