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Articles from 2008

This began as a list of original articles found on, either by me or someone else, but it has since morphed into a list of original articles found on and the articles I've had published elsewhere.

  1. Why the world isn't ready for Linux* - Dec 30, 2008
  2. My New Laptop and Linux* - Dec 25, 2008
  3. Revised Slackware keeps it simple - Dec 23, 2008
  4. openSUSE 11.1 makes Christmas come early - Dec 18, 2008
  5. The State of UK Terrestrial Web TV* - Dec 15, 2008
  6. How about "just using" instead of "migrating"?* - Dec 12, 2008
  7. Meet PCLinuxOS 2009 (Beta 1) - Oct 18, 2008
  8. Foresight Kid's can inspire young minds - Oct 09, 2008
  9. Sidux grows on you - Oct 08, 2008
  10. What Using Linux Means to Me* - Oct 06, 2008
  11. Why I Choose Linux* - Oct 06, 2008
  12. What I wish I'd read months ago about KDE3 vs. KDE4* - Oct 02, 2008
  13. Mandriva 2009/KDE 4.1 Revisited* - Sep 27, 2008
  14. The worlds best Linux Distro is now available* - Sep 26, 2008
  15. Michael Larabel talks about Phoronix - Sep 15, 2008
  16. Some Reasons NOT to use Linux. Ever. At all.* - Sep 11, 2008
  17. Dell Mini 9....* - Sep 09, 2008
  18. Linux-powered LinPC desktop is a bargain - Sep 08, 2008
  19. Mandriva 2009 Beta 1 & KDE 4.1 - A Brief Report* - Aug 15, 2008
  20. Gentoo 2008.0: Return to greatness? - Aug 7, 2008
  21. Parsix GNU/Linux 1.5r1 - Aug 04, 2008
  22. Tux's Dream* - July 25, 2008
  23. Welcome to my Nightmare - July 21, 2008
  24. Proprietary software? Counsel objects - July 17, 2008
  25. Desktop Distros* - July 14, 2008
  26. Linux is a tool* - July 8, 2008
  27. Penumbra Overture - If You Dare - July 5, 2008
  28. On OpenSuse 11* - July 1, 2008
  29. Battle of the Titans - Mandriva vs openSUSE: The Rematch - June 25, 2008
  30. New media center OS is pleasing to the eye and ear - June 23, 2008
  31. Kudos to openSUSE 11.0 - June 20, 2008
  32. Tuxpaint is fun for kids and adults - June 9, 2008
  33. mailing labels solution* - June 8, 2008
  34. A Tiny Look at TinyMe 2008.0 - May 25, 2008
  35. No is Ark verdict - May 21, 2008
  36. New group advocates for FOSS in libraries - May 19, 2008
  37. Hardy Heron converts an Ubuntu skeptic - May 9, 2008
  38. Top 5 Tiny Distros - May 3, 2008
  39. New SymphonyOne distro plays a different tune - Apr 30, 2008
  40. First look at Draco GNU/Linux 0.3 - Apr 21, 2008
  41. PCLinuxOS Gnome links two worlds - Apr 10, 2008
  42. First look at Dreamlinux 3.0 - Apr 07, 2008
  43. GoblinX packs a lot into compact Slackware-based distro - Mar 21, 2008
  44. Drupal keeps getting better - Mar 20, 2008
  45. First look at PC-BSD 1.5 - Mar 17, 2008
  46. Latest Slax release needs more time in the oven - Mar 04, 2008
  47. Parsix: Persian distro makes GNOME look good - Feb 25, 2008
  48. Create a backup server with Restore - Feb 19, 2008
  49. Vector Linux 5.9: Light, fast Slackware-based distro* - Feb 13, 2008
  50. First look at Zenwalk Linux 5.0 - Feb 11, 2008
  51. Litrix: Linux from Brazil to your desktop - Jan 24, 2008
  52. SimplyMEPIS 7.0 is a keeper - Jan 18, 2008
  53. KDE 4.0: Everything that has an end, has a beginning* - Jan 18, 2008
  54. Osmo: A daily organizer - Jan 09, 2008

* - Posts by other contributers.

More in Tux Machines

KNOPPIX 7.7.1 Distro Officially Released with Debian Goodies, Linux Kernel 4.7.9

Believe it or not, Klaus Knopper is still doing his thing with the KNOPPIX GNU/Linux distribution, which was just updated to version 7.7.1 to offer users the latest open source software and technologies. Read more

CentOS 6 Linux Servers Receive Important Kernel Security Patch, Update Now

We reported a couple of days ago that Johnny Hughes from the CentOS Linux team published an important kernel security advisory for users of the CentOS 7 operating system. Read more

Games for GNU/Linux

  • Why GNU/Linux ports can be less performant, a more in-depth answer
    When it comes to data handling, or rather data manipulation, different APIs can perform it in different ways. In one, you might simply be able to modify some memory and all is ok. In another, you might have to point to a copy and say "use that when you can instead and free the original then". This is not a one way is better than the other discussion - it's important only that they require different methods of handling it. Actually, OpenGL can have a lot of different methods, and knowing the "best" way for a particular scenario takes some experience to get right. When dealing with porting a game across though, there may not be a lot of options: the engine does things a certain way, so that way has to be faked if there's no exact translation. Guess what? That can affect OpenGL state, and require re-validation of an entire rendering pipeline, stalling command submission to the GPU, a.k.a less performance than the original game. It's again not really feasible to rip apart an entire game engine and redesign it just for that: take the performance hit and carry on. Note that some decisions are based around _porting_ a game. If one could design from the ground up with OpenGL, then OpenGL would likely give better performance...but it might also be more difficult to develop and test for. So there's a bit of a trade-off there, and most developers are probably going to be concerned with getting it running on Windows first, GNU/Linux second. This includes engine developers.
  • Why Linux games often perform worse than on Windows
    Drivers on Windows are tweaked rather often for specific games. You often see a "Game Ready" (or whatever term they use now) driver from Nvidia and AMD where they often state "increased performance in x game by x%". This happens for most major game releases on Windows. Nvidia and AMD have teams of people to specifically tweak the drivers for games on Windows. Looking at Nvidia specifically, in the last three months they have released six new drivers to improve performance in specific games.
  • Thoughts on 'Stellaris' with the 'Leviathans Story Pack' and latest patch, a better game that still needs work
  • Linux community has been sending their love to Feral Interactive & Aspyr Media
    This is awesome to see, people in the community have sent both Feral Interactