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Variscite launches a System on Module with i.MX 6QuadPlus Proces

The global System on Module company, Variscite announced the launch of the enhanced VAR-SOM-MX6 System-on-Module.
The highly versatile SoM has been upgraded to support NXP’s i.MX 6QuadPlus processor, in addition to the existing scalable configuration options: i.MX 6 Solo/DualLite/Dual/Quad, with up to 1200MHz ARM Cortex-A9 processor.

The i.MX 6QuadPlus processor delivers the highest levels of graphics performance and DDR bandwidth in the i.MX 6 family, enhancing the Vivante™ GC2000 2D/3D Graphics Accelerator performance by 50% compared to the i.MX 6Quad Processor. Combined with High Definition H.264 Decode and Encode, those enhancements establish the VAR-SOM-MX6 platform as a highly recommended solution for graphics-intensive and high-performance multimedia applications.

The enhanced VAR-SOM-MX6 is pin-compatible with all existing VAR-SOM-MX6 Core configurations Solo/DualLite/Dual/Quad processor, as well as with the VAR-SOM-SOLO/DUAL SoM. This grants a full scalability on both iMX6 and Variscite’s upcoming iMX8 System on Module solutions.

This versatile System on Module features up to 4x Arm Cortex-A9 up to 1.2 GHz per core, -40 to 85 °C temperature range, Dual CAN support and certified WiFi/BT module including optional Dual Band 2.4 / 5 GHz and MIMO, making it equally ideal for industrial applications and graphics-intensive applications.

Availability and pricing:

The VAR-SOM-MX6 System on Module and associate evaluation kits are available now for orders in production quantities, starting from 52 USD per unit.

VAR-SOM-MX6 main features:

• NXP i.MX6 1.2MHz Solo/DualLite/Dual/Quad/QuadPlus Cortex-A9
• Up to 4GB DDR3, 1GB NAND and 64GB eMMC
• 1080p60 H.264 Decode, 1080p30 H.264 Encode
• Certified Wi-Fi 802.11 a/b/g/n 2.4 / 5GHz with optional 2×2 MIMO
• 4.1 + CSA2 support / BLE
• Vivante GPU 2D/3D graphics accelerator (QuadPlus configuration delivers 50% enhanced performance)
• Display: 2x LVDS, HDMI1.4, MIPI DSI
• USB 2.0: Host, OTG
• 10/100/1000Mbps Ethernet
• PCIe, SATA
• Audio In/Out
• Dual CAN, UART, I2C, SPI
• Camera inputs: MIPI CSI, parallel
• Industrial temperature -40 to 85°C
• OS: Linux, Android

About Variscite
Variscite designs, develops and manufactures a range of Systems on Modules, consistently setting benchmarks in terms of performance, price and innovation. Today, Variscite is one of the leading SoM vendors, servicing thousands of satisfied customers worldwide. With the launch of their new SoM configuration, the company continues to live up to this reputation on innovation.
Visit Variscite's website: https://www.variscite.com/
Contact us by email sales@variscite.com

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Licensing in Kate and Other KDE News/Changes

  • MIT licensed KSyntaxHighlighting usage
    With the KDE Frameworks 5.50 release, the KSyntaxHighlighting framework was re-licensed to the MIT license. This re-licensing only covers the actual code in the library and the bundled themes but not all of the syntax highlighting definition data files. One of the main motivation points was to get QtCreator to use this, if possible, instead of their own implementation of the Kate highlighting they needed to create in the past due to the incompatible licensing of KatePart at that time (and the impossibility to do a quick split/re-licensing of the parts in question).
  • This week in Usability & Productivity, part 41
  • KDE Will Now Set Scale Factor For GTK Apps, Plasma Gets Other Scaling & UI Polishing Too
    KDE developer Nate Graham is out with his weekly recap of interesting development activities impacting Plasma, Frameworks, and the Applications stack. When the display scaling factor for KDE is set to an integer, KDE will now export that as well to the GNOME/GTK environment variables of GDK_SCALE/GDK_DPI_SCALE, for helping out GTK applications running on the KDE desktop so they should still scale appropriately. The Wayland behavior was already correct while this should help out GTK X11 applications. The GNOME/GTK scaling though only supports scaling by integer numbers.

Graphics: NVIDIA, Kazan, Sway and Panfrost

  • NVIDIA Developers Express Interest In Helping Out libc++/libstdc++ Parallel Algorithms
    NVIDIA developers have expressed interest in helping the open-source GCC libstdc++ and LLVM Clang libc++ standard libraries in bringing up support for the standardized parallel algorithms. C++17 brings parallelized versions for some of the algorithms exposed by the C++ standard library, but sadly GCC's libstdc++ and LLVM's libc++ do not yet support these parallel algorithms while the rest of their C++17 support is in great shape. Going back over a year Intel has been interested in contributing parallel support code to these C++ standard libraries that could be shared by both projects. The Intel path builds in abstractions for supporting different underlying thread/parallelism APIs.
  • The Rust-Written Kazan Vulkan Driver Lights Up Its Shader Compiler
    This week the Kazan project (formerly known as "Vulkan-CPU") celebrated a small but important milestone in its trek to having a CPU-based Vulkan software implementation. As a refresher, Kazan is the project born as Vulkan-CPU during the 2017 Google Summer of Code. The work was started by student developer Jacob Lifshay and he made good progress last summer on the foundation of the project and continued contributing past the conclusion of that Google-funded program. By the end of the summer he was able to run some simple Vulkan compute tests. He also renamed Vulkan-CPU to Kazan (Japanese for "volcano").
  • Sway 1.0 Beta Released - Offers 100% Compatibility With i3 Window Manager
    The Sway Wayland compositor inspired by X11's i3 window manager is now up to its beta ahead of the big 1.0 release. Sway 1.0 Beta offers "100%" compatibility with the i3 window manager. The Sway 1.0 release has also been working on many other changes including improved window handling, multi-GPU support, virtual keyboard protocol, real-time video capture, tablet support, and many other changes.
  • Panfrost Open-Source GPU Driver Continues Advancing For Mali GPUs
    The Panfrost open-source, community-driven, reverse-engineered graphics driver for ARM Mali graphics processors continues panning out pretty well. Alyssa Rosenzweig has provided an update this weekend on the state of Panfrost for open-source Mali 3D support. The developers involved have been working out some texture issues, various OpenGL / GLES issues around GLMark2, and support now for running Wayland's Weston reference compositor.

Android Leftovers