Language Selection

English French German Italian Portuguese Spanish

Release Team Members Propose New Development Process

Filed under
KDE

At Akademy 2008, KDE Release Team members Sebastian Kügler and Dirk Müller discussed the future of KDE's development process. Describing the challenges KDE faces and proposing some solutions, they spawned a lot of discussion.

Our current development model has served us for over 10 years now. We did a transition to Subversion some years ago, and we now use CMake, but basically we still work like we did a long time ago: only some tools have changed slightly. But times are changing. Just have a look at the numbers:

KDE 0.0 to 3.5 took 420.000 new revisions in 8 years
KDE 3.5 to 4.0 took 300.000 new revisions in 2 years

Also, this year's Akademy was the largest KDE event ever held, with more than 350 visitors from every continent of the world.

This enormous growth creates issues both for the wider community, for developers, and for the release team. Patches have to be reviewed, their status has to be tracked - these things become progressively harder when the size of the project balloons like it currently does.

Rest Here




More in Tux Machines

Red Hat News

OSS: Blockchain, Innersource, SQL and Clang

  • Banks are turning to open source for blockchain, says Google engineer
    Banks have historically developed all software in-house and maintained a fierce secrecy around their code, but more recently they’ve embraced open-source. They’re likely to use open source for one of the most hotly tipped technologies out there – blockchain.
  • Innersource: How to leverage open source in the enterprise
    Companies of varying sizes across many industries are implementing innersource programs to drive greater levels of development collaboration and reuse. They ultimately seek to increase innovation; reduce time to market; grow, retain, and attract talent; and of course, delight their customers. In this article, I'll introduce innersource and some of its key facets and examine some of the problems that it can help solve. I'll also discuss some components of an innersource program, including metrics.
  • Reflection on trip to Kiel
    On Sunday, I flew home from my trip to Kiel, Germany. I was there for the Kieler Open Source und LinuxTage, September 15 and 16. It was a great conference! I wanted to share a few details while they are still fresh in my mind: I gave a plenary keynote presentation about FreeDOS! I'll admit I was a little concerned that people wouldn't find "DOS" an interesting topic in 2017, but everyone was really engaged. I got a lot of questions—so many that we had to wrap up before I could answer all the questions.
  • A quick tour of MySQL 8.0 roles
    This year at the Percona Live Open Source Database Conference in Dublin, I'll be discussing a new feature introduced in MySQL 8.0: roles. This is a new security and administrative feature that allows database administrators to simplify user management and increases the security of multi-user environments. In database administration, users are granted privileges to access schemas, tables, or columns, depending on the business needs. When many different users require authorization for different sets of privileges, administrators have to repeat the process of granting privileges several times. This is both tedious and error-prone. Using roles, administrators can define sets of privileges for a user category, and then the user authorization becomes a single statement operation. Roles have been on the MySQL community's wish list for a long time. I remember several third-party solutions that tried to implement roles as a hack on top of the existing privileges granting system. I created my own solution many years ago when I had to administer a large set of users with different levels of access. Since then, anytime a new project promised to ease the roles problem, I gave it a try. None of them truly delivered a secure solution, until now.
  • MyDiamo Expands Open Source Database Encryption Offerings to Include PostgreSQL
  • Clang-Refactor Tool Lands In Clang Codebase
    The clang-refactor tool is now living within the LLVM Clang SVN/Git codebase.

Games: Ostriv, Back to Bed, EVERSPACE, Hiveswap: Act 1

Openwashing and Microsoft FUD