Language Selection

English French German Italian Portuguese Spanish

Nexuiz Released

Filed under
Gaming

After many years of development, Nexuiz has been released to the public! Nexuiz is a fast-paced, chaotic, and intense multiplayer first person shooter, focused on providing basic, old style deathmatch. The 1.0 release weighs in at 161MB, and includes 17 maps, 28 playable characters, and 10 music tracks. It is cross-platform, and supports Windows and Linux (x86 and x86_64), with Mac support coming soon (patch to be released in the next few days).

All of Nexuiz is licensed under the GPL, including the core engine, the textures, maps, sounds, and models. It is extremely modder friendly. Because of its GPL license status, it can be included in any Linux distros or packages and is entirely free.

Nexuiz is built on the power of the Darkplaces engine, which is a heavily modified version of the original Quake. Darkplaces features realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. While quality gameplay was our primary goal, it's graphics technology and artwork allows the game to compete with the current quality of commercial games.

Any online deathmatch fan will instantly feel at home with Nexuiz' weapons and movement style. The fast server browser and quick loading time allows you to jump right into a game at a moments notice and play a quick game.

Homepage.

Installer.

I suck

Teehee. A preliminary look at nexuiz gives the impression of a wonderful open sourced project. Last I heard it was gpl'd, tho there was a little glitch with the soundtracks.

The map in space with little gravity played well. ...really well. If I could just stop falling off. Big Grin I suck! I killed myself more than the other players killed me and I think I managed to frag a couple guys myself. Big Grin

It reminds of quake3 a lot, but I guess it should, I think it uses the same game engine. The familiar loki installer worked flawlessly.

I just wish there was a single player adventure mode. I'm not much into online gaming cuz of the hackers and cheaters and mainly, face it, cuz I suck! Big Grin

I do pretty well in single player games when I can turn the difficulty down to medium or easy, but these online games make me feel quite inadequate. Big Grin I'm not sure how accurate the sites were either to tell the truth, I think they were a little off. Big Grin

I'll be looking closer at this game later when I have the time and possibly post some screenshots - if the guys will let me live long enough! Big Grin

----
You talk the talk, but do you waddle the waddle?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Red Hat After Graphics People

GNOME News

  • Desk Changer is a Wallpaper Slideshow Extension for GNOME
    Have you been looking for a GNOME wallpaper slideshow extension? If so, you can stop. In the comments to our recent post on the way GNOME handles wallpapers a number of readers asked whether GNOME had an image slideshow feature built in, without the need for third-party apps and the like. The answer is yes, GNOME does. Sort of.
  • Minwaita: A Compact Version of Theme Adwaita for Gnome Desktop
    As you may already know that Ubuntu is switching back to Gnome, this is the transition time for Ubuntu to switch back. Some creators are motivated and creating themes for Gnome desktop, which is a good thing and hopefully we shall see plenty of Gnome themes and icons around soon. As its name shows "Minwaita" it is minimal/compact version of Adwaita theme, the theme is available after some enhancements to make Gnome more sleek and more vanilla Gnome experience without moving to away from Adwaita's design. This theme is compatible with Gnome 3.20 and up versions. This theme was released back in November, 2016 and still in continuous development that means if you find any problem or bug in the theme then report it to get it fixed in the next update. Obsidian-1 icons used in the following screenshots.
  • Gnome Pomodoro Timer Can Help You Increase Productivity
    If you are struggling with focus on something, it could be your work or study then try Pomodoro technique, this method developed by Francesco Cirillo in the late 1980s. The technique uses a timer to break down work into intervals, traditionally 25 minutes in length, separated by short breaks. You can read more about Pomodoro here.
  • Widget hierarchies in GTK+ 4.0
    In GTK+3, only GtkContainer subclasses can have child widgets. This makes a lot of sense for “public” container children like we know them, e.g. GtkBox — i.e. the developer can add, remove and reorder child widgets arbitrarily and the container just does layout.

Red Hat News

Leftovers: Ubuntu and Debian