Language Selection

English French German Italian Portuguese Spanish

Games: Small Mode returns to Steam, Chasm and Summer Daze at Hero-U

Filed under
Gaming
  • Small Mode returns to Steam, Broadcast Settings appear on Linux and more on Steam Cloud Gaming

    Valve continue upgrading the experience for the new Steam Library with another Beta update available now.

    I know plenty of people missed Small Mode, well the good news is that it has returned! If you go to View -> Small Mode in the top menu it will now correctly switch to it. It has been updated too, so you can view your Collections in it too. Don't know what Small Mode is?

    [...]

    For the Linux client, Valve updated vaapi decoding to libva2 compatibility, they applied some fixes to free disk space checking due to issues with some NFS mounts and Steam Input's F12 binding was fixed as well. See the full changelog here.

  • Sweet action-adventure Chasm is now available on itch.io

    Bit Kid have just recently put up their successfully crowdfunded action-adventure game Chasm on itch.io. Announced a few days ago, it's good to see more developers support the very indie friendly store.

    In Chasm you play as a new recruit taking on your first mission for the Guildean Kingdom. You investigate various rumours about a vital mine being shut down, but what you discover is worse than you had imagined. The whole town is empty, kidnapped by supernatural creatures emerging from the depths. That's the basic setup anyway, although each play-through will be different thanks to the randomized map.

  • Summer Daze at Hero-U is successfully funded and on the way to Linux

    Summer Daze at Hero-U, the prequel to Hero-U: Rogue to Redemption from Lori and Corey Cole has been funded on Kickstarter so that's another game on the way to Linux.

    Their campaign ended a few days ago with $106,155 in funding (just over their 99k goal), showing that there's plenty of gamers out there interested in a Visual Novel that mixes in light RPG and adventure game elements. It did look a bit touch-and-go a few days before the end, thankfully though they got a good boost at the end of the campaign to push it over.

Bite the Bullet

  • Learn about eating enemies in the new Bite the Bullet trailer

    The upcoming run and gun game Bite the Bullet from Mega Cat Studios is looking really good in the latest feature trailer. Currently in development and due to release in Q1 2020, Bite the Bullet is a fast-paced action platformer RPG with diet-based skill trees.

    You work for DarwinCorp, with a mission to collect genetic material from every possible species. A lot of species don't seem happy about it, so they send you in to collect their genetic data with brute force. What DarwinCorp don't know, is that you collect it by eating your targets as a half Human, half Ghoul. When you eat you gain access to new abilities, you can transform and unlock more. It's a gross idea but also somewhat amusing too.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Type Title Author Replies Last Postsort icon
Story Audiocasts/Shows/Screencasts: System76, Linux Headlines and More Roy Schestowitz 19/11/2019 - 4:48am
Story Fedora: Fedora Toolbox, Building Successful Products, Nano Promoted and Apparel Roy Schestowitz 19/11/2019 - 4:40am
Story Games: Valve, Half-Life, and Counter-Strike: Global Offensive Roy Schestowitz 19/11/2019 - 4:34am
Story Google and fwupd sitting in a tree Roy Schestowitz 2 19/11/2019 - 4:26am
Story Android Leftovers Rianne Schestowitz 5 19/11/2019 - 3:57am
Story Supercomputing Articles Roy Schestowitz 19/11/2019 - 3:50am
Story IPFire 2.23 - Core Update 138 released Roy Schestowitz 19/11/2019 - 3:32am
Story today's howtos Roy Schestowitz 19/11/2019 - 1:17am
Story Games: The Fertile Crescent, GOG and More Roy Schestowitz 19/11/2019 - 1:12am
Story Android Leftovers Rianne Schestowitz 18/11/2019 - 10:34pm