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Games: Amanita Design, 7 Days to Die, Blender

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Gaming
  • Amanita Design return to Linux with the surprise new release of Pilgrims

    Amanita Design are the developers of games including Machinarium, Botanicula, Samorost and more. Today, they released Pilgrims, a playful adventure game and it supports Linux. Note: Key from the developer.

    Seems they've now moved over to using the Unity game engine, which has likely helped them support Linux again as previous titles used a mix of Flash and Adobe Air. As for Pilgrims, I had honestly not heard of it at all so it was quite a surprise to see it in the GamingOnLinux inbox this morning. Seems they were a bit sneaky and just stealth released it!

  • The survival game 7 Days to Die has a huge new experimental release out

    A day some of our readers have been eagerly awaiting, 7 Days to Die has a big Alpha 18 experimental build available to try. It's an absolutely massive release as usual, as they leave it a long time before updates.

    Performance has been a bit of a focus for this release. Thankfully. A new Occlusion System made it in, so that a lot of things that are on-screen but not visible to you don't actually render to improve FPS. However, they said it adds "some minor popping artifacts, where occluded objects may take a moment to appear" and so it's a setting you can turn off. The Unity game engine was updated to Unity 2019.1 as well, which should prevent a lot of the hitching seen before with better "Garbage Collection". There's plenty more performance work that went in, which all sounds pretty great. While the gameplay in 7 Days to Die has been fun for a long time, performance has been a serious weak point for it.

    The item schematic system is back in the game. Meaning on your travels you can now find them and permanently unlock how to craft certain items and entire groups of items. The early game should be a bit more forgiving on encumbrance, as they've removed a whole row and there's pocket mods to craft for clothing to reduce encumbrance early on. HD icons were added for all blocks and items, a new terrain shader, improved reflections, a coyote and mountain lion were added, Zombies can ragdoll when they fall and the list just keeps going on.

  • The Blender team have secured even more funding, this time from NVIDIA

    Following on from Ubisoft and Epic Games becoming Blender sponsors, NVIDIA have also thrown a bucket full on money into the ring.

NVIDIA Begins Funding Blender Development

  • NVIDIA Begins Funding Blender Development

    NVIDIA is the latest high profile company now contributing significant funds for advancing the open-source Blender 3D modeling software.

    NVIDIA has joined Epic Games at the premiere "patron" level in which they are contributing at least €120k per year. NVIDIA and Epic are the two companies contributing the most to Blender's Development Fund but also making significant contributions are the likes of Ubisoft, Google, Ubuntu, Intel Software, Valve, and others.

Nvidia starts funding Blender development

  • Nvidia starts funding Blender development

    Blender is an open-source, 3-D creation suite that specializes in modeling, simulation, animation, rendering, and video tracking. With a tag line of ‘Blender, made by you,’ the makers acknowledge the fact that developers belonging to different fields have taken part in the development of this software. You can get to know more about the latest version of Blender by clicking here.

    It is also worth mentioning that Nvidia now resides at the Patron level of the Blender Foundation Development Fund, which means that it has to give at least $120k of fundings per year. Accordingly, Blender announced that they would be hiring two developers from the finances they will get from Nvidia. Also, these developers will be working on Blender itself and improving support for GPUs made by Nvidia.

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More in Tux Machines

Forbes Raves Upcoming Linux Desktop will enclose Windows 10 and macOS

Forbes senior employee Jason Evangelho dedicated an entire article to an upcoming update for a Sino-domestic Linux distribution: If you haven't paid attention to a bit of Linux desktop distribution called Deepin, it's time to put it on your radar. Remember that Huawei Deepin chose to ship on their MateBook laptop lineup. Remember that Deepin Cloud Sync (for system settings) is a great, progressive feature that every Linux distro must use. Remember that the retractable control center from the future looks like something sexy and sensible. But looking at 2020, Deepin is absolutely breathtaking. This is without a doubt the nicest desktop environment I have ever seen … For me, the UX is more intuitive and pleasant than macOS and Windows 10. And luckily a quick setting can also transform Deepin into the traditional Windows or macOS desktop paradigm's that you are already familiar with. Hell, even the installer is a relief. Read more Also: Differences between Windows and Linux operating systems. The fundamental differences that are worth knowing

[libre-riscv-dev] power pc

So as you know, the RISCV Foundation is seriously impeding progress. There
is huge momentum around RISCV itself, however as far as open *innovation*
is concerned, the sheer arrogance of the Foundation in failing to respect
the combination of Libre goals and business objectives has us completely
isolated from key critical resources such as the closed secret lists and
wiki.

We cannot even get access to documentation explaining how to propose new
extensions.

I have been considering for some time to reach out to MIPS and PowerPC.
Yesterday I wrote to the OpenPower Foundation and was really surprised and
delighted to hear back from Hugh Blemings, whom I worked with over 20 years
ago.

I outlined some conditions (no NDAs, open mailing lists, use of
Certification Marks and Compliance Suites) and he replied back that this
was pretty much along the lines of what they were planning.

I will have a chat with him some time, in the meantime I found the spec:

https://openpowerfoundation.org/?resource_lib=power-isa-version-3-0

It is eeenooormous, however Hugh reassures me that they want to break it
into sections.

Why would we even consider this?

The lesson from RISCV is really clear: if the ISA is set up as a cartel,
Libre innovation is not welcome.

If we had a goal to just *implement* a *pre existing* Extension, there
would be no problem.

It is the fact that we wish to implement entirely new extensions, for CPU
and GPU *and* VPU purposes, but not as a separate processor (which would be
classified as "custom") that is the "problem".

So starting at page 1146, we need to work out how to shoe horn a ton of
stuff into the ISA, as well as fit 16 bit compressed in as well.

L.
Read more Also: Libre RISC-V Open-Source Effort Now Looking At POWER Instead Of RISC-V

Calamares grabs onto things

I’ve been working on Calamares, the Universal Linux Installer, for a little over two years – following up in the role Teo started. It’s used by Neon (for the dev version, not the user version) and Manjaro and lots of other Linux distributions. I’ve typically called it an installer for boutique distro’s, as opposed to the Big Five. Well, Debian 11 has plans. And lubuntu uses it as well (and has for over six months). Those seem pretty big. Read more

Programming: Automation, Python, Rust and More

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    Another fear that I face often from friends is that they don’t know any programming languages, and believing that if they don’t know how to code, then they can’t do automation. While I think we can all agree that knowing Bash, Python, Perl, or even PowerShell is useful when defining these processes to reduce human interaction, it is not always needed. Today we have the tools at our disposal to implement such processes without the absolute need to know a traditional programming language. For example, tools like Red Hat Ansible Tower and Azure DevOps let us take advantage of already created playbooks or plugins. Rarely do we see where one tool fits all, but just getting started with one tool is sometimes enough to get a feel for automation. In turn, that beginning is enough to gain confidence and see the true benefits of automating, which encourages us just enough to try learning something new.

  • Python 2.7.17 released

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  • Python 2.7.17

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