2900 Games On The Steam Deck and Godot 3.5 RC 1


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2900 Games On The Steam Deck with Chrono Cross and Star Wars Squadron Verified
Valve and their partners are progressing well, with a steady pace now when it comes to validating games for the Steam Deck, with more than 2900 games validated. There are now 2902 games at the time of writing working on the Steam Deck – in two categories as usual...
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Godot Engine - Release candidate: Godot 3.5 RC 1
The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. It's now time to move to the Release Candidate stage so that we can release 3.5-stable for all users.
At this stage we need people to test this release (and potential follow-up RCs) on as many codebases as possible, to make sure that we catch non-obvious regressions that might have gone unnoticed until now. If you run into any issue, please make sure to report it on GitHub so that we can know about it and fix it!
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Black Box is a GTK4 Terminal App With Unique Look
Tired of the standard GNOME Terminal but cool on its successor Console? You’ll definitely want to check in with Black Box.
Black Box is a new GTK4 terminal emulator built in Vala and GTK4. The debutant release on Flathub has all of the core features you’d expect, plus a large dose of ones you might not. Yes, this app has a few innovative UI approaches that make it stand out from the (many) terminal apps already available for Linux desktops.
I do think of Black Box as the “eye candy terminal”. It may sound like contradiction given that CLIs are usually focused on raw function (and it may sound like a negative, but it’s not; things are allowed to look nice).
Thing is, Black Box isn’t afraid to be ‘beautiful’, as its immersive ‘headerbar-less’ mode proves. When enabled this gives every inch of the console’s canvas over to whatever command is running.
| Linux 5.19-rc5
So last week, we had a rc4 that was slightly larger than normal, and while I thought it was mostly just due to timing and pull requests shifting between rc's, I wanted to keep an eye on it. And this week, we have an rc5 that is slightly _smaller_ than normal, so it all pans out and really does just look like just random timing noise. So everything looks ok - we certainly have some issues still being looked at, but on the whole 5.19 looks normal, and nothing particularly bad seems to be going on. See the shortlog below for details, but nothing here looks very odd. It's the usual mixture of driver fixes, arch updates, filesystems and networking. And associated tooling and selftests. The diffstat shows a couple of blips - random number handling fix and simplification in s390, a couple drivers, and some patches to fs code that are not exactly one-liners (copy_file_range fix, some xfs fixes), and some mptcp fixes. But none of it is huge by any means, and most of the rest of commits are one- or few-liners. So in between the general summer vacation (Europe) and the July 4th extended weekend (US), and whatever the rest of the world is doing - take some time off, build a new kernel and boot it. Just to verify things are looking ok for you. But it should all be pretty calm. Linus ![]() |
today's leftovers
| Programming Leftovers
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Godot Engine 3.5 RC 1 is up
Godot Engine 3.5 RC 1 is up with a new asynchronous shader compilation system