Ground Effect is a mobile game where you have to ride and drive your hovering aircraft on the sea. There are currently three races: Race, Ghost Race and Just Cruise. The race is the normal race where you have to you have floating cones on the water and you need to go through them to make a checkpoint there, YOU ALSO HAVE NO CHOICE!! You have to go through to make the next pair of cones light up indicating that those are the ones you need to go through. There are different racing ships, a yellow, purple and white; a white and red one; a green goo one on a white background; a flame one on a black background; a red and yellow one; a blue, white and red one; a yellow and black one; an orange and green one; a blue, black and a tiny bit of white; and a black and red one.
Wine Staging 2.2 has been released today, February 22, 2017, and it's coming hot on the heels of last week's Wine 2.2 development release to bring various under-the-hood improvements to its CSMT (Command-Stream Multi-Threading) feature.
Being based on Wine 2.2, Wine Staging 2.2 inherits all of its new functionality, including the ability to set the default Windows version to Windows 7 for newly created prefixes, the implementation of additional Shader Model 5 instructions, initial support for double-buffered theme painting, as well as the new Direct3D command stream improvements.
Yup, the iconic open-source karting game is hoping to rev up enough interest to snatch a space amid the shelves of the Steam games store.
“After a lot of requests and months of hard work we are launching SuperTuxKart on Steam Greenlight,” the team explain in a blog post (in which they also cite some of your comments from this site).
While SHA1 is still much better off than MD5, developers really should think about moving to SHA256 or other crypto hashes with Google now demonstrating the first SHA1 collision.
Google today announced the first practical technique for generating a SHA1 collision where two files could have different contents yet generate an identical SHA1 hash.
Cryptographic hash functions like SHA-1 are a cryptographer’s swiss army knife. You’ll find that hashes play a role in browser security, managing code repositories, or even just detecting duplicate files in storage. Hash functions compress large amounts of data into a small message digest. As a cryptographic requirement for wide-spread use, finding two messages that lead to the same digest should be computationally infeasible. Over time however, this requirement can fail due to attacks on the mathematical underpinnings of hash functions or to increases in computational power.
New Input Drivers and TinyDRM in Linux 4.11 Kernel
Dmitry Torokhov has submitted the input feature updates for the Linux 4.11 kernel merge window.
One of the new input drivers for Linux 4.11 is the Zeitech touchscreen controller. The new Zeitec driver is zet6223 and supports the ZET6223 I2C touchscreen controller.
Another new driver is for Samsung "touchkeys." The Samsung Touchkey support is the new tm2-touchkey driver and allows for touch key and LED functionality on the Exynos 5433 TM2 development board.
TinyDRM has been queued in DRM-Next for landing with the in-development Linux 4.11 kernel.
TinyDRM aims to provide "a very simplified view of DRM for displays that has onboard video memory and is connected through a slow bus like SPI/I2C." TinyDRM includes SPI and MIPI-DBI support.
Latvian Ventspils controls costs with open source
The administration of Ventspils, Latvia’s sixth largest city, is an avid user of free and open source software. The main benefits: cost and resource optimisation.
Linux Kernels 4.9.12 & 4.4.51 Now Available with Small Changes, Updated Drivers
Greg Kroah-Hartman announced today the general availability of two new maintenance updates for the long-term supported Linux 4.9 and Linux 4.4 kernel updates for Linux-based operating systems.
Recreating the PCLinuxOS Full Monty with KDE Plasma Activities
When I recently wrote about the new PCLinuxOS release, I was a bit disappointed to find that the Full Monty version had been laid to rest. I'm sure there were a lot of good reasons for this decision, and I have no quarrel with it. But it still made me a bit sad, because I have always kept the Full Monty on at least one of my systems (it is currently on my Acer All-In-One desktop), and I often showed it to people who were curious about Linux, as an example of its breadth, depth and flexibility.
So I decided that it might be a useful exercise for me to try to create the equivalent of the Full Monty desktop starting from the latest PCLinuxOS KDE5 distribution. There are two major features which distinguish the Full Monty desktop - it had six virtual desktops, each of which was dedicated to a specific use, and it had lots and lots and lots of packages installed. The desktops looked like this: