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Games: Veloren, Demons Never Lie, Second Earth, Logitech Gaming Keyboards

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Gaming
  • Keep an eye on 'Veloren', an open source multiplayer voxel RPG written in Rust

    Move over Cube World, there's a new open source voxel RPG in town under development called Veloren and it supports Linux too so there's a bonus point for you.

    Inspired by many games like Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft it's currently under heavy development, thanks to user email tips I've been keeping a close eye on this one. I don't want to get your hopes up too high but it's already coming along well and shows a ridiculous amount of promise. I could see myself playing this for sure.

  • Lose your soul in the creepy adventure game Demons Never Lie, now with a Linux demo

    Releasing sometime around Halloween this year, the quite creepy adventure game Demons Never Lie now has a Linux demo available to try out on Steam.

  • Second Earth, the currently free base building strategy game from Free Lives had a huge upgrade

    Somewhat inspired by the satire of Starship Troopers, Second Earth is the current free prototype base building strategy game from Free Lives (developer of Broforce).

    It's a mixture of a real-time strategy game about building up a strong economy, with a tower defence like wrapping. Each map requires you to build up a strong base and then defeat waves of alien bugs. Build walls to keep you civilians safe, build weapon towers to squish all the bugs and service guarantees citizenship.

  • Logitech Gaming Keyboards Getting A New Driver With Linux 5.5

    The Logitech G15 keyboards and related gaming keyboards from the company are seeing a new open-source driver queued ahead of the Linux 5.5 kernel cycle.

    Red Hat's Hans de Goede who has made prolific contributions to the Linux desktop support over the past decade to numerous different areas has been focusing some time recently on this new Logitech gaming keyboard driver.

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[libre-riscv-dev] power pc

So as you know, the RISCV Foundation is seriously impeding progress. There
is huge momentum around RISCV itself, however as far as open *innovation*
is concerned, the sheer arrogance of the Foundation in failing to respect
the combination of Libre goals and business objectives has us completely
isolated from key critical resources such as the closed secret lists and
wiki.

We cannot even get access to documentation explaining how to propose new
extensions.

I have been considering for some time to reach out to MIPS and PowerPC.
Yesterday I wrote to the OpenPower Foundation and was really surprised and
delighted to hear back from Hugh Blemings, whom I worked with over 20 years
ago.

I outlined some conditions (no NDAs, open mailing lists, use of
Certification Marks and Compliance Suites) and he replied back that this
was pretty much along the lines of what they were planning.

I will have a chat with him some time, in the meantime I found the spec:

https://openpowerfoundation.org/?resource_lib=power-isa-version-3-0

It is eeenooormous, however Hugh reassures me that they want to break it
into sections.

Why would we even consider this?

The lesson from RISCV is really clear: if the ISA is set up as a cartel,
Libre innovation is not welcome.

If we had a goal to just *implement* a *pre existing* Extension, there
would be no problem.

It is the fact that we wish to implement entirely new extensions, for CPU
and GPU *and* VPU purposes, but not as a separate processor (which would be
classified as "custom") that is the "problem".

So starting at page 1146, we need to work out how to shoe horn a ton of
stuff into the ISA, as well as fit 16 bit compressed in as well.

L.
Read more Also: Libre RISC-V Open-Source Effort Now Looking At POWER Instead Of RISC-V

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