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Games Leftovers

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  • Another great progress report is up for the PlayStation 3 emulator RPCS3

    Another report to show of the incredible progress on the PlayStation 3 emulator RPCS3 is up. This time covering July, as they continue to catch up on all the work done.

    Compatibility continues slowly improving with 1,347 games now being classed as actually playable. Sounds like quite a busy cycle, with a lot of pull requests being merged from both regular and new contributors.

    There's been some major improvements to the Gran Turismo series like headlights and taillights being correctly rendered, rainbow texture corruption caused by poor handling of non-linear textures was solved and further improvements to their MSAA implementation. Coverage Sample Anti-aliasing (CSAA) is also now implemented, which fixes foliage in titles like Gran Turismo 6, Gran Turismo Academy and also GTA V.

  • Progress Report: July 2019

    Welcome to July’s Progress Report! Firstly we would like to apologise for the delay in publishing this report. RPCS3’s progress reports are solely written by volunteers and a few of our regular writers could not contribute to this report due to personal commitments. If you hate seeing RPCS3’s reports get delayed and would like to contribute to them, please apply here.

    July was an absolute whirlwind of development that saw 60 pull requests merged from both our regular developers as well new contributors. That’s almost 2 pull requests merged everyday! This month, Nekotekina focused on improving TSX performance while kd-11 implemented a second round of bug-fixes that improved multiple AAA titles. On the other hand, eladash ironed out new features to help games go beyond their existing framerate caps and GalCiv implemented microphone support to finally allow RPCS3 to better emulate SingStar and other similar titles. Ohh and let’s not forget the surprise progress made with Metal Gear Solid 4 as well! There’s a lot to cover, so let’s jump straight into it.

  • Kerbal Space Program will continue to be upgraded with a new version on the way

    While Kerbal Space Program 2 has been announced (sadly not for Linux), developer Squad is not finished with the original and several big improvements are on the way.

    In a recent announcement which talks a little about the KSP 1.8 update, they detailed some fun sounding changes. The Unity game engine is going to be seeing an update which will bring in things like updated graphics APIs, a new PhysX version with performance and precision improvements, GPU instancing to improve rendering performance and incremental garbage collection to reduce frame rate stutters. Basically, it should feel a lot smoother overall.

  • Challenging and stylish platformer Celeste has the Farewell update released

    Bringing in plenty of new free content as a last gift, Celeste Chapter 9: Farewell is now officially out.

    As a reminder, this free content update is the last it will receive and it's a big one. Bringing in 100+ new levels and 40+ minutes of new music from Lena Raine. Prepare for a tough gaming session though, as the design of these levels might just be the most difficult yet. If you wish to see everything, the full changelog can be found here.

  • Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies

    In a recent interview with GamesIndustry.biz, Rockfish CEO Michael Schade confirmed that EVERSPACE 2 will not be going the Epic Store exclusive route.

    As a reminder, Rockfish already confirmed Linux support to GamingOnLinux on Twitter. Naturally though, a worry amongst Linux gamers has been if they decided to go with Epic Games on their store which currently doesn't support Linux. Thankfully, that's not going to happen.

  • Slay the Spire's fourth character is available for Beta testing

    Get ready to do some more deck building, as Slay the Spire now has a fourth character available for some testing in a new Beta. Currently, the fourth character can be tried by opting into the standard Beta on Steam, which is different to the other Beta for an upgraded LibGDX.

    To actually access the new character, you need to have first unlocked the third character and beat the standard game. Not exactly an easy task, although on a dry run without a save today it took me about two hours to unlock the second and third character. Going through once more to unlock the fourth is another matter though, you're probably looking at 4-5 hours to get it from a new save. However if you've already beaten it and have the third character this new one should auto unlock.

  • The incredible and chaotic Streets of Rogue is getting a level editor and probably Steam Workshop too

    Streets of Rogue just recently had a post-release update to enhance this chaotic rogue-lite some more. It's also going to get even more fun with what the developer has planned.

    Perhaps the most exciting thing was buried at the bottom of the update notes, which mentions "Work on level editor". Curious about that, I spoke to the developer on Twitter where they said they were "hoping" to do Steam Workshop support but they will release a level editor first.

More in Tux Machines

Cleverly Reimagined Slax Distro Pushes Portable Linux's Limits

Slax runs on a wide range of different file systems, including EXT (ext2,ext3,ext4), btrfs, and even FAT and NTFS. It took me about one hour to download the must-have computing applications and accessory tools that fit my needs. The installation of each program takes longer than a distro installed to a hard drive. USB drives are much slower than an internal hard drive. Once I had all of my needed software up and running, I generally was pleased with how Slax Linux performed. Slax is not a perfect Linux platform, at least not yet -- but for me its convenience and flexibility outweigh its current shortcomings. Read more

IBM: SystemD, Red Hat Stuff and Fedora

  • systemd 244-RC1 Released With Many Changes

    It looks like a big new systemd release will be out in time for Christmas. The first release candidate of systemd 244 was made available today for testing. Systemd 244-RC1 has also already been uploaded to the likes of Fedora Rawhide for further vetting.

