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Open Hardware/Modding With Linux, RISC-V and Arduino

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Hardware
  • IoTSDR Linux Board Targets the Development of IoT Gateways with Standard or Custom IoT Protocols (Crowdfunding)

    Xilinx Zynq-7010/-7020 powered iotSDR board by EmbedINN enables the development of IoT gateways with support for LoRa, SigFox, WeightLess, Bluetooth, BLE, 802.15.4, ZigBee, as well as custom IoT protocols.

    The board also supports GPS, Galileo, Beidou, and GLONASS navigation systems thanks to a Maxim Integrated MAX2769 GNSS chip.

  • RISC-V Microconference Accepted into 2020 Linux Plumbers Conference

    We are pleased to announce that the RISC-V Microconference has been accepted into the 2020 Linux Plumbers Conference!

    The RISC-V ecosystem is gaining momentum at such an astounding speed that it wouldn’t be unfair to compare it to the early days of the Linux ecosystem’s growth. There are a plethora of Linux kernel features that have been added to RISC-V and many more are waiting to be reviewed in the mailing list. Some of them resulted from direct discussions during last year’s RISC-V microconference. For example, RISC-V has a standard boot process along with a well-defined supervisor binary specification (SBI) and cpu hotplug feature. KVM support is very close to being merged and just waiting for official ratification of the H extension. NoMMU support for Linux kernel has already been merged.

  • International Space Station Tracker | The MagPi 96
  • Juuke is an Arduino-powered RFID music player for the elderly

    While many of us take playing tunes for granted, whether via MP3s, CDs, or streaming services, for others — such as many that are very young or old — actually figuring out the interface can be a challenge. To make it easier for the elderly (and children) to enjoy music, Ananords and his girlfriend created the Juuke box.

    The Juuke features an RC522 RFID reader to trigger specific songs stored on an SD card via a DFPlayer Mini, using a stereo jack and external powered speakers. The device is controlled by an Arduino Uno, and includes a volume potentiometer along with two light-up buttons — red to play/pause tracks, green for random playback.

More in Tux Machines

Stable Kernels: 5.8.1, 5.7.15, 5.4.58, and 4.19.139

  • Linux 5.8.1
    I'm announcing the release of the 5.8.1 kernel. All users of the 5.8 kernel series must upgrade. The updated 5.8.y git tree can be found at: git://git.kernel.org/pub/scm/linux/kernel/git/stable/linux-stable.git linux-5.8.y and can be browsed at the normal kernel.org git web browser: https://git.kernel.org/?p=linux/kernel/git/stable/linux-s...

  • Linux 5.7.15
  • Linux 5.4.58
  • Linux 4.19.139

Games: Drink More Glurp, RimWorld, Jumpala and More

  • Party game 'Drink More Glurp' is an absolute barrel of laughs - out now

    Drink More Glurp, a party game that thoroughly parodies sporting events like the Olympic Games and also pokes fun at sponsorship systems is out now. Note: key provided by the developer. Set on an alien world where the inhabitants attempted to copy our sporty games, however they got everything just a little bit wrong which has resulted in a serious of ridiculous contests with completely mental physics. This might be the funniest party game I've played all year. After trying the original demo during the Steam Game Festival, I was hooked.

  • AntiMicro | Map Keyboard and Mouse Controls to Gamepad on openSUSE

    Installed a game called Pokemon Insurgence on Lutris and there was no way to play the game with a gamepad. Rather than try to fight things, set out for an application that would map the keyboard controls to the WiiU Pro Controller that has become my gamepad of choice. I know I heard it was possible on a podcast some time ago and since I was probably doing something else and didn’t have a notebook handy to write down whatever it was, I began my search and found this AntiMicro as a solution.

  • Vibrant twin-stick slasher 'Breakpoint' gives you exploding weapons

    Enjoy some classic fast-paced vibrant arcade-style action? Breakpoint looks like it's worthy of some attention for putting a nice unique spin on it. With bright neon graphics, they mixed in elements from the classic arcade games with "modern sensibilities". It's a top-down highscore chaser with melee weapons that…explode? Yes. No ranged attacks, no laser weapons, no pew-pew-pew. Instead you slice, crush, and blast your way through the swarm and when you push your weapons to their breaking point (it's called Breakpoint—get it?), they unleash a big explosion.

  • Steelbreakers turns the feel of classic Zelda into local multiplayer action

    The developer mentioned their idea with it was to make a game they wanted to play that they felt didn't exist already. As they said they "always wanted to play a Zelda game that demanded technical skill and would let you fight with your friends on a top-down 2d playing field" and so Steelbreakers was created. Together up to four players can fight for dominance in small arenas with traps and all sorts. At release, the developer is planning to have online play, additional game modes, plenty of maps and weapons, AI enemies and the list goes on. The demo is just a small slice of what to expect.

  • RimWorld gets a big 1.2 update out with lots more options to tweak your game

    The brilliant colony-building sim RimWorld has another mega post-release update available now, with content included for both the base game and the Royalty expansion. Looking over the changelog, which is as long as expected, it sounds excellent. RimWorld has gained a whole new way to tweak your experience with a "custom playstyle system", which allows you to adjust a large number of settings to how you want your game to be. So you could make it a lot easier and more of a building sim and less of a "oh my god everyone is going to die from raiders" sim. There's also a bunch of new visual effects and many new sound effects added in for free too. There's loads more, especially for the Royalty DLC like an entirely new major quest that involves defending a damaged shuttle or assaulting a bandit camp.

  • Competitive platform-jumper 'Jumpala' reveals new character, getting a free version

    Jumpala is an upcoming fast-paced competitive platformer that sees you constantly hopping across tiny little pads, it's actually brilliant fun and they've done a few new reveals recently. When you think about platformers, traditionally this would mean running along different floors, a little tricky jumping here and there and perhaps various enemy encounters. Jumpala is none of that. Instead, the whole arena scrolls upwards with small platforms each player needs to jump across, to turn it into their colour before it drops of the screen. It's highly competitive and from the early builds we played—a huge amount of fun.

  • Hilarious slapstick comedy game West of Loathing had an anniversary update

    Three years after launching, Asymmetric have given West of Loathing a big anniversary update to get rid of some issues and add in some silly new content. Even their version numbering is ridiculous, with this being update v1.11.11.11.1. From the creators of the browser-based comedy MMORPG Kingdom of Loathing, don't let the stick figures and super-simple style fool you, this is a great game worthy of your time and it's definitely funny. Easily on of 2017's best indie games. This is where you get to pick a character class between a Cow Puncher, a Beanslinger and a Snake Oiler so you know you're in a for a wild ride right away.

  • Check out the new trailer and demo for the sci-fi puzzle platformer Transmogrify

    Your facility appears to be overrun by strange creatures, with a forgetful research AI trying to help you escape but you do at least have a gun that can turn creatures into useful objects. This is Transmogrify, an upcoming sci-fi platformer that was partly funded on Kickstarter a few years back.

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