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DXVK 1.6 Released

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Software
Gaming
  • DXVK 1.6 Released With D3D9 Performance Work, Various Game Fixes

    DXVK 1.6 is out in time for weekend gamers wishing to enjoy recent Windows games on Linux.

    DXVK 1.6 comes with a change for how it handles its Direct3D 10 helper libraries so that it can also function with Wine's D3D10 effects framework, minor Direct3D 9 performance improvements, a fix for redundant display mode changes, and other fixes.

    Some game-specific fixes in DXVK 1.6 benefit the likes of A Hat in Time, Dead Space, Dragon's Dogma, Star Wars: Republic Commando, and other titles.

  • DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out

    DXVK, the almighty translation layer that takes D3D 9/10/11 and spits out Vulkan, that paired up with Wine allows many Windows-only games to perform will on Linux has a new update out.

    Version 1.6 went live today with some cleaning up and tweaking done on how they work with Direct3D 10. Now, DXVK no longer needs the d3d10.dll and d3d10_1.dll helpers as they say this "opens up the option to use Wine's implementation of the D3D10 effects framework, which is needed by some games". To be clear, they said this works best on Wine 5.3 or newer.

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