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OSS: Mapzen, Free Software History, and Snow

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OSS
  • GIS Company Mapzen to Shut Down, but Users Can Still Grab the Open-Source Code and Data

    Mapzen, a mapping platform company lauded among developers and civic hackers for its open-source approach, is shutting down.

    For fans of the company, there’s a bright spot: because its data and code is open and users will still be able to run the projects they built using Mapzen tools, as well as some of the company’s tools, on their own. They have until Feb. 1 — the day the company will shut down its APIs, services and support — to grab what they need.

  • Want to understand DevOps? Look to open source's history

    Shortly after Richard Stallman launched the GNU project in 1984, which marked the start of the free software movement, he wrote a manifesto explaining the project's goals.

    Stallman stated repeatedly that he intended to create "free" software, but did not define what "free" meant. It was easy for readers to assume Stallman was referring simply to price, rather than control over source code, but that is what actually mattered to him. This uncertainty engendered a lasting ambiguity that endures to the present, when some uninformed computer users continue to assume that "open source" simply refers to software that costs no money.

  • Open-source software improves snow research

    All over the world, snow researchers and snow scientists dig holes in the snow. They look at the snow crystals, feel for strong and weak layers, and take measurements in order to predict and better understand avalanches. But snow science recently took an about-face, thanks to the open-source software known as SnowPilot.

    Doug Chabot of the Gallatin National Forest Avalanche Center launched the SnowPilot Project during the winter of 2003-2004 after software developer Mark Kahrl wrote the program, hoping to find a way for researchers to collaborate and share their data on snow.

    “Avalanche forecasters and snow researchers all over the world, they record snow pit data,” Chabot said. “We all dig holes in the snow and say what we see using a common language.”

    But what Chabot realized in the early 2000s was that a large portion of snow data was being put away in desk drawers, never to be used. So he asked the question, what if we create a platform where researchers can enter their data into a worldwide database? And what if that database is accessible to everyone?

More in Tux Machines

Security: Updates, Best VPNs for GNU/Linux, and Google+ Chaos Again

  • Security updates for Monday
  • Best VPNs for Linux
  • After a Second Data Leak, Google+ Will Shut Down in April Instead of August
    Back in October, a security hole in Google+’s APIs lead Google to announce it was shutting down the service. Now, a second data leak has surfaced, causing the company to move the shutdown up by four months. This new data leak is quite similar to the first one: profile information such as name, email address, age, and occupation was exposed to developers, even for private profiles. It’s estimated that upwards of 52 million users were affected by this leak. The good news is that while the first hole was open for three years, this one was only an issue for six days, from November 7th to the 13th, 2018.

Linux and Linux Foundation Leftovers

  • Initial i.MX8 SoC Support & Development Board Possibly Ready For Linux 4.21
    While the i.MX8 series was announced almost two years ago and the open-source developers working on the enablement for these new NXP SoCs hoped for initial support in Linux 4.17, the Linux 4.21 kernel that will be released in the early months of 2019 is slated to possibly have the first i.MX8 support in the form of the i.MX8MQ and also supporting its development/evaluation board.
  • AeonWave: An Open-Source Audio Engine Akin To Microsoft's XAudio2 / Apple CoreAudio
    An open-source audio initiative that's been in development for years but flying under our radar until its lead developer chimed in is AeonWave, which supports Windows and Linux systems while being inspired by Microsoft XAudio and Apple's CoreAudio.
  • Take Linux Foundation Certification Exams from Anywhere
    2018 has seen a new wave of popularity for the open source community and it has sparked more interest in potential engineers, system administrators, and Linux experts. 2019 is around the corner and now is a good time to look up Linux certification examinations that will enable you to progress in your career. The good news we have for you is that the Linux Foundation has made certification examinations available online so that IT enthusiasts can get certificates in a wide range of open source domains.

