Battling for time? Then don't Battle for Wesnoth!

I wanted to try some different game than the FPS where you go and chomp, shoot or saw the baddies, terrorists or aliens. While these games are fun and great for getting rid of the stress of dealing with "ID ten T" or "PEBKAC" errors all day. They don't require much thinking, just quick reflexes and an itchy trigger finger. To satisfy this need for fantasy, control and strategy while still killing things I started browsing through the games section of the Debian repository.

While the descriptions don't give much clue what the game is about I came across this description which peaked my interest.

Description: fantasy turn-based strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign.

While this was not much of a description it did have a web address of wesnoth.org so I moseyed on over there to have a look. What I saw was a professional looking web site with some cool looking graphics. I was even more interested so I had to have a look at the Screenshots. Here is one of them.

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