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Games RPCS3, NeuroSlicers and More

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  • Darkest Dungeon - The Butcher's Circus due for Linux 'in the next week or so'

    Red Hook Studios are currently working on the free DLC The Butcher's Circus and with Season 2 about to release, the Linux (and macOS) versions are just about ready.

    To be clear, Darkest Dungeon is already on Linux but the updates to support this brand new competitive game mode are not. Red Hook Studios have been pretty clear on it for some time that it would come later, and they mentioned in early July about it being close but they wanted to ensure they're ready for release.

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  • PlayStation 3 emulator RPCS3 gains online play with PSN Emulation

    It seems a very exciting development will be coming to the next release of the PlayStation 3 emulator RPCS3.

    While they haven't done a blog post to go over their progress since 2019, work is as always ongoing. The main reason they don't often talk about progress, is simply a lack of people to go over it all and blog about it for them.

    Thankfully though, they do release videos to show off and talk about some of the major progress. One such brand new feature coming is online play via PSN Emulation. That is absolutely huge especially since online features were such a major part of some games.

  • Upcoming 'post-cyberpunk' RTS NeuroSlicers looks great, Steam page up

    NeuroSlicers is an upcoming in-development real-time strategy game that aims to 'modernize' the genre with a 'post-cyberpunk' setting and it's looking slick.

    "Instead of seeing how fast you can click, NeuroSlicers tasks you with how fast you can think. Using intelligent AI-powered units, you are free to make more significant, more strategic decisions that focus on territory control, resource management, upgrading and careful placement of customizable buildings, units and powerful function abilities called Scripts."

    It's been quite a long time since we last covered it, while also keeping an eye on their progress. They've now announced that their Steam page has finally gone live as they continue their very early testing period. While this 'pre-alpha' is currently limited to supporting Windows, they confirmed to GOL on Twitter that a Linux release continues to be planned.

  • Neverwinter Nights: Enhanced Edition gets more graphical upgrades

    Beamdog are really starting to put the Enhanced into Neverwinter Nights: Enhanced Edition and showing just how much they care about the classic RPG experiences as a studio.

    A fresh development build for Neverwinter Nights: Enhanced Edition went up recently with a brand new Lighting Engine and the difference it makes is quite ridiculous. They said their aim with this is to "allow much higher quality future content, but also in large to enhance the visual quality of existing content" and since pictures say more than a thousand words they showed quite a few examples. 

More in Tux Machines

Programming: Git and Qt

  • Understand the new GitLab Kubernetes Agent

    GitLab's current Kubernetes integrations were introduced more than three years ago. Their primary goal was to allow a simple setup of clusters and provide a smooth deployment experience to our users. These integrations served us well in the past years but at the same time its weaknesses were limiting for some important and crucial use cases.

  • GitLab Introduces the GitLab Kubernetes Agent

    The GitLab Kubernetes Agent (GKA), released in GitLab 13.4, provides a permanent communication channel between GitLab and the cluster. According to the GitLab blog, it is designed to provide a secure solution that allows cluster operators to restrict GitLab's rights in the cluster and does not require opening up the cluster to the Internet.

  • Git Protocol v2 Available at Launchpad

    After a few weeks of development and testing, we are proud to finally announce that Git protocol v2 is available at Launchpad! But what are the improvements in the protocol itself, and how can you benefit from that? The git v2 protocol was released a while ago, in May 2018, with the intent of simplifying git over HTTP transfer protocol, allowing extensibility of git capabilities, and reducing the network usage in some operations. For the end user, the main clear benefit is the bandwidth reduction: in the previous version of the protocol, when one does a “git pull origin master”, for example, even if you have no new commits to fetch from the remote origin, git server would first “advertise” to the client all refs (branches and tags) available. In big repositories with hundreds or thousands of refs, this simple handshake operation could consume a lot of bandwidth and time to communicate a bunch of data that would potentially be discarded by the client after. In the v2 protocol, this waste is no longer present: the client now has the ability to filter which refs it wants to know about before the server starts advertising it.

