Open source is not a binary decision at Adobe
I was fortunate to speak Wednesday on a panel at the Adobe MAX conference. The topic? "Why Open Source, and What Makes the Cut?"
We spent a lot of time talking about open-source strategy, generally, but it was when we talked about how open source applies to Adobe that things became particularly interesting.
Adobe actually does a lot of work around open source, though it generally gets (and takes) little credit for that work. That is, it's not a question of whether Flash Player should be 100 percent open source. It's a question of which portions can and should be open sourced.