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Wine Development Release 4.20

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  • Wine Announcement
    The Wine development release 4.20 is now available.
    What's new in this release (see below for details):
      - New version of the Mono engine with an FNA update.
      - Code persistence in VBScript and JScript.
      - Vulkan spec updates.
      - Improved support for LLVM MinGW.
      - Various bug fixes.
    The source is available from the following locations:
    Binary packages for various distributions will be available from:
    You will find documentation on
    You can also get the current source directly from the git
    repository. Check for details.
    Wine is available thanks to the work of many people. See the file
    AUTHORS in the distribution for the complete list.
  • Wine 4.20 Brings Vulkan Updates, Better LLVM MinGW Support

    Wine 4.20 is out today as the newest bi-weekly development snapshot for this open-source project allowing Windows games and applications to run on Linux and other non-Microsoft platforms.

    Wine 4.20 brings with it an updated Mono engine with newer FNA, code persistence within VBScript and JScript, Vulkan specification updates, improved support for LLVM MinGW, and a total of 37 bug fixes.

Don't blaze it too hard for the release of Wine 4.20

Wine-Staging 4.20 Adds Undocumented D3D9 Internal Function

  • Wine-Staging 4.20 Adds Undocumented D3D9 Internal Function For The Sims 2

    Wine 4.20 came out last night while out today is Wine-Staging 4.20 as this experimental blend of Wine with more than eight-hundred extra patches on top.

    Wine-Staging 4.20 comes in slightly smaller than its predecessor due to upstreaming a number of patches around Winebus, Wineboot, DSDMO, Wine.inf, and other bits, but Wine-Staging is still carrying a weight of more than 830 patches compared to upstream.

    Wine-Staging 4.20 has updated some of its NTDLL patches and the Winebuild Fake DLLs work while adding just one new patch.

Original release message

  • Wine staging 4.20 release
    Binary packages for various distributions will be available from:
    Summary since last release
    * Rebased to current wine 4.20 (832 patches are applied to wine vanilla)
    Upstreamed (Either directly from staging or fixed with a similar patch).
    * dsdmo: Added dll
    * winebus.inf: Add new INF file and copy it to the INF  directory.
    * winebus.sys: Implement AddDevice().
    * wineboot: Create a root-enumerated device object for winebus.
    * winebus.sys: Initialize and teardown the HID backends while the bus 
    FDO is still extant.
    * ntoskrnl.exe: IoInvalidateDeviceRelations() receives the parent PDO.
    * wine.inf: Remove registration for the winebus service.
    * ole32: Implement returning a name in IEnumSTATPROPSTG.
    * [46735] The Sims 2 demo needs Direct3DShaderValidatorCreate9() 
    * winebuild-Fake_Dlls
    * ntdll-NtContinue
    * ntdll-MemoryWorkingSetExInformation
    Where can you help
    * Run Steam/
    * Test your favorite game.
    * Test your favorite applications.
    * Improve staging patches and get them accepted upstream.
    As always, if you find a bug, please report it via
    Best Regards

"Rick And Morty Virtual Rick-ality running through Steam play."

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