Short bio: Computer Scientist, FOSS supporter (read more)
Tux Machines (TM)-specific
"The most anticipated game of the year! Pilot over twenty five different vehicles in your fight to save mankind from an alien threat! Revolutionary new multiplayer with up to 500 players on a server! Stunning graphics that will melt your monitor!"
Recently I was invited to spend a few memorable hours in the tortured universe of Quake. Activision assembled a few gaming journalists together in front of some high end PCs and gave them just two directives - have fun and raise your hand when you finish a level. With the game still being worked on, they wanted to make sure we didn't explore into any top secret areas.
But they did start us off at the beginning which established the setting for the whole single player campaign and started out in typical ghoulish id fashion. Gazing into the vastness of space a player's view quickly becomes cluttered with space debris including the dismembered limbs and battle ravaged torsos of mechanically-enhanced humanoids. Then, straight out of a space opera, countless space vessels crowd your vision. Cut to a ships interior and you are now privy to an officer gruffly motivating his men. You hear of the prior events that have your unit, Rhino Squad, here orbiting the planet Stroggos. Veterans of the Quake series will immediately recognize the short exposition's recap of Quake II's plot.
Full Preview... lucky dawgs.