  • Qt Desktop Days 7-11 September

    We are happy to let you know that the very first edition of Qt Desktop Days 2020 was a great success! Having pulled together the event at very short notice, we were delighted at the enthusiastic response from contributors and attendees alike.

  • Full Stack Tracing Part 1

    Full stack tracing is a tool that should be part of every software engineer’s toolkit. It’s the best way to investigate and solve certain classes of hard problems in optimization and debugging. Because of the power and capability it gives the developer, we’ll be writing a series of blogs about it: when to use it, how to get it set up, how to create traces, and how to interpret results. Our goal is to get you capable enough to use full stack tracing to solve your tough problems too. Firstly, what is it? Full stack tracing is tracing on the full software stack, from the operating system to the application. By collecting profiling information (timing, process, caller, API, and other info) from the kernel, drivers, software frameworks, application, and JavaScript environments, you’re able to see exactly how the individual components of a system are interacting. That opens up areas of investigation that are impossible to achieve with standard application profilers, kernel debug messages, or even strategically inserted printf() commands. One way to think of full stack tracing is like a developer’s MRI machine that allows you to look into a running system without disturbing it to determine what is happening inside. (And unlike other low-level traces that we’ve written about before, full stack tracing provides a simpler way to view activity up and down the entire software stack.)

Dell XPS 13 Developer Edition Gets 11th-Gen Intel Refresh, Ubuntu 20.04 LTS

The revised model doesn’t buck any conventions. It’s a refreshed version of the XPS 13 model released earlier this year, albeit offering the latest 11th generation Intel processors, Intel Iris Xe graphics, Thunderbolt 4 ports, and up to 32GB 4267MHz LPDDR4x RAM. These are also the first Dell portables to carry Intel “Evo” certification. What’s Intel Evo? Think of it as an assurance. Evo certified notebooks have 11th gen Intel chips, can wake from sleep in under 1s, offer at least 9 hours battery life (with a Full HD screen), and support fast charging (with up to 4 hours from a single 30 min charge) — if they can’t meet any of those criteria they don’t get certified. Read more

Vulkan 1.2.155 Released and AMDVLK 2020.Q3.6 Vulkan Driver Brings Several Fixes

  • Vulkan 1.2.155 Released With EXT_shader_image_atomic_int64

    Vulkan 1.2.155 is out this morning as a small weekly update over last week's spec revision that brought the Vulkan Portability Extension 1.0 for easing software-based Vulkan implementations running atop other graphics APIs. Vulkan 1.2.155 is quite a tiny release after that big release last week, but there aren't even any documentation corrections/clarifications and just a sole new extension.

  • AMDVLK 2020.Q3.6 Vulkan Driver Brings Several Fixes

    AMD driver developers today released AMDVLK 2020.Q3.6 as their latest open-source snapshot of their official Vulkan graphics driver. The primary new feature of this AMDVLK driver update is VK_EXT_robustness2, which mandates stricter requirements around dealing with out-of-bounds reads/writes. Robustness2 requires greater bounds checking, discarding out-of-bounds writes, and out-of-bounds reads must return zero. This extension debuted back in April as part of Vulkan 1.2.139.

9 Best Free and Open Source RAW Processing Tools

When a digital camera captures an image, image sensors in the camera record the light from millions of sensing area. The camera’s digital circuitry converts the generated analog voltage signal into a digital representation. Many cameras allow these images to be stored in a raw image file. They are similar to digital negatives, as they have the same role as negatives in film photography. RAW files are not directly usable, but have all the necessary information to create an image. RAW files usually offer higher color depth, higher dynamic range, and preserve most of the information of the image compared with the final image format. The downside of RAW files is that they take up far more storage space. Dynamic range in photography describes the ratio between the maximum and minimum measurable light intensities (white and black, respectively). As implied by the name, RAW files have not been processed. By taking pictures in raw format the photographer is not committing to the conversion software that is built into the firmware of the camera. Instead, the individual can store the raw files, and make use of computer software to generate better JPEG files, and also benefit from future improvements in image software. There is a good range of open source Linux software that processes RAW files. Here’s our recommendations. Hopefully, there will be something of interest here for anyone who has a passion for digital photography. Read more