Language Selection

English French German Italian Portuguese Spanish

Chess engines for Linux

Filed under
Software

A chess engine is the actual program against which you play the game. A chess engine can take a move as an input, and after analysis, generate a move of its own as an output. Chess engines for Linux are comparable in strength to commercial chess engines available for other platforms. Here's a look at the features of half a dozen of the most well-known chess engines for Linux.

To play against such an engine, you need a user interface. Most chess engines provide a command-line user interface, but that can be quite awkward. To make things easier, you can use a complete graphical user interface to communicate with the engine. XBoard and UCI (Universal Chess Interface) are two of the most popular and widely used free, open source communication protocols that enable a chess engine to communicate with a graphical user interface. Isolating the chess engine from its GUI gives you the choice of using any interface of your preference. You can easily make two chess engines, each of which supports these protocols, play against each other by making them communicate through an XBoard or UCI interface.

Crafty

Crafty, developed by Robert Hyatt, is a descendant of the Cray Blitz chess engine that was the World Computer Chess Champion from 1983 to 1989.

GNU Chess

GNU Chess is a free chess-playing program developed as part of the GNU project of the Free Software Foundation.

Full Story.

More in Tux Machines

today's howtos

Games and Wine: Hacknet - Deluxe, Full Metal Furies and More

Android Leftovers

Graphics: XWayland and Mesa

  • XWayland Gets Patches For Better EGLStreams Handling
    While the recently released X.Org Server 1.20 has initial support for XWayland with EGLStreams so X11 applications/games on Wayland can still benefit from hardware acceleration, in its current state it doesn't integrate too well with Wayland desktop compositors wishing to support it. That's changing with a new patch series.
  • Intel Mesa Driver Finally Supports Threaded OpenGL
    Based off the Gallium3D "mesa_glthread" work for threaded OpenGL that can provide a measurable win in some scenarios, the Intel i965 Mesa driver has implemented this support now too. Following the work squared away last year led in the RadeonSI driver, the Intel i965 OpenGL driver supports threaded OpenGL when the mesa_glthread=true environment variable is set.
  • Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context
    With the recent Mesa 18.1 release there is OpenGL 3.1 support with the ARB_compatibility context for the key Gallium3D drivers, but Marek Olšák at AMD continues working on extending that functionality under the OpenGL compatibility context mode.
  • Mesa Begins Its Transition To Gitlab
    Following the news from earlier this month that FreeDesktop.org would move its infrastructure to Gitlab, the Mesa3D project has begun the process of adopting this Git-centered software.