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Cycles X Merged Into Blender 3.0 With NVIDIA CUDA/OptiX Support, AMD HIP Pending

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Graphics/Benchmarks
Software

Cycles X as a modernizing of Blender's Cycles rendering engine has now landed in the latest development code for Blender 3.0. Cycles X brings big performance improvements but does eliminate OpenCL support in the process.

Cycles X was one of the reasons for the delay in the Blender 3.0 release to allow time for this Cycles overhaul to land. As of yesterday, the Cycles-X branch was merged into the Blender 3.0 code-base as a major renderer update.

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