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Graphics Stack: PTS, Libinput and NVIDIA 440.26 Beta Linux Driver

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Graphics/Benchmarks
  • Phoronix Test Suite 9.2 Milestone 1 Released With Updates For macOS Benchmarking

    The first development snapshot of Phoronix Test Suite 9.2-Hurdal is now available ahead of the stable release later this quarter.

    It's been just one month since the big Phoronix Test Suite 9.0 release with a new result viewer, graphing improvements, and other result viewing enhancements and lower-level improvements. With Phoronix Test Suite 9.2 as the Q4'2019 release will be more evolutionary improvements.

  • libinput and tablet pad keys

    Upcoming in libinput 1.15 is a small feature to support Wacom tablets a tiny bit better. If you look at the higher-end devices in Wacom's range, e.g. the Cintiq 27QHD you'll notice that at the top right of the device are three hardware-buttons with icons. Those buttons are intended to open the config panel, the on-screen display or the virtual keyboard. They've been around for a few years and supported in the kernel for a few releases. But in userspace, they events from those keys were ignored, casted out in the wild before eventually running out of electrons and succumbing to misery. Well, that's all changing now with a new interface being added to libinput to forward those events.

    Step back a second and let's look at the tablet interfaces. We have one for tablet tools (styli) and one for tablet pads. In the latter, we have events for rings, strips and buttons. The latter are simply numerically ordered, so button 1 is simply button 1 with no special meaning. Anything more specific needs to be handled by the compositor/client side which is responsible for assigning e.g. keyboard shortcuts to those buttons.

  • libinput and button scrolling locks

    For a few years now, libinput has provided button scrolling. Holding a designated button down and moving the device up/down or left/right creates the matching scroll events. We enable this behaviour by default on some devices (e.g. trackpoints) but it's available on mice and some other devices. Users can change the button that triggers it, e.g. assign it to the right button. There are of course a couple of special corner cases to make sure you can still click that button normally but as I said, all this has been available for quite some time now.

  • NVIDIA have released the big new Linux Beta driver 440.26 today

    Today NVIDIA released the 440.26 Beta driver for Linux with a number of new features, enhancements and a few interesting bug fixes.

  • NVIDIA 440.26 Beta Linux Driver Brings HDMI 2.1 VRR, VP9 VDPAU Decode + Much More

    NVIDIA today introduced their first beta driver in the 440 Linux branch and it's quite an exciting release!

    The NVIDIA 440.26 Linux beta driver is out this morning and it's bringing with it many new/improved features. There is now VP9 video decoding for VDPAU, HDMI 2.1 VRR for G-SYNC Compatible, and more.

More in Tux Machines

This week in KDE: building up to something big

We’ve got some really big things planned and in progress for Plasma 5.18 and Frameworks, and work proceeds smoothly. None of it is quite done yet, but we did land a number of nice bugfixes and user interface polish for issues that have been irritating people for years…and mere days! Read more

GNOME in Review and Outreachy in GNOME

  • Ten Years Past GNOME's 10x10 Goal, The Linux Desktop Is Still Far From Having A 10% Marketshare [Ed: The desktop itself is on the decline and they're not counting Chromebooks (or misuse the brand "Linux")]

    That very ambitious 10x10 goal is still documented on the GNOME Wiki and is about "10% of the global desktop market." Perhaps in some very select geographic regions, the Linux desktop marketshare may be close to 10%, but on any large scale that goal is still a pipe-dream. [...] In any case, GNOME has advanced a lot over the past decade and particularly the past 2~3 years since Canonical switched back to GNOME Shell by default and has helped in addressing many bugs -- including several high profile performance issues. GNOME 3.34 is a hell of a lot better than the state of GNOME 3.0 from at the start of this decade. In reliving GNOME's highlights from the past decade, here is a look at the twenty most viewed GNOME stories since 2010.

  • Outreachy week-2 progress report!

    It was a really productive week. I am almost done with the current tasks. I’ve finished replicating the wire-frame of gnome-builder’s search-and-replace-bar widget into the libdazzle-example application. There are a couple (or maybe a couple more) of final nitpicks to do to actually mark these as finished. At the moment, I am far more comfortable with the project. Nothing seems really alien-sih now, rather most of the stuffs (from the project) looks quite familier (and imparts somewhat proper sense).

D9VK 0.40

  • D9VK, the Direct3D9 to Vulkan layer has a huge new 0.40 'Croakacola' release out

    For use with Wine and Steam Play Proton, D9VK is the awesome project based on DXVK which translates Direct3D9 to Vulkan for better performance. A big new release just went out. Codenamed Croakacola, D9VK 0.40 is a big one. D9VK can now use more than 4GB VRAM on 32-bit applications/games, with it being noted to help modded Skyrim/Oblivion and obviously more too. There's also now async presentation across all vendors, some "query flushing" improvements, performance fixes for Risen and Legend of the Heroes: Trails of the Sky, bloom rendering fixes for SpinTyres/Mudrunner and other misc updates.

  • D9VK 0.40 Uses Async Present On All Drivers, Various Other Features + Perf Optimizations

    D9VK 0.40 is out today as the latest feature update to this Direct3D 9 over Vulkan translation layer based on DXVK. D9VK lead developer Joshua Ashton released version 0.40 today as the "Croakacola" release and it includes some big features like for 32-bit applications to be able to utilize more than 4GB of video RAM, which should help Skyrim, Oblivion, and other games.

Graphics: Mesa 20.0 Development, Mir Work and Radeon's Linux Limits

  • Mesa 20.0-devel Intel Gallium3D Performance Benchmarks Are Looking Good For Ice Lake

    While the Mesa 20.0 cycle is quite young and still over one month to go until the feature freeze for this next quarterly installment of these open-source OpenGL/Vulkan Linux drivers, it's quite exciting already with the changes building up. In particular, on the Intel side they are still positioning for the Intel Gallium3D driver to become the new default on hardware of generations Broadwell and newer. Here is a quick look at how the Intel Gallium3D performance is looking compared to their legacy "i965" classic OpenGL driver that is the current default. As you should already know if you've been reading Phoronix for any real length of time, the new Intel Gallium3D driver is quite competitive and for supported generations is generally now ahead of their classic OpenGL driver. The Intel Gallium3D driver supports OpenGL 4.6 like the i965 driver and the lingering bugs are just being addressed before turning it on as the default Intel OpenGL Linux driver while i965 will be sticking around as the default for Haswell and older.

  • Ubuntu's Mir Display Stack Accomplished A Lot In 2019 For Being Discounted Two Years Ago

    Canonical's Alan Griffiths continues leading the Mir efforts and his team had a very busy 2019 continuing to push along Mir even though it's not featured on the Ubuntu desktop right now is still playing a big role at the company due to IoT use-cases like digital signage. Griffiths provided a look back at Mir in 2019 on Ubuntu Discourse. Here were some of the highlights:

  • AMD releases the Radeon 5500XT

    Now step forward almost six months and the drivers for the 5700 and 5500 lines still don’t exist. OK sure there are drivers for Ubuntu 18.04.03, and ONLY for Ubuntu 18.04.03, nothing newer.