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mesa 19.3.0-rc5

Filed under
Graphics/Benchmarks
Linux

Hi list,

Mesa 19.3.0-rc5 is now available as the latest release in the 19.3 series. This
is a pretty small release, likely due to tomorrow being a major US holiday. The
majority of the changes are for radv, but there's a few other bits and pieces
here too: v3d, r600, freedreno, and old intel, just to name a few.

Dylan

Shortlog
========


Alejandro Piñeiro (1):
      v3d: adds an extra MOV for any sig.ld*

Bas Nieuwenhuizen (2):
      radv: Do not change scratch settings while shaders are active.
      radv: Allocate cmdbuffer space for buffer marker write.

Dave Airlie (1):
      llvmpipe/ppc: fix if/ifdef confusion in backport.

Dylan Baker (1):
      VERSION: Bump version for -rc5

Eric Engestrom (1):
      vulkan: delete typo'd header

Gert Wollny (1):
      r600: Disable eight bit three channel formats

Hyunjun Ko (1):
      freedreno/ir3: fix printing output registers of FS.

Ian Romanick (1):
      intel/fs: Disable conditional discard optimization on Gen4 and Gen5

Jose Maria Casanova Crespo (1):
      v3d: Fix predication with atomic image operations

Timothy Arceri (3):
      radv: add some infrastructure for fresh forks for each secure compile
      radv: add a secure_compile_open_fifo_fds() helper
      radv: create a fresh fork for each pipeline compile

Yevhenii Kolesnikov (2):
      glsl: Enable textureSize for samplerExternalOES
      meson: Fix linkage of libgallium_nine with libgalliumvl

Zebediah Figura (1):
      Revert "draw: revert using correct order for prim decomposition."


git tag: mesa-19.3.0-rc5

Read more

Also: Mesa 19.3-RC5 Brings RADV Secure Compile Update, Other Fixes

More Mesa today

  • Gallium3D's LLVMpipe Lands NIR Support Plus Radeon R600g NIR Support Is Forthcoming

    More Mesa drivers continue to be embracing NIR as the modern intermediate representation shared between these OpenGL and Vulkan open-source implementations.

    Besides the Intel drivers leading the NIR transition along with smaller drivers like Freedreno and VC4, RADV has been making use of NIR and now RadeonSI is working on transitioning to it while TGSI currently remains the default. The LLVMpipe Gallium3D software rasterizer is the newest in-tree Mesa driver making use of this IR.

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