  • Artificial Intelligence Apps with TensorFlow and Joget on OpenShift

    Containers and Kubernetes are key to accelerating the ML lifecycle as these technologies provide data scientists the much needed agility, flexibility, portability, and scalability to train, test, and deploy ML models.  Red Hat OpenShift is the industry’s leading containers and Kubernetes hybrid cloud platform. It provides all the above benefits, and through the integrated DevOps capabilities and integration with hardware accelerators, OpenShift enables better collaboration between data scientists and software developers. This helps accelerate the roll out of intelligent applications across hybrid cloud (data center, edge, and public clouds). Joget is an open source no-code/low-code application platform that empowers non-coders to visually build and maintain apps anytime, anywhere. By accelerating and democratizing app development, Joget is a natural fit for modern Kubernetes Hybrid Cloud platforms like Red Hat OpenShift. 

  • Break down support system silos with agile integration and modernize telco customer and network operations

    When any systems – including communications service provider (CSP) operations support systems (OSS) and business support systems (BSS) – are delivered with a narrow, siloed purpose, they tend to be pretty inflexible. As CSPs look to transform their businesses for success in increasingly competitive and dynamic markets, this inflexibility can stall their modernization efforts. Service providers rely on OSS/BSS to support their services. But for many providers, their OSS/BSS generally lack interoperability. This can limit the exchange of data and access to metrics needed to synthesize more holistic views and address complex problems among the disparate systems. Bottom line: without close integration between OSS and BSS, CSPs may struggle to become digital service providers.

  • Fedora Atomic Host Nearing End Of Life

    Fedora 29 will be End Of Life soon. With it Fedora Atomic Host will have its last incremental release (based on the Fedora 29 stream). Please move to the Fedora CoreOS preview if you can. Last year we introduced the plans for Fedora CoreOS including that Fedora CoreOS would be the successor to Fedora Atomic Host and Container Linux (from CoreOS Inc.). As part of that succession plan we decided that Fedora 29 Atomic Host would be the last stream of Fedora Atomic Host to be released. Fedora 29 Atomic Host has served us well, but with Fedora 29 End of Life coming soon , so will the last release of Fedora 29 Atomic Host. The next release of Fedora 29 Atomic Host (in the next few weeks) will be the last two-week release. It will contain all of the latest content from Fedora 29. After that release, Fedora 29, and Fedora 29 Atomic Host will no longer receive any updates.

  • PHP version 7.2.25 and 7.3.12

    RPM of PHP version 7.3.12 are available in remi repository for Fedora 30-31 and in remi-php73 repository for Fedora 29 and Enterprise Linux ≥ 6 (RHEL, CentOS). RPM of PHP version 7.2.25 are available in remi repository for Fedora 29 and in remi-php72 repository for Enterprise Linux ≥ 6 (RHEL, CentOS).

  • Sharing Fedora

    For example, if you go out to lunch with a group of colleagues periodically, you might find it natural to talk about Fedora with them. If someone shows interest, you can suggest to get together with them for a Fedora show and tell. There isn’t any need for formal presentations or prepared talks. This is just having lunch and sharing information with people you know. When you’re with friends, relatives, colleagues, or neighbors, conversation often turns to things computer related, and you can bring up Fedora. There are usually opportunities to point out how Fedora would partially if not completely address their concerns or provide something they want. These are people you know so talking with them is easy and natural. You probably know the kind of things they use PCs for, so you know the features of Fedora that will be attractive to them. Such conversations can start anytime you see someone you know. You don’t need to steer conversations toward Fedora — that might be impolite, depending on the situation. But if they bring up computer related issues, you might find an opportunity to talk about Fedora.

Mesa 19.2.6

Hi list,

I'm releasing a new mesa 19.2.x release to address being unable to compile on
PPC due to a bad backport. There are a couple of additional patches in here
because I didn't want to tease them apart and they're all stable anyway.

Dylan

Shortlog
========

Alejandro Piñeiro (1):
      v3d: adds an extra MOV for any sig.ld*

Dave Airlie (1):
      llvmpipe/ppc: fix if/ifdef confusion in backport.

Dylan Baker (4):
      docs/relnotes/19.2.5: Add SHA256 sum
      meson: generate .pc files for gles and gles2 with old glvnd
      docs: Add release notes for 19.2.6
      VERSION: bumpre to 19.2.6

Eric Engestrom (1):
      vulkan: delete typo'd header

Hyunjun Ko (1):
      freedreno/ir3: fix printing output registers of FS.

Jose Maria Casanova Crespo (1):
      v3d: Fix predication with atomic image operations

Yevhenii Kolesnikov (1):
      glsl: Enable textureSize for samplerExternalOES



git tag: mesa-19.2.6
Read more Also: Mesa 19.2.6 Released Due To POWER Fallout

GNU Guile 2.9.5 (beta) released

We are delighted to announce GNU Guile 2.9.5, the fifth beta release in preparation for the upcoming 3.0 stable series. See the release announcement for full details and a download link. Besides the usual set of optimizations, this release adds an --r6rs option for better R6RS support out of the box, and also adds a new --r7rs corresponding to R&RS. Guile's core exception handling has also been rebased onto the raise-exception and with-exception-handler primitives, enabling better compatibility going forward with structured exception objects, which are more common in the broader Scheme community than Guile's old throw and catch. GNU Guile 2.9.5 is a beta release, and as such offers no API or ABI stability guarantees. Users needing a stable Guile are advised to stay on the stable 2.2 series. Read more