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Mozilla: WebVR and Rust

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Moz/FF
  • WITHIN creates distribution platform using WebVR

    Virtual Reality (VR) content has arrived on the web, with help from the WebVR API. It’s a huge inflection point for a medium that has struggled for decades to reach a wide audience. Now, anyone with access to an internet-enabled computer or smartphone can enjoy VR experiences, no headset required. A good place to start? WITHIN’s freshly launched VR website.

    From gamers to filmmakers, VR is the bleeding edge of self-expression for the next generation. It gives content creators the opportunity to tell stories in new ways, using audience participation, parallel narratives, and social interaction in ever-changing virtual spaces. With its immersive, 360-degree audio and visuals, VR has outsized power to activate our emotions and to put us in the center of the action.

    WITHIN is at the forefront of this shift toward interactive filmmaking and storytelling. The company was one of the first to launch a VR distribution platform that showcases best-in-class VR content with high production values.

  • This Week in Rust 238
  • What do you think are the most interesting/exciting projects using Rust?

    Jonathan Turner suggested I write up the responses as a blog post, and here we are.