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Games: Godot 3.2 Alpha and Throne of Lies on GNU/Linux (Status)

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  • DEV SNAPSHOT: GODOT 3.2 ALPHA 1

    After close to 7 months of development and over 4,000 commits since the 3.1 release, we are now happy to release Godot 3.2 alpha 1, our first milestone towards the next stable installment of our free and open source game engine.

    This first alpha build comes relatively late in our planned release schedule, mostly because of work done on our official build infrastructure to adapt to 3.2 requirements (changes to the Android buildsystem and packaging, especially with the new C# support), as well as a build server upgrade. But we have been in the alpha stage since August 31, and testers and developers were not idle in the meantime, so the master branch from which 3.2 will be released is already quite stable. As such we expect the alpha and beta phases to be quite short for Godot 3.2, and a stable release within one or two months should be possible.

    The alpha stage corresponds for us to a feature freeze, as announced on GitHub a month ago, which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2 is released. This way, we can focus on what we already have, finish and polish the major features which are still in progress, and fix many of the old and new bugs reported by the community.

    Alpha snapshots will be released regularly during this phase, to continuously test the master branch and make sure that it keeps getting more stable, reliable and ready for production.

    Note: While we are behind schedule, we still plan to release Godot 3.1.2 as soon as time permits.

  • Godot 3.2 Enters Alpha With Many Improvements

    While we are eager to see Godot 4.0 with its new Vulkan renderer and other improvements, Godot 3.2 is coming out first and this weekend marks the alpha release for this latest update to this leading open-source, cross-platform game engine.

  • Throne of Lies ends support for Linux but it could return in future

    Joining Rust, Natural Selection 2 and Forager this year is Throne of Lies from Imperium42 Game Studio who have decided to end Linux support for their online multiplayer game.

    Posted in their Discord today in the Linux channel, which you only see if you've added yourself to a special role, was an announcement about Linux support ending. They've also already removed the SteamOS icon from the Steam store page.

    Why? Well, it seems they've been having some issues with hackers recently.

FOSS game engine Godot Engine 3.2 Alpha released

  • FOSS game engine Godot Engine 3.2 Alpha released

    With months of development behind them, Godot Engine 3.2 hits the first Alpha release with a ton of new and improved features for this FOSS game engine.

    They're a bit behind on their schedule for this release, which they said was due to work done on their build infrastructure. Due to this, the Alpha/Beta phases should be quite short as technically it has been in Alpha for a while.

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