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Belated Analysis of IBM's Acquisition of Red Hat

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  • IBM's $34bn acquisition of Red Hat: Our take

    We take the long view on the tech giant's colossal acquisition of open-source software company Red Hat.

    Given its love of technology and innovation, the Leaders League news team was most intrigued by IBM’s announcement in late October that it was purchasing open-source software company Red Hat. Having had some time to think about it, we’ve written a recap that also points to the future.

    IBM’s move signifies a strong commitment (in the shape of a $34bn cash purchase) to keeping up at the cloud game, and there’s little doubt that this is where the future lies: even in the face of the GDPR, lawyers and industry bods alike are sanguine about the Internet of Things and the deep, broad possibilities of cloud storage. According to research and advisory firm Gartner, the hybrid cloud market will be worth $240bn by 2019.

  • Making sense of IBM-Red Hat in the multi-cloud era

    Big Blue wants Red Hat because it is “the world’s leading provider of open-source cloud solutions, and the emerging leader in the platforms for hybrid cloud and multi-cloud,” IBM CEO Ginni Rometty said in a conference call Monday.

    Red Hat Enterprise Linux is known for its CloudForms hybrid cloud management tool, based on the ManageIQ open source project.

    “This is about resetting the cloud landscape, and we will be the undisputed No. 1 leader in hybrid cloud,” Rometty said.

  • Why IBM is taking a 'leap of faith' with Red Hat acquisition

Interesting timing for Red Hat to be publishing this:

  • 10 Benefits included in a Red Hat Enterprise Linux subscription

    Red Hat Enterprise Linux is the leading Linux server operating system used by enterprises across the Fortune 500. One reason enterprises choose Red Hat as the strategic provider of their operating system infrastructure is because Red Hat Enterprise Linux is the thing that stays the same so that everything else can be different. Enterprise customers need a more secure, stable operating system but they also need to allow developers to be agile and use the latest packages and tooling. Red Hat recognises this balance of stability versus innovation.

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    The Wine team is proud to announce that the stable release Wine 4.0 is now available.
  • Wine 4.0 Officially Released with Vulkan & Direct3D 12 Support, HiDPI on Android
    The Wine project proudly announced today the general availability of the Wine 4.0 release, a major version of the open-source software that lets Linux and macOS users install and use Windows apps on their computers. Wine 4.0 comes about a year after the Wine 3.0 release, which was the first to introduce an Android driver to allow users run Windows apps and games on devices powered by Google's Android mobile OS, Direct3D 11 support by default for AMD Radeon and Intel GPUs, a task scheduler, as well as AES encryption support on macOS. With Wine 4.0, the team continues to improve the free and open-source compatibility layer that allows Windows program to run on Linux and Mac computers, adding new features like support for the next-generation Vulkan graphics API, Direct3D 12 support, HiDPI (High-DPI) support on Android, and support for game controllers.
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    After being in development for a year, Wine 4.0 is now available for download. The new stable Wine release includes important changes like support for Vulkan, Direct3D 12 and game controllers. For those that might not be familiar with it, Wine is a Windows compatibility layer for Linux that lets you run Windows applications and games on Linux, macOS, and Android (experimental). Wine is used by Proton, Valve's Steam Play compatibility layer that allows playing Windows games on Linux, and by CrossOver, a commercial Microsoft Windows compatibility layer for macOS and Linux, among others.
  • Wine 4.0 is Here with Significant New Features
    Not everyone prefers to use Wine. But, if you have a favorite app/service that is not yet available for Linux, you can try Wine in order to run Windows apps or games. For those who are not aware of Wine, it’s a software that lets you run Windows-only applications and games on Linux. Want iTune on Linux, Wine is your best bet.
  • Wine 4.0 Released With Vulkan Support, Initial Direct3D 12 and Better HiDPI
  • Wine 4.0 Officially Released With Vulkan Support, Initial Direct3D 12 & Better HiDPI
    Wine 4.0 is now officially available as the new annual stable release to Wine for running Windows programs and games on Linux and other operating systems. Following seven weekly release candidates, Wine 4.0 was ready to ship today as judged by Wine founder Alexandre Julliard. Wine 4.0 is a big release bringing initial Vulkan graphics API support, Direct3D CSMT is enabled by default, early Direct3D 12 support via VKD3D, continued HiDPI work, various OpenGL improvements, multi-sample D3D texture support, 64-bit improvements, continued Android support, and much more... See our Wine 4.0 feature overview to learn more about this big update.
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    You might want to grab a glass for this one, no not that dusty old thing, one of the nice ones. The ones at the back of the cupboard for special occasions! Wine 4.0 is officially here. Comparing Wine 3.0 to 4.0, naturally it's a pretty huge release. Although, most people have likely been using the development builds for some time.

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