Language Selection

English French German Italian Portuguese Spanish

New Acceleration Architecture for X.org

Filed under
Software

At the recent European X.Org Developers Meeting KDE developer and Trolltech employee Zack Rusin presented a new acceleration architecture named Exa (eyecandy X architecture) for X.org. Being based on KAA (KDrive acceleration architecture) it's designed to be an alternative to the currently used XAA (XFree86 acceleration architecture) with better acceleration of XRender which is used by composite managers for desktop eyecandy effects. The next X.org release which is expected to contain Exa is planned to be released in September.

Making existing graphic card drivers using XAA take advantage of Exa is said to be easy and Zack volunteered to, besides bringing Exa into X.org, to port all unmaintained graphic card drivers as soon as he gets the respective hardware in his hands. Exa is meant to improve the desktop experience and bring users some much needed eye-candy while Xgl, an X-Server layered on top of OpenGL is being worked on.

Source with live links.

In other dot news...

In other dot news, Trolltech Released Qt 4.0:

Trolltech has released Qt 4.0 both under commercial and GPL licenses for X11, Mac OS X and MS Windows. It is the first time that a MS Windows GPL edition is available. To celebrate the release Trolltech employees have created a song and a music video. Read the Qt 4 Overview and the online Qt Reference Documentation for more information.

----
You talk the talk, but do you waddle the waddle?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Android Leftovers

Graphics: XWayland and Mesa

  • XWayland Gets Patches For Better EGLStreams Handling
    While the recently released X.Org Server 1.20 has initial support for XWayland with EGLStreams so X11 applications/games on Wayland can still benefit from hardware acceleration, in its current state it doesn't integrate too well with Wayland desktop compositors wishing to support it. That's changing with a new patch series.
  • Intel Mesa Driver Finally Supports Threaded OpenGL
    Based off the Gallium3D "mesa_glthread" work for threaded OpenGL that can provide a measurable win in some scenarios, the Intel i965 Mesa driver has implemented this support now too. Following the work squared away last year led in the RadeonSI driver, the Intel i965 OpenGL driver supports threaded OpenGL when the mesa_glthread=true environment variable is set.
  • Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context
    With the recent Mesa 18.1 release there is OpenGL 3.1 support with the ARB_compatibility context for the key Gallium3D drivers, but Marek Olšák at AMD continues working on extending that functionality under the OpenGL compatibility context mode.
  • Mesa Begins Its Transition To Gitlab
    Following the news from earlier this month that FreeDesktop.org would move its infrastructure to Gitlab, the Mesa3D project has begun the process of adopting this Git-centered software.

Welcome to Ubuntu 18.04: Make yourself at GNOME. Cup of data-slurping dispute, anyone?

Comment Ubuntu 18.04, launched last month, included a new Welcome application that runs the first time you boot into your new install. The Welcome app does several things, including offering to opt you out of Canonical's new data collection tool. The tool also provides a quick overview of the new GNOME interface, and offers to set up Livepatch (for kernel patching without a reboot). In my review I called the opt-out a ham-fisted decision, but did note that if Canonical wanted to actually gather data, opt-out was probably the best choice. Read more

How CERN Is Using Linux and Open Source

CERN really needs no introduction. Among other things, the European Organization for Nuclear Research created the World Wide Web and the Large Hadron Collider (LHC), the world’s largest particle accelerator, which was used in discovery of the Higgs boson. Tim Bell, who is responsible for the organization’s IT Operating Systems and Infrastructure group, says the goal of his team is “to provide the compute facility for 13,000 physicists around the world to analyze those collisions, understand what the universe is made of and how it works.” Read more