Language Selection

English French German Italian Portuguese Spanish

Linux: NOVA Filesystem, Systemd 239, LF Deep Learning Foundation

Filed under
Linux
  • New NOVA Filesystem

    Andiry Xu (working with Lu Zhang, Steven Swanson and others) posted patches for a new filesystem called NOVA (NOn-Volatile memory Accelerated). Normal RAM chips are wiped every time you turn off your computer. Non-volatile RAM retains its data across reboots. Their project targeted byte-addressable non-volatile memory chips, such as Intel's 3DXpoint DIMMs. Andiry said that the current incarnation of their code was able to do a lot already, but they still had a big to-do list, and they wanted feedback from the kernel people.

    Theodore Y. Ts'o gave the patches a try, but he found that they wouldn't even compile without some fixes, which he posted in reply. Andiry said they'd adapt those fixes into their patches.

    The last time NOVA made an appearance on the kernel mailing list was August 2017, when Steven made a similar announcement. This time around, they posted a lot more patches, including support for SysFS controls, Kconfig compilation options and a significant amount of documentation.

  • Systemd 239 Is Being Prepped For Release With Many Changes

    Systemd developers have begun wrangling the v239 release together. Among the features coming are a change where the network interface device naming may now be different (though it seems to primarily affect SR-IOV/NPAR situations), support for using the RestrictNamespaces property multiple times, the sd-boot systemd boot functionality has new configuration settings so you can turn off Windows/macOS partition discovery, sd-boot should now pick a better screen resolution when booting a HiDPI system, systemd-resolve has been renamed to resolvectl, a NoNewPrivileges property has been added to turn off acquiring of new privileges system-wide, swap files should now work for hibernation now, networkd now automatically uses the kernel's route expiration feature, documentation improvements, and many other changes.

  • LF Deep Learning Foundation Announces Project Contribution Process

    I am very pleased to announce that the LF Deep Learning Foundation has approved a project lifecycle and contribution process to enable the contribution, support and growth of artificial intelligence, machine learning and deep learning open source projects. With these documents in place, the LF Deep Learning Foundation is now accepting proposals for the contribution of projects.

    The LF Deep Learning Foundation, a community umbrella project of The Linux Foundation with the mission of supporting artificial intelligence, machine learning and deep learning open source projects, is working to build a self-sustaining ecosystem of projects. Having a clear roadmap for how to contribute projects is a first step. Contributed projects operate under their own technical governance with collaboration resources allocated and provided by the LF Deep Learning Foundation’s Governing Board. Membership in the LF Deep Learning Foundation is not required to propose a project contribution.

More in Tux Machines

How to Integrate Dropbox in Ubuntu Using Nautilus File Manager

This beginners guide will help you to install and integrate Dropbox in Ubuntu’s Nautilus file manager. Dropbox is a popular file hosting service provides users cloud storage and access to your files from any device. Dropbox provides free account upto a certain storage limit and also provides subscription based accounts. Dropbox provides native desktop apps for Linux systems. Read more

Security: Cincoze Back Doors (ME), Windows 10 Mobile Killed (No More Patches), New FUD About 'Linux Servers'

  • Industrial Apollo Lake mini-PC features dual GbE with PoE
    Cincoze announced a compact, rugged “DA-1100” embedded PC with an Apollo Lake SoC, triple display support, dual GbE ports with PoE, 4x USB 3.0 ports, SATA, and expansion via mini-PCIe and homegrown add-on modules. Cincoze has updated its “entry level” Intel Bay Trail based DA-1000 industrial mini-PC, which is sold under the same name in the U.S. by Logic Supply. The new Apollo Lake based DA-1100, which is now referred to as an edge computer is not only a bit faster, but offers a few key enhancements, including PoE and triple displays. No pricing was listed by Taiwan-based Cincoze, but Logic Supply sold the earlier DA-1000 at $569 and up including a 32GB SATA SSD. It’s possible the new model will end up at Logic Supply as well.
  • Microsoft is Ending Windows 10 Mobile Support on December 10th, 2019
    After the end of support, Windows Phones will continue to work, but some features will eventually shut down. Automatic and manual backups for settings and apps will cease after March 10, 2020. And services like photo upload and device restore will stop December 2020.
  • Linux-Targeting Cryptojacking Malware Disables Cloud-Based Security Measures: Report [Ed: They make it sound like GNU/Linux is the problem; but it relies on already-compromised GNU/Linux systems]
    A new cryptojacking malware has the ability to disable cloud-based security measures to avoid detection on Linux servers, research by information security company Palo Alto Networks Jan. 17 reveals. The malware in question mines Monero (XMR) and is reportedly a modified version of one used by the so-called “Rocke” group, originally discovered by cybersecurity firm Talos in August last year. According to the research, one of the first things that the malware does is check for other cryptocurrency mining processes and add firewall rules to block any other cryptojacking malware.

