Mozilla: WebVR and Rust
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WITHIN creates distribution platform using WebVR
Virtual Reality (VR) content has arrived on the web, with help from the WebVR API. It’s a huge inflection point for a medium that has struggled for decades to reach a wide audience. Now, anyone with access to an internet-enabled computer or smartphone can enjoy VR experiences, no headset required. A good place to start? WITHIN’s freshly launched VR website.
From gamers to filmmakers, VR is the bleeding edge of self-expression for the next generation. It gives content creators the opportunity to tell stories in new ways, using audience participation, parallel narratives, and social interaction in ever-changing virtual spaces. With its immersive, 360-degree audio and visuals, VR has outsized power to activate our emotions and to put us in the center of the action.
WITHIN is at the forefront of this shift toward interactive filmmaking and storytelling. The company was one of the first to launch a VR distribution platform that showcases best-in-class VR content with high production values.
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This Week in Rust 238
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What do you think are the most interesting/exciting projects using Rust?
Jonathan Turner suggested I write up the responses as a blog post, and here we are.
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Dilution and Misuse of the "Linux" Brand
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Samsung, Red Hat to Work on Linux Drivers for Future TechThe metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world. Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility. |
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