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Games: X-Plane 11.40 and 4 Raspberry Pi Gaming Platforms

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Gaming
  • X-Plane 11.40 is Final

    X-Plane 11.40 is now final! You will be prompted to update to X-Plane 11.40 when you start X-Plane; Steam users will receive the update automatically via Steam. Here’s what’s next in the pipeline:
    We are working on a bug-fix update (11.41) to catch one or two bugs that didn’t make the RC, as well as the inevitable bug that will be reported after go final. I expect to cut an 11.41 release candidate some time next week, and it should be a pretty quick release.
    In the meantime, we are pushing hard to get Vulkan/Metal ready so that we can do an X-Plane 11.50 beta. We may start private testing of Vulkan and Metal before 11.41 is done, depending on what gets fixed first.

  • Longtime Linux-Friendly X-Plane Flight Simulator Sees v11.40 Released

    Besides X-Plane being one of the most realistic PC-based flight simulators, this flight simulator from Laminar Research has long supported Linux. Out this weekend is X-Plane 11.40 as the latest update and the last major release before they roll-out their long-awaited Vulkan graphics API support.

    X-Plane has long been using an OpenGL-based render while with the next major release, X-Plane 11.50, is where they will finally ship their big renderer rework where Apple's Metal API is used on macOS and Vulkan for other platforms.

  • Testing 4 Raspberry Pi Gaming Platforms

    I've been looking to update my home media center recently and decided to survey the landscape of Raspberry Pi gaming/media platforms. This video compares the four best ones I've been able to find which are: RetroPie, Recalbox, Lakka, and Steamlink.

More in Tux Machines

Open Hardware and Google's Linux-powered Platforms

  • RISC-V: What’s Missing And Who’s Competing

    Arm is definitely one of the competitors. RISC-V is definitely getting a lot of traction in the microcontroller space, and even Arm is trying to make it easier for other companies to adopt that adopt their baseline designs. Arm and ARC are definitely competitors, especially in the IoT embedded space.

  • AMD Launches Chromebook-Optimized Ryzen and Athlon 3000 C-Series Mobile Processors

    After unveiling Athlon 3000-series of 15W mobile processors earlier this year, AMD has now announced Chromebook-optimized mobile processors with AMD Ryzen and Athlon 3000 C-Series family.

  • Android 11 on Android TV Launches for the Big Screen

    Android 11 may have been released for smartphones on September 8th, but Google has just only announced the launch of Android 11 on Android TV for an optimized experience on the big screen. The version of the TV-optimized operating system builds on the many new features introduced for Android 11, but also adds performance and privacy improvements, new features tailored for the TV, and updated developer tools.

Games: Wine, Stadia, Move or Die

  • Easier Vulkan Debugging Of Windows Applications Running Under Wine Is On The Way

    With patches pending it will be easier to debug Windows games/applications running under Wine on Linux. Stemming from a discussion over the ability to forward Vulkan API debugging information to the host loader to receive those calls from the Windows software, there are now Wine patches sent out to make that happen.

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  • The Division 2 on Stadia gets a free weekend for Stadia Pro and more Stadia news

    Seems Google are getting a bit more chatty about Stadia recently. Hot on the heels of announcing another round of new indie games with Stadia Makers, we have another round-up for you. For anyone with Stadia Pro, which is still free for a month when you sign up, you will able to play The Division 2 free from September 24 at 16:00 UTC until September 28 at 16:00 UTC. I actually think The Division 2 is one of the better ports on Stadia, with cross-play with the Windows version and it actually looks quite good.

  • Move or Die hits 1 million sales, free to play until September 24 and huge discount

    Move or Die, probably one of the funniest party games around that supports both local and online play has a hit a huge milestone with 1 million sales. That sales mark is just on Steam, which sounds like a lot but this is spread across quite a few years since it released back in 2016. Fantastic for an indie developer though, and well deserved because it's a genuine delight to play through. Move or Die is an absurdly fast-paced, 4-player local and online party game where the mechanics change every 20 seconds.

today's howtos

Allan Day: GNOME Shell user research goings on

It’s been a while since we last blogged about the GNOME Shell design work that’s been happening. While we might not have blogged in a bit, there’s been a lot going on behind the scenes, particularly on the research side, and it’s about time that we told everyone about what we’ve been up to. As a side note: a great team has developed around this initiative. The existing design team of Jakub, Tobias and myself has been joined by Maria Komarova from System76. Maria has a particularly strong research background and was immensely helpful in running interviews. The development side has also been fully engaged with the process, particularly through Georges and Florian. Read more