GNU/Linux Gains on Laptops

  • Writing With a Linux Laptop
    Open source solutions like Linux provide for greater productivity; check out our screencast highlighting how a Linux Laptop functions.
  • Google Updates: Security in motion, Linux in launcher and Ethereum in the sin bin
    Back to Google proper, and Chrome OS. After wowing us with a promise of Linux compatibility, it has now emerged that the integration could run deeper than we thought. The latest news out of Mountain View is that Linux apps will be treated like any others - that means you'll be able to launch them from the app launcher, which is cooler than we even expected.
  • Pixelbook and “Nami” Chromebooks the first to get Linux GPU acceleration in Project Crostini
    I don’t have a Pixelbook for testing right now, otherwise, I’d pop it into Developer Mode and jump on the Canary channel. However, I do still have a loaner Acer Chromebook Spin 13, so I’ll give it a go later today and see if the newly added code from early this morning is there in the Canary Channel; if it is, I’ll circle back with observations on how well it does or doesn’t work for the Android emulator in Android Studio and possibly a game or two using Steam.
  • Pixelbook and 'Nami' Chromebooks the First To Get Linux GPU Acceleration in Project Crostini
    I've been following the bug report that tracks progress on adding GPU acceleration for the Linux container in Chrome OS and there's good news today. The first two Chrome OS boards should now, or very soon, be able to try GPU hardware acceleration with the new startup parameter found last month. The bug report says the -enable-gpu argument was added to the Eve and Nami boards.
  • Chrome OS to test early GPU support for Linux apps soon
    If you’ve kept up with Chrome OS in the past six months or so, you’ll know that one of the more interesting new features to launch is Linux apps support. While this has potential to introduce all sorts of new applications to Chrome OS, there are some features missing that hold it back, in this early stage. One of the most anticipated features, graphics acceleration (or GPU support), necessary for running Linux games and some other apps, will be available to test soon on Chrome OS.

Second Godot 3.1 Beta

  • Godot 3.1 Beta 2
    We entered the release freeze last week with Godot 3.1 beta 1, and many high priority bug reports have been fixed since then. We're now publishing a new beta 2 snapshot for testers to work with. This new release fixes various crash scenarios, as well as a performance regression in the GLES backend. We're still aiming for a release by the end of the month, so we're under a tight schedule. From now on dev focus is on release-critical issues that would seriously hamper Godot 3.1's usability and features. Contrarily to our 3.0.x maintenance releases, which include only thoroughly reviewed and backwards-compatible bug fixes, the 3.1 version includes all the new features (and subsequent bugs!) merged in the master branch since January 2018, and especially all those showcased on our past devblogs. It's been almost a year since the 3.0 release and close to 6,000 commits, so expect a lot of nice things in the final 3.1 version!
  • Godot 3.1 Beta 2 Released With OpenGL ES Performance Fix
    The developers behind Godot, one of the leading open-source game engines, have announced their second beta release for the upcoming Godot 3.1 feature release. Godot 3.1 initially entered beta earlier this month as stepping towards the first major release of this cross-platform game engine since Godot 3.0 last year. Godot 3.1 is preparing OpenGL ES 2.0 rendering support, continued work around virtual reality (VR) support, 3D soft body physics capabilities, constructive solid geometry, BPTC texture compression, a new visual shader editor, WebSockets support, and various game developer/editor improvements.