Language Selection

English French German Italian Portuguese Spanish

Graphics: NVIDIA and Intel

Filed under
Graphics/Benchmarks
  • NVIDIA Still Working On A Generic Allocator - Has Working Open-Source Implementation

    For those wondering, NVIDIA is still pursuing a generic allocator / Unix device memory allocator that has been talked about for years and a potential successor to the likes of the Generic Buffer Manager (GBM). They now have an implementation of their proposed allocator working for the open-source NVIDIA (Nouveau) driver though there still is a lot of work ahead.

    Each year at the X.Org Developers' Conference (XDC) going back several they have presented concepts and work on a new device memory API with being unhappy over the semantics of GBM and that initially being one of the obstacles for NVIDIA's Linux driver in supporting Wayland compositors with many of them being tailored towards GBM while NVIDIA's initial Wayland support design has been around EGLStreams but they ultimately want this new hypothetical allocator API.

  • Intel giving hints at a possible Intel Xe dedicated GPU release in June 2020

    In the Twitter post, which was retweeted by the official Intel Graphics Twitter account was the below image which has the date of June 2020 on the license plate. Not exactly cryptic, it's a pretty clear teaser towards a release date for the Intel Xe or whatever they actually end up calling it once it's out. That's pure speculation of course on my part but it would line up given who sent the tweet and Intel previously saying the Xe series will be out in 2020.

    We've yet to really see any solid information on exactly how powerful they will be. What we do know though, is that they should get first-class Linux support as Intel has been working through their drivers on Linux. They talked openly before about their commitment to open source and their focus on Linux gaming too so it's quite exciting.

Now AMD as well

  • AMD have announced the Radeon RX 5500 available later this year

    AMD have now formally lifted the lid on their next GPU with the announcement of the Radeon RX 5500 coming later this year. This new GPU is using their RDNA architecture, based on their 7nm process technology. From what AMD say, they expect it to give you around "1.6X" higher performance-per-watt when compared with the previous Graphics Core Next (GCN) architecture.

  • AMD Announces Navi 14 Based Radeon RX 5500 Series

    AMD today lifted the lid on the Radeon RX 5500 series as their first Navi 14 based graphics card. This is the soft launch with no units shipping yet but expected to starting in November.

    The Radeon RX 5500 series offers 128-bit GDDR6 video memory, 1408MHz shader clock, a boost clock up to 1845Mhz, 22 compute units, and other features in common to the Navi Radeon RX 5700 series. The Radeon RX 5500 series should offer comparable performance to the Radeon RX 570 Polaris graphics card.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Alpine 3.10.3 released

The Alpine Linux project is pleased to announce the immediate availability of version 3.10.3 of its Alpine Linux operating system. Read more

Android Leftovers

Games: vkBasalt, Ikey Doherty, Crusader Kings II, Sunless Skies

  • vkBasalt, an open source Vulkan post processing layer for Contrast Adaptive Sharpening

    This is an interesting open source project! vkBasalt is a new Vulkan post processing layer that currently supports Contrast Adaptive Sharpening. Unlike Radeon Image Sharpening, vkBasalt supports Linux and works with both NVIDIA and AMD. This isn't entirely reinventing the wheel though, as it's partly based upon the ReShade port of AMD's CAS. Still, it's fun to see what hackers are able to do with little layers like this, especially when we don't have official support.

  • Ikey Doherty Launches Open-Source Focused Game/Software Development Company

    Well known open-source figure Ikey Doherty who rose to prominence for his work on the Solus Linux distribution and then went on to work on Intel's Clear Linux project is now having his hand at game engine development. Ikey shared with us that he left Intel back in May to begin his new adventure: Lispy Snake. Lispy Snake is a UK software development firm that at least initially is working on a game engine and games. Given Ikey's experience, the firm is focused on leveraging open-source technologies.

  • After making Crusader Kings II free, Paradox are now giving away The Old Gods expansion

    It's been a bit of a whirlwind of Paradox news recently and we have even more to share. With a tiny amount of effort, you can get The Old Gods expansion for Crusader Kings II free. This is after Crusader Kings II was set free to play and Crusader Kings III was announced just like I suggested it would be.

  • Failbetter Games are upgrading owners of Sunless Skies to the Sovereign Edition next year

    Failbetter Games have announced that Sunless Skies is getting a bit of an upgrade with the Sovereign Edition and it's going to be free to existing purchasers when it's release next year. Part of the reason, is that it will be releasing on Consoles so they're polishing the experience up some more. It's not just a special console edition though, it's coming with a bunch of new content and various improvements to the flow of it. To release on PC at the same time as Consoles, free for existing players.

What To Do After Installing Ubuntu 19.10 Eoan Ermine

In this traditional article special for Ubuntu 19.10 Eoan Ermine you will find my suggestions and recommendations in 3 parts, work (including date/time adjustments, productivity tools), non-work (including extensions, podcasts, RSS, codecs), and system maintenance (including CPU-X, repository setup, auto-backup). I also have suggestion for you wanting Global Menu on this Eoan Ermine OS at the end. Adjust it once and use freely everyday. Finally, I hope Ubuntu 19.10 will be your best tool you could imagine to use without worry. Happy working! Read more