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Graphics: Linux DRM and Mesa

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Graphics/Benchmarks
  • Intel Linux Graphics Driver Exploring Another Small Power-Savings Optimization

    A new patch-set proposed by one of the open-source Intel Linux graphics driver developers would allow power-savings under load of roughly up to 3%.

    The new Intel "i915" Linux DRM driver patches by Ankit Navik allow for the dynamic, context-aware re-configuration of the EU/Slice/Sub-slice controls.

    At present the Intel DRM driver only configures the execution unit / slice / sub-slice controls at context creation time, but these new patches re-configure the EUs at run-time depending upon how busy the particular graphics application is by the number of commands being submitted by the app to the kernel.

  • Mesa Gets Patches For EXT_multisampled_render_to_texture, Freedreno A6xx MSAA

    Wayland founder Kristian Høgsberg Kristensen who has been on Google's Chrome OS graphics team the past few years is continuing to help advance the open-source Qualcomm Adreno graphics support.

    Among other recent MSM/Freedreno contributions by Kristian, his latest patch series plumbs in support to core Mesa/Gallium3D for the EXT_multisampled_render_to_texture OpenGL extension and also wires in Adreno A6xx series for multi-sample anti-aliasing (MSAA).

More in Tux Machines

Graphics: Vulkan and Mesa

  • RLSL Allows Running A Subset Of Rust On Vulkan/SPIR-V Enabled GPUs

    There was a recent Khronos meet-up in Munich where Maik Klein of Embark Studios talked about their work on bringing a sub-set of the Rust programming language to Vulkan (SPIR-V) enabled GPUs. RLSL is the project being worked on by the Swedish game studio for opening up Rustlang use for GPUs to benefit from the language's same design advantages, provide a unified front-end, and being able to leverage the existing Rust ecosystem with the likes of Cargo/crates.

  • Raspberry Pi 4's V3D Driver Lands OpenGL ES 3.1 Bits In Mesa 19.3-devel

    The Broadcom "V3D" Gallium3D driver that is most notably used by the new Raspberry Pi 4 boards now is effectively at OpenGL ES 3.1 support within the newest Mesa 19.3 code. We've known that Igalia has been ironing out OpenGL ES 3.1 for V3D after taking over the work from Eric Anholt who left Broadcom earlier this year to go work for Google. Merged this past week was the OpenGL compute shader bits as the main blocker that prevented the V3D open-source Gallium3D driver from exposing GLES 3.1. Following that was a memory violation fix and then explicitly exposing OpenGL ES Shading Language 3.1. That merge request does note that a few more fixes are still needed before V3D will officially pass all of the OpenGL ES 3.1 conformance tests, but at least Mesa 19.3's code is good enough along to enable the support.

today's howtos

Ubuntu: AMD Support, NVIDIA GPU Operator and More

  • Ubuntu 19.10 Doesn't Ship With AMD Navi / Radeon RX 5700 Support Working, But Easy To Enable

    While last week's release of Ubuntu 19.10 "Eoan Ermine" is new enough for Radeon RX 5700 series support with the Linux 5.3 kernel and Mesa 19.2, it doesn't actually work out-of-the-box for these Navi graphics cards. While the principal driver components of the Linux kernel and Mesa3D (for RadeonSI OpenGL and RADV Vulkan) are new enough with Navi support, Ubuntu 19.10's support isn't rounded out because its linux-firmware package isn't new enough for containing the necessary Navi firmware binaries required for the open-source driver usage. So if booting a clean Ubuntu 19.10 install with Radeon RX 5700, you are likely to just see a blank screen.

  • NVIDIA GPU Operator – Simplifying AI/ML Deployments on the Canonical Platform

    Leveraging Kubernetes for AI deployments is becoming increasingly popular. Chances are if your business is involved in AI/ML with Kubernetes you are using tools like Kubeflow to reduce complexity, costs and deployment time. Or, you may be missing out! With AI/ML being the tech topics of the world, GPUs play a critical role in the space. NVIDIA, a prominent player in the GPU space is one of the top choices for most stakeholders in the field. Nvidia takes their commitment to the space a step ahead with the launch of the GPU Operator open-source project at Mobile World Congress LA.

  • Ubuntu Weekly Newsletter Issue 601

    Welcome to the Ubuntu Weekly Newsletter, Issue 601 for the week of October 13th – 19th, 2019.

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