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Games: Bite the Bullet, Terraria, Steam, Opera and Atari

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Gaming
  • Bite the Bullet looks like an absolutely insane 2D action-RPG shooter coming to Linux

    Shown off during The MIX at E3 this week, Bite the Bullet is what the developer calls a "roguelite RPG shooter" and it looks pretty intense.

    I am a serious sucker for anything with lots of over the top action, explosions everywhere and a little character customization. Bite the Bullet seems to have all of that and then some! It's coming to Linux too, it even mentions it in the feature list on the Steam store page.

  • The massive Terraria 1.4 update "Journey's End" was shown at E3 and looks like a lot of fun

    Touching on practically all parts of the game, the Terraria 1.4 "Journey's End" update was properly announced and shown off during E3 this week. This ridiculously huge update will be free to existing owners, just like all previous updates have been.

    Hold on, what happened to 1.3.6? Well, it seems it's gotten so massive that it's no longer just another point-release it's a full-blown major upgrade to the game.

    Okay, so what does it include? Re-Logic said it will have over 800 new items to find or craft, plenty of new foes to defeat, a full revamp of the world generation with new mini-biomes, an in-game Bestiary to look over and learn about all the weird creatures you find, Golf (yes really), a new higher difficulty mode, enhanced weather effects and a lot more they're not telling us about just yet. You can see more spoilers here though.

  • Valve's Proton 4.2-7 Fixes Performance & Sound Regressions

    Proton 4.2-7 is out as the latest version of Valve's downstream of Wine that powers Steam Play for running Windows games on Linux. 

    With Proton 4.2-7 there is just a single change mentioned but it's an important one: 

    Fix for performance and sound regression that affected some games, like Wolfenstein: The New Order.

  • Steam to get a public beta for the Library overhaul in "weeks"

    Valve announced on Steam today, that the Steam Library overhaul is to get a public beta and it's only "weeks" away.

    Posting on the Steamworks Development Steam Group, Valve is getting developers to come and update their store assets to match the new sizes of icons and more that will be available in the refresh. In this post, they said "We are weeks away from the public beta of this new feature set".

  • Opera GX: Opera Introduces The First-Ever Gaming Browser

    Popular web browser Opera has announced the World’s first gaming browser, known as Opera GX for all the ‘1.2 billion’ PC gamers out there. The new gaming browser, which is meant for Windows, has gaming themes and designs and allows users to personalize the browser as per his or her choice.

  • The Ataris VCS Lives! Pre-Order the Linux-Powered Console from $249

    Atari VCS, the retro-inspired, Linux-powered gaming console, is finally inching towards general release — in America, at least.

    Engadget report that the system is on general “pre-order” from today from the Atari VCS web store as well as at retail partners GameStop and Walmart.

    Pre-order today, get your console March 2020.

    [...]

    But hey, seems the Atari VCS team get the last laugh as, finally, their much-hyped console is nearing reality, or more specifically store shelves.

    The Atari VCS website has even been given a major revamp. It now shows a neat promotional overview of what the console is, does, and costs.

    Finally, if you’ve wondered why I’ve spent so much time talking about a games console on a site that’s about Ubuntu it’s because — tangential link incoming — the Atari VCS runs on a custom Linux OS referred to as “Atari World”.

    The VCS will also lets owners boot and/or install other Linux distros (like Ubuntu) and operating systems from a USB — which is handy if you get bored with what comes in the box!

More in Tux Machines

Games; CHOP, LeClue - Detectivu, Nantucket, MOTHERGUNSHIP

  • Brutal local co-op platform brawler CHOP has released

    CHOP, a brutal local co-op platform brawler recently left Early Access on Steam. If you like fast-paced fighters with a great style and chaotic gameplay this is for you. There's multiple game modes, up to for players in the standard modes and there's bots as well if you don't have people over often. Speaking about the release, the developer told me they felt "many local multiplayer games fall into a major pitfall : they often lack impact and accuracy, they don't have this extra oomph that ensure players will really be into the game and hang their gamepad like their life depends on it." and that "CHOP stands out in this regard". I've actually quite enjoyed this one, the action in CHOP is really satisfying overall.

  • Mystery adventure game Jenny LeClue - Detectivu is releasing this week

    Developer Mografi has confirmed that their adventure game Jenny LeClue - Detectivu is officially releasing on September 19th. The game was funded on Kickstarter way back in 2014 thanks to the help of almost four thousand backers raising over one hundred thousand dollars.

  • Seafaring strategy game Nantucket just had a big patch and Masters of the Seven Seas DLC released

    Ahoy mateys! Are you ready top set sail? Anchors aweigh! Seafaring strategy game Nantucket is now full of even more content for you to play through. Picaresque Studio and Fish Eagle just released a big new patch adding in "100+" new events, events that can be triggered by entering a city, the Resuscitation command can now heal even if someone isn't dead during combat, the ability to rename crew to really make your play-through personal, minor quests give off better rewards and more. Quite a hefty free update!

  • MOTHERGUNSHIP, a bullet-hell FPS where you craft your guns works great on Linux with Steam Play

    Need a fun new FPS to try? MOTHERGUNSHIP is absolutely nuts and it appears to run very nicely on Linux thanks to Steam Play. There's a few reasons why I picked this one to test recently: the developers have moved onto other games so it's not too likely it will suddenly break, there's not a lot of new and modern first-person shooters on Linux that I haven't finished and it was in the recent Humble Monthly.

GNU community announces ‘Parallel GCC’ for parallelism in real-world compilers

Yesterday, the team behind the GNU project announced Parallel GCC, a research project aiming to parallelize a real-world compiler. Parallel GCC can be used in machines with many cores where GNU cannot provide enough parallelism. A parallel GCC can be also used to design a parallel compiler from scratch. Read more

today's leftovers

  • 3 Ways to disable USB storage devices on Linux
  • Fedora Community Blog: Fedocal and Nuancier are looking for new maintainers

    Recently the Community Platform Engineering (CPE) team announced that we need to focus on key areas and thus let some of our applications go. So we started Friday with Infra to find maintainers for some of those applications. Unfortunately the first few occurrences did not seem to raise as much interest as we had hoped. As a result we are still looking for new maintainers for Fedocal and Nuancier.

  • Artificial Intelligence Confronts a 'Reproducibility' Crisis

    Lo and behold, the system began performing as advertised. The lucky break was a symptom of a troubling trend, according to Pineau. Neural networks, the technique that’s given us Go-mastering bots and text generators that craft classical Chinese poetry, are often called black boxes because of the mysteries of how they work. Getting them to perform well can be like an art, involving subtle tweaks that go unreported in publications. The networks also are growing larger and more complex, with huge data sets and massive computing arrays that make replicating and studying those models expensive, if not impossible for all but the best-funded labs.

    “Is that even research anymore?” asks Anna Rogers, a machine-learning researcher at the University of Massachusetts. “It’s not clear if you’re demonstrating the superiority of your model or your budget.”

  • When Biology Becomes Software

    If this sounds to you a lot like software coding, you're right. As synthetic biology looks more like computer technology, the risks of the latter become the risks of the former. Code is code, but because we're dealing with molecules -- and sometimes actual forms of life -- the risks can be much greater.

    [...]

    Unlike computer software, there's no way so far to "patch" biological systems once released to the wild, although researchers are trying to develop one. Nor are there ways to "patch" the humans (or animals or crops) susceptible to such agents. Stringent biocontainment helps, but no containment system provides zero risk.

  • Why you may have to wait longer to check out an e-book from your local library

    Gutierrez says the Seattle Public Library, which is one of the largest circulators of digital materials, loaned out around three million e-books and audiobooks last year and spent about $2.5 million to acquire those rights. “But that added 60,000 titles, about,” she said, “because the e-books cost so much more than their physical counterpart. The money doesn’t stretch nearly as far.”

  • Libraries are fighting to preserve your right to borrow e-books

    Libraries don't just pay full price for e-books -- we pay more than full price. We don't just buy one book -- in most cases, we buy a lot of books, trying to keep hold lists down to reasonable numbers. We accept renewable purchasing agreements and limits on e-book lending, specifically because we understand that publishing is a business, and that there is value in authors and publishers getting paid for their work. At the same time, most of us are constrained by budgeting rules and high levels of reporting transparency about where your money goes. So, we want the terms to be fair, and we'd prefer a system that wasn't convoluted.

    With print materials, book economics are simple. Once a library buys a book, it can do whatever it wants with it: lend it, sell it, give it away, loan it to another library so they can lend it. We're much more restricted when it comes to e-books. To a patron, an e-book and a print book feel like similar things, just in different formats; to a library they're very different products. There's no inter-library loan for e-books. When an e-book is no longer circulating, we can't sell it at a book sale. When you're spending the public's money, these differences matter.

  • Nintendo's ROM Site War Continues With Huge Lawsuit Against Site Despite Not Sending DMCA Notices

    Roughly a year ago, Nintendo launched a war between itself and ROM sites. Despite the insanely profitable NES Classic retro-console, the company decided that ROM sites, which until recently almost single-handedly preserved a great deal of console gaming history, need to be slayed. Nintendo extracted huge settlements out of some of the sites, which led to most others shutting down voluntarily. While this was probably always Nintendo's strategy, some sites decided to stare down the company's legal threats and continue on.

  • The Grey Havens | Coder Radio 375

    We say goodbye to the show by taking a look back at a few of our favorite moments and reflect on how much has changed in the past seven years.

  • 09/16/2019 | Linux Headlines

    A new Linux Kernel is out; we break down the new features, PulseAudio goes pro and the credential-stealing LastPass flaw. Plus the $100 million plan to rid the web of ads, and more.

  • Powering Docker App: Next Steps for Cloud Native Application Bundles (CNAB)

    Last year at DockerCon and Microsoft Connect, we announced the Cloud Native Application Bundle (CNAB) specification in partnership with Microsoft, HashiCorp, and Bitnami. Since then the CNAB community has grown to include Pivotal, Intel, DataDog, and others, and we are all happy to announce that the CNAB core specification has reached 1.0. We are also announcing the formation of the CNAB project under the Joint Development Foundation, a part of the Linux Foundation that’s chartered with driving adoption of open source and standards. The CNAB specification is available at cnab.io. Docker is working hard with our partners and friends in the open source community to improve software development and operations for everyone.

  • CNAB ready for prime time, says Docker

    Docker announced yesterday that CNAB, a specification for creating multi-container applications, has come of age. The spec has made it to version 1.0, and the Linux Foundation has officially accepted it into the Joint Development Foundation, which drives open-source development. The Cloud Native Application Bundle specification is a multi-company effort that defines how the different components of a distributed cloud-based application are bundled together. Docker announced it last December along with Microsoft, HashiCorp, and Bitnami. Since then, Intel has joined the party along with Pivotal and DataDog. It solves a problem that DevOps folks have long grappled with: how do you bolt all these containers and other services together in a standard way? It’s easy to create a Docker container with a Docker file, and you can pull lots of them together to form an application using Docker Compose. But if you want to package other kinds of container or cloud results into the application, such as Kubernetes YAML, Helm charts, or Azure Resource Manager templates, things become more difficult. That’s where CNAB comes in.

Android Leftovers