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today's leftovers

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  • PCLinuxOS Family Member Spotlight: drhadidy

    I got introduced to Linux in the year 2001. I downloaded my first copy of Suse on my IBM Thinkpad. It wasn't easy to install. The CDs and drivers at that time had a lot of issues. So, it was a dual boot install, and mostly I was just updating the install every now and then and was trying to understand more about the system. But I was fascinated by the idea of open source.

    Then I had a very big virus problem at the end of 2006 which destroyed my Windows driven home PC and laptop, my clinic's PC and my Windows mobile phone.

    I decided to shift to Linux and just get rid of Windows forever, especially when I was reading of all the improvements in the development of Linux and how easy it became by then.

    I installed Suse as the only system on my machines. Then I had a problem with the sound card of my LG laptop.

    I started looking around and trying many other distros, until I read about PCLinuxOS. I was amazed by the reviews, and especially how the installation comes out of the box, and how so many people spoke about how their driver problems disappeared when they used PCLinuxOS. I was shocked how Linux people are impressed by its stability.

    I installed PCLinuxOS on my laptop, and my LG laptop started singing. I was really so impressed and happy with the new system, and really didn't need to go back to Windows since that day.

  • How to Test Website Speed in Linux Terminal
  • [PCLinuxOS] Screenshot Showcase
  • Debian Policy call for participation -- September 2019

    There hasn’t been much activity lately, but no shortage of interesting and hopefully-accessible Debian Policy work. Do write to debian-policy@lists.debian.org if you’d like to participate but are struggling to figure out how.

  • The Fridge: Ubuntu Weekly Newsletter Issue 594

    Welcome to the Ubuntu Weekly Newsletter, Issue 594 for the week of August 25 – 31, 2019. The full version of this issue is available here.

  • Fedora Update Weeks 33–34

    The past two weeks have been rather simple, just catching up on the remaining updates from release monitoring, and also those that monitoring missed. I’m also working through some build/test failures for various reasons.

    Most failures are around the Python 3.8 rebuild. Generally, upstreams are aware of the problems, or I could have reported a bug about it. So fixing these involve backporting fixes that are to be in the next releases. For xtl, I’ve un-retired the package, and disabled the failing arches. I’ve given up on hoping someone might figure out the gcc issue, so I’m just leaving the arch-specific bugs (RHBZ#1745840, RHBZ#1745841) as they are.

More in Tux Machines

Best Free and Open Source Linux Guitar Tools

There are three main types of modern acoustic guitar: the classical guitar (Spanish guitar/nylon-string guitar), the steel-string acoustic guitar and the archtop guitar, which is sometimes called a “jazz guitar”. Electric guitars, introduced in the 1930s, use an amplifier and a loudspeaker. Like acoustic guitars, there are various types of electric guitars including hollowbody guitars, archtop guitars (used in jazz guitar, blues and rockabilly) and solid-body guitars. Read more

Audiocasts/Shows and Videos About Python and UNIX

Games: Helheim Hassle, Python Games, Life is Strange 2 and C-Dogs SDL

  • Helheim Hassle is a seriously funny adventure puzzle-platforming mix

    What could take the crown for the funniest Linux game this year, Helheim Hassle released earlier in August and it's a genuine delight to play through. Note: key provided by the developer after the release. Created by Perfectly Paranormal, the same developers who made Manual Samuel, with Helheim Hassle taking place in some weird shared universe they created. You are Bjørn, a pacifist viking who runs away from battle surrounded by those who thirst for a good fight but you end up dying and go to Valhalla.

  • Add throwing mechanics to your Python game

    My previous article was meant to be the final article in this series, and it encouraged you to go program your own additions to this game. Many of you did! I got emails asking for help with a common mechanic that I hadn't yet covered: combat. After all, jumping to avoid baddies is one thing, but sometimes it's awfully satisfying to just make them go away. It's common in video games to throw something at your enemies, whether it's a ball of fire, an arrow, a bolt of lightning, or whatever else fits the game. Unlike anything you have programmed for your platformer game in this series so far, throwable items have a time to live. Once you throw an object, it's expected to travel some distance and then disappear. If it's an arrow or something like that, it may disappear when it passes the edge of the screen. If it's a fireball or a bolt of lightning, it might fizzle out after some amount of time. That means each time a throwable item is spawned, a unique measure of its lifespan must also be spawned. To introduce this concept, this article demonstrates how to throw only one item at a time. (In other words, only one throwable item may exist at a time.) On the one hand, this is a game limitation, but on the other hand, it is a game mechanic in itself. Your player won't be able to throw 50 fireballs at once, since you only allow one at a time, so it becomes a challenge for your player to time when they release a fireball to try to hit an enemy. And behind the scenes, this also keeps your code simple. If you want to enable more throwable items at once, challenge yourself after you finish this tutorial by building on the knowledge you gain.

  • The first Life is Strange 2 episode is now permanently free

    Have you been on the fence about picking up Life is Strange 2? Well, now you have a much better chance to take a look at it. DONTNOD Entertainment have now made the entire first episode permanently free to grab. "After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel's newly manifested telekinetic power – the power to move objects with your mind – the boys decide to travel to their father's hometown of Puerto Lobos in Mexico for safety." youtube video thumbnail

  • C-Dogs SDL, the classic run and gun game has a new release

    C-Dogs SDL is something of a classic. A free and open source overhead run-and-gun game that continues being updated and a fresh release is out now. What is it? C-Dogs is the followup to Cyberdogs, a classic from back in 1994 that ended up being really popular. Originally created by Ronny Wester as a freeware DOS game back in 1997, it was later open sourced and now it continues on with it using SDL for more modern platform support. The new C-Dogs SDL 0.9.0 release is a major upgrade, which brings with it a complete Doom campaign filled with secret levels, ammo/health pickups and persistent guns.

Java 15 Reaches General Availability

Oracle has announced that Java 15 is now generally available. The announcement was made in the opening keynote of Oracle Developer Live, an online version of the usual CodeOne and OpenWorld conferences. This is the first release of 'official' Oracle Java following the language’s 25th anniversary in May. Read more Also: Oracle open-sources Java machine learning library