Language Selection

English French German Italian Portuguese Spanish

Tesla publishes Autopilot source code to comply with the GPL

Filed under
GNU
Legal

Tesla uses open source platforms for some of the technologies in its electric cars, but they have never published the code before. Linux and BusyBox are some of the platforms they use, and one of the company's obligations, according to the GPL license, is precisely what they have just fulfilled: publishing part of the source code that is used for their electric propulsion vehicles. That ‘part’ is the one corresponding to the automatic pilot system –the imaging system-, that of NVIDIA Tegra and that of the AutoPilot motherboards.

One of the sections of the GNU GPL, the license for open source software used by Tesla, provides for an obligation to share source code. The company chaired by Elon Musk, after some time using this software, has made public part of the open-source source code. The one that uses the AutoPilot imaging system, that of the motherboard of the same autonomous driving technology, and that of the NVIDIA Tegra system that its electric cars also have. All this is already available on GitHub, in the profile that the American company has.

Tesla publishes the open-source source code of its electric cars, does this pose any risk to your technology?

The source code published by Tesla corresponds only to some ‘parts’ of the technology that its electric cars have, both the Tesla Model X and the S and 3. And more specifically, the majority of the automatic piloting system. This is in no way a risk to owners of Tesla vehicles. It is not a risk that opens the doors for hackers to attack the autonomous driving system of their cars, which would be the most worrying thing, and in no case can they put the company's intellectual property at risk. Quite simply, it has allowed them to comply with the GNU GPL licenses.

And all this means that the 'core parts' of AutoPilot-related code that have been published can be studied and analyzed, and in a way could be applied in other projects. But not in the same way, and not for commercial purposes.
It is not a secret that part of the technologies of the Tesla Model S and Model X, including the famous Autopilot, is based on the Linux and BusyBox platforms. An open-source system that is subject to the GPL license, which forces the Californian firm to publish a part of the source code, something that it had not done until now in relation to the software of the Model S and Model X 2018.12. This code includes the configuration of the Tesla Autopilot system, the motherboard, and the NVIDIA Tegra system.

One of the sections of the GPL license that regulates the license of open source software that Tesla uses contemplates that the brand must share the source code and make it public, in this case on the company's profile on GitHub. In this way, any user can access and see the code that regulates the Autopilot image system, that of the motherboard that regulates autonomous driving, and the NVIDIA Tegra system that serves to give life to the infotainment system of the American brand.

In fact, Tesla has issued a statement regarding this movement in which it explains that it intends to release more parts of its open-source in the near future, all in collaboration with the Software Freedom Conservancy -SFC-, a non-profit organization that preserves and provides infrastructure for free and open-source software projects, as well as ensuring that it is in the public domain. In this regard, Tesla has been working with SFC since 2013, since the first Model S already had technology based on Linux and BusyBox.

Read more

More in Tux Machines

Games: Proton, Neptune 15 v2, and VR

  • What is Proton? | TechRadar

    You may have seen lots of mentions of Proton with the upcoming launch of the Steam Deck handheld game console, but what is it, and how does it work? Proton is a piece of software created by Valve and CodeWeavers that acts as a compatibility layer that allows games designed for the Windows 10 and Windows 11 operating systems to run in Linux with a minimal impact on performance. Proton is based on the existing WINE tool, which allowed Windows applications to run in Linux, with Valve and CodeWeavers taking the tech and using it to specifically run games. This is incredibly useful, as the vast majority of games are coded for Windows, due to the sheer popularity of Microsoft’s operating system. Linux, a free and open-source operating system, is relatively niche, which meant that many game developers couldn’t – or wouldn’t – spend resources on making a port of their games to run natively on Linux.

  • Neptune 15 v2 from Juno is a Linux Gaming Laptop with 240 Hz Display

    The Neptune 15″ V2 from Juno Computers is powered by Intel’s 10th-gen Comet Lake chipsets, and can be configured with up to 64GB of RAM. Nowadays, it is a little difficult to choose a perfect Linux gaming laptop, but it is not impossible to get it. As well as, these laptops are prepaid with full advantages like an additional graphic card with a brilliant CPU. In fact, some of the best Linux gaming laptops offer up the same durability and premium design as their Windows counterparts. They’ll also cost less since there’s no Windows license included with the laptop.

  • Humble has a nice looking VR bundle if you need some more games | GamingOnLinux

    Do you have a VR kit that's begging to be played? Check out the Fall VR Emporium Bundle over on Humble Bundle. Sadly, there's not many native / supported Linux VR games and so you're going to need Steam Play Proton to enjoy this set of games.

Plasma 5.23 Anniversary Edition Beta available for testing

Are you using Kubuntu 21.04 Hirsute Hippo, our current Stable release? Or are you already running our development builds of the upcoming 21.10 Impish Indri? We currently have Plasma 5.22.90 (Plasma 5.23 Anniversary Edition Beta) available in our Beta PPA for Kubuntu 21.04, and 21.10 development series. However this is a beta release, and we should re-iterate the disclaimer from the upstream release announcement... Read more Also: Using KNotifications in QML

Top 20 Open-source solutions for Photographers

In today world, editing photos is a critical component in the overall photography process, and it was taken a new level of importance. As demand continues to rise and the market is filled with plenty of capable options, we will suggest top 20 apps to enhance your photography workflow. We take many free high-quality photo editors without having to pay for an expensive program to edit your image like a pro. Read more

LibreOffice 8.0 New tabbed interface layout available

Muttakin Rizal ( Rizal Muttaqin ), one of the designers LibreOffice office suite, has published in his blog, the user interface possible development plan LibreOffice 8.0. The most notable innovation is the built-in support for tabs, through which you can quickly switch between different documents, similar to how switching between sites is carried out in modern browsers. If necessary, each tab can be unpinned in the form of a separate window, or vice versa, convert the window into a tab. It is also possible to collapse all tabs into a drop-down list accessible by pressing the “^” button. The header also shows a LibreOffice button to launch the initial interface, which was previously shown when starting or closing all documents, to open a file, visually evaluate recently opened documents, or create a new document based on a template. Read more