Games Leftovers

  • The Linux version of Civilization VI has been updated with cross-platform multiplayer support
    Just in time for the holidays, Linux gamers finally have version parity with other platforms. Expect to be able to spend just one more turn playing with friends on other operating systems.
  • John Romero has announced a free unofficial spiritual successor to The Ultimate DOOM's 4th episode
    John Romero, one of the co-founders of id Software has revealed he's been working on SIGIL, a free megawad for the original 1993 DOOM. [...] These boxes, will contain music from Buckethead, along with a custom song written expressly for SIGIL. A tempting purchase for any big DOOM fan, I especially love the sound of a 16GB 3-1/2-inch floppy disk-themed USB. You have until December 24, 2018 to order one and I imagine stock will go quite quickly.
  • Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years
    Unvanquished had been easily one of the most promising open-source games several years back with decent in-game visuals/art, a continually improving "Daemon" engine that was a distant mod of ioquake3 while leveraging ETXReaL components and more, and all-around a well-organized, advancing open-source game project. Their monthly alpha releases stopped almost three years ago while today that's changed just ahead of Christmas. The Unvanquished developers announced Unvanquished Alpha 51 today as their first release in two years and eight months after having made fifty monthly alpha releases. While this is the fifty-first alpha, the developers say they should soon be ready for the beta drop.
  • Unvanquished, the free and open source shooter has a huge new release now out
    After being quiet for some time, the Unvanquished team is back and they have quite a lot to show off in the new release of their free and open source shooter. This is their first new release since April 2016, so the amount that's changed is quite striking! Hopefully, this will be the start of regular release once again, since they used to do monthly releases a few years ago and it was fun to watch it grow.
  • Valve adds even more gamepad support to their latest client beta
    Valve are continuing to support as many devices as possible with a new Steam client beta now available. Since there's no gamepad to rule them all, it makes sense for Valve to support as many as they can. Even though I love the Steam Controller, I do understand that it's not going to be a good fit for everyone. Now, Steam will support the PowerA wired/wireless GameCube Style controllers, PowerA Enhanced Wireless Controller and the PDP Faceoff Wired Pro Controller to boost their already rather large list of supported devices.
  • The turn-based tactical RPG Fell Seal: Arbiter's Mark is coming along nicely
    After a few months in Early Access, the tactical RPG Fell Seal: Arbiter's Mark has come along nicely and it's quite impressive. It became available on Steam back in August, this was with same-day Linux support as promised from developer 6 Eyes Studio after their successful Kickstarter.
  • Citra, the Nintendo 3DS emulator now has 'Accurate Audio Emulation'
    Citra, the impressive and quickly moving Nintendo 3DS emulator has a new progress report out and it sounds great. They've made some great progress on accurate audio emulation, with their new "LLE (Accurate)" option. They say this has enabled games like Pokémon X / Y, Fire Emblem Fates and Echoes and more to work. There's a downside though, that currently the performance does take quite a hit with it so they're still recommending the "HLE (Fast)" setting for now. They go into quite a lot of detail about how they got here, with plenty of bumps along the way. Most of the work towards this, was done by a single developer who suffered a bit of a burn-out over it.
  • Mindustry, an open source sandbox Tower Defense game that's a little like Factorio
    Available under the GPL, the developer originally made it for the GDL Metal Monstrosity Jam which happened back in 2017 and it ended up winning! Seems the developer didn't stop development after this, as they're currently going through a new major release with regular alpha builds.
  • Have graphical distortions in Unity games with NVIDIA? Here's a workaround
    It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.

Wine-Staging 4.0-RC1 Released With Just Over 800 Patches On Top Of Wine

Released on Friday was Wine 4.0-RC1 while coming out over the weekend was the Wine-Staging re-base that is carrying still over 800 patches on top of the upstream Wine code-base. Wine-Staging 4.0-RC1 is available with 805 patches over what's found in the "vanilla" Wine code-base. But prior to the Wine 4.0 RC1 milestone there were a fair number of patches that were promoted upstream including ntoskrnl, WindowsCodecs, user32, and DXGI changes. Read more