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Games: Proton 4.11-2, Stone Story and Indivisible

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Gaming
  • Steam Play Proton 4.11-2 is out, upgrading DXVK and FAudio

    Valve along with CodeWeavers today issued a small and focused update to Proton, the software behind Steam Play.

  • Proton 4.11-2 Pulls In Newest DXVK While Fixing High Refresh Rates For Older Games

    Following the big Proton 4.11 update for Valve's Steam Play that just arrived over one week ago, a second update to this Wine-derived software is now available for enhancing the Windows games on Linux experience.

    Proton 4.11-2 updates now against the new and improved DXVK 1.3.2. Just pulling in new DXVK updates tend to be worthwhile but this 4.11-2 release also upgrades to FAudio 19.08 and Wine-Mono 4.9.2.

  • Animated entirely in ASCII symbols, Stone Story RPG enters Early Access

    I'm very much used to seeing roguelikes with ASCII art, but an RPG? That's quite different! After around five years in development, Stone Story RPG enters Early Access. Note: Key provided by the developer.

    A very strange experience this, with no direct control of your character it initially feels a bit like a clicker. You pick a location and watch as your ASCII character travels across the screen gathering resources, fighting and more. However, the game gradually expands and opens up, turning it into a very unique adventure. It's also very weirdly relaxing.

  • Action RPG platformer "Indivisible" from the creator of Skullgirls is releasing in October

    Lab Zero Games (Skullgirls) and 505 Games have announced that the action RPG platformer Indivisible finally has a release date.

    Blending together the side-scrolling exploration from a platformer, with beautifully hand-painted background art and fast-paced real-time battles it's been high up on my "wanted" list for some time. After getting funded on IndieGoGo way back in 2015, they managed to pull in quite a lot of support with over thirty thousand backers and around two million dollars raised. It's been a long wait but it's finally about to end, as today they've revealed the launch date to be October 8th.

More in Tux Machines

Debian: Salsa, Promoting Debian LTS and Debian Patch Porting System

  • salsa.debian.org: Postmortem of failed Docker registry move

    The Salsa admin team provides the following report about the failed migration of the Docker container registry. The Docker container registry stores Docker images, which are for example used in the Salsa CI toolset. This migration would have moved all data off to Google Cloud Storage (GCS) and would have lowered the used file system space on Debian systems significantly. [...] On 2019-08-06 the migration process was started. The migration itself went fine, although it took a bit longer than anticipated. However, as not all parts of the migration had been properly tested, a test of the garbage collection triggered a bug in the software. On 2019-08-10 the Salsa admins started to see problems with garbage collection. The job running it timed out after one hour. Within this timeframe it not even managed to collect information about all used layers to see what it can cleanup. A source code analysis showed that this design flaw can't be fixed. On 2019-08-13 the change was rolled back to storing data on the file system.

  • Raphaël Hertzog: Promoting Debian LTS with stickers, flyers and a video

    With the agreement of the Debian LTS contributors funded by Freexian, earlier this year I decided to spend some Freexian money on marketing: we sponsored DebConf 19 as a bronze sponsor and we prepared some stickers and flyers to give out during the event. The stickers only promote the Debian LTS project with the semi-official logo we have been using and a link to the wiki page. You can see them on the back of a laptop in the picture below.

  • Raphaël Hertzog: Freexian’s report about Debian Long Term Support, July 2019

    Like each month, here comes a report about the work of paid contributors to Debian LTS.

  • Jaskaran Singh: GSoC Final Report

    The Debian Patch Porting System aims to systematize and partially automate the security patch porting process. In this Google Summer of Code (2019), I wrote a webcrawler to extract security patches for a given security vulnerability identifier. This webcrawler or patch-finder serves as the first step of the Debian Patch Porting System. The Patch-finder should recognize numerous vulnerability identifiers. These identifiers can be security advisories (DSA, GLSA, RHSA), vulnerability identifiers (OVAL, CVE), etc. So far, it can identify CVE, DSA (Debian Security Advisory), GLSA (Gentoo Linux Security Advisory) and RHSA (Red Hat Security Advisory). Each vulnerability identifier has a list of entrypoint URLs associated with it. These URLs are used to initiate the patch finding.

Android Leftovers

Marek’s Take: Why open source communities are critical to operators

Open source locks down standards in code and makes sure it is interoperable, Rice said. “That’s why it’s symbiotic. Standards are options but they come together because they are built on one another.”

And, similar to standards bodies, where delegates work side-by-side with competitors to develop global specifications, the same occurs in open source groups.

Read more

The infrastructure is code: A story of COBOL and Go

But what about today? With the decline of mainframes and the rise of newer and more innovative languages designed for the web and cloud, where does COBOL sit? As last week's episode of Command Line Heroes mentioned, in the late 1990s, Perl (as well as JavaScript and C++) was outpacing COBOL. And, as Perl's creator, Larry Wall stated then: "COBOL is no big deal these days since demand for COBOL seems to be trailing off, for some strange reason." Read more