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Programming/Development: Julia 0.7 and Rust

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  • Julia 0.7 arrives but let's call it 1.0: Data science code language hits milestone on birthday

    Julia, the open-source programming language with a taste for science, turned 1.0 on Thursday, six years after its public debut in 2012. The occasion was presented on YouTube, live from JuliaCon 2018 in London.

    Created by Jeff Bezanson, Stefan Karpinski, Viral Shah, and Alan Edelman, the language was designed to excel at data science, machine learning, and scientific computing.

    That's a niche – a rather substantial one these days – also served by Python and R, among other languages. However, the Julia aspires to be better, undaunted by being ranked 50 on Tiobe's programming language popularity index for August 2018. For what it's worth, Python presently sits at number 4 while R comes in at 18.

  • Julia 1.0 Programming Language Released

    Julia, the LLVM-based, speed-focused, dynamic and optional typing, full-featured programming language focused on numerical computing has reached the version 1.0 milestone.

    The Julia language has been in the works for nearly a decade while now the 1.0 milestone has been reached. Julia remains committed to its key focus areas for the language. With Julia 1.0 the developers are committing to language API stability.

  • Rust's Low-Level Graphics Abstraction Layer Is Showing A Lot Of Potential

    The Rust programming language's "GFX-RS" initiative that is backed by Mozilla continues working on exposing a universal "Vulkan-like" graphics API within Rust that in turn would have back-ends for Vulkan, OpenGL, Metal, and Direct3D 11/12 in order to reach all major platforms. Early benchmark results are quite promising for GFX-RS.

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