DirectX 10: A chance for linux gaming

Members of its Sapling Program will be able to get the wrappers for DirectX10 applications and run them not just on DX10 hardware under Windows XP, but with some DX9 hardware as well.

Cody claims he reverse-engineered the Geometry Shader code, and that users will be able to run Windows games intended on the Mac OS X on x86-based Macinteltoshes as well as Linux.

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