Language Selection

English French German Italian Portuguese Spanish

How to get your SUSE Box to do octave sounds on shutdown

Filed under
Howtos

One of the things i like most about (gnu/?) linux, other than everything, is how you can get it to do things you never knew you wanted... and that's what i'm all about, i like to dig down the stuff that creates the WOW-effect, even if it has little or no purpose at all. Being able to convert 8 friends so far, makes me certain that these things really do work on a psychological level.

so this small tutorial can be categorised under CUSYCDWLASBATBAITYFOMGTWALA (Cool Useless Stuff You Can Do With Linux, And Still Be Able To Brag About It To Your Friends, OMG, That Was A Long Acronym)

OK, let's start..

I don't know if you can do this under most linux distributions (obviously i haven't tried), but i can bet you it's easiest with Yast, the incredible system manager that comes packaged with open/SUSE Linux. so if you are using another distro, you might want to check it out, and tell me how it went. (don't bother if you are using Ubuntu, i'll just make fun of you)

Step1: Start by opening Yast as root user, or if you are a command-line junkie like myself, type su then yast2 (or yast if you are allergic to X graphical interface)

Step2: Select "System" from the left pane, then "/etc/sysconfig/ Editor" from the right

Step3: A new window will open showing a tree-view menu, expand it as follows: Other > etc > sysconfig > shutdown > HALT_SOUND

Step4: Change the Setting of: HALT_SOUND to "octave" from the drop-down menu (Tab your way to it then press down button if you are using CLI)

Step5: Save your settings, then shutdown/restart your machine, and listen to it sing =)

Step6: Show it off to your Windows friends, then tell them to go fuck themselves

I know it ain't beryl or compiz, but it's still quite amusing, especially at first!

More in Tux Machines

Feral Interactive Ports Life Is Strange to Linux and Mac, Episode 1 Is Now Free

Feral Interactive has recently announced that they have managed to successfully port the popular, award-winning Life Is Strange game to GNU/Linux and Mac OS X operating systems. Read more

Introduction to Modularity

Modularity is an exciting, new initiative aimed at resolving the issue of diverging (and occasionally conflicting) lifecycles of different “components” within Fedora. A great example of a diverging and conflicting lifecycle is the Ruby on Rails (RoR) lifecycle, whereby Fedora stipulates that itself can only have one version of RoR at any point in time – but that doesn’t mean Fedora’s version of RoR won’t conflict with another version of RoR used in an application. Therefore, we want to avoid having “components”, like RoR, conflict with other existing components within Fedora. Read more

Our First Look at Linux Mint 18 Cinnamon

Now that I’ve had about a week to play around in Mint 18, I find a lot to like and have no major complaints. While Cinnamon probably isn’t destined to become my desktop of choice, I don’t dislike it and find it, hands down, the best of the GNOME based desktops I’ve tried so far. Anybody looking for a powerful, all purpose distro that’s designed to work smoothly and which can be mastered with ease would be hard pressed to find anything better. Read more

The subtle art of the Desktop

The history of the Gnome and KDE desktops go a long way back and their competition, for the lack of a better term, is almost as famous in some circles as the religious divide between Emacs and Vi. But is that competition stil relevant in 2016? Are there notable differences between Gnome and KDE that would position each other on a specific segment of users? Having both desktops running on my systems (workstation + laptop) but using really only one of them at all times, I wanted to find out by myself. My workstation and laptop both run ArchLinux, which means I tend to run the latest stable versions of pretty much any desktop software. I will thus be considering the latest stable versions from Gnome and KDE in this post. Historically, the two environments stem from different technical platforms: Gnome relies on the GTK framework while KDE, or more exactly the Plasma desktop environment, relies on Qt. For a long time, that is until well into the development of the Gnome 3.x platform, the major difference was not just technical, it was one of style and experience. KDE used to offer a desktop experience that was built along the lines of Windows, with a start center on the bottom left, a customizable side bar, and desktop widgets. Gnome had its two bars on the top and bottom of the screen, and was seemingly used as the basis for the first design of Mac OS X, with the top bar offering features that were later found in the Apple operating system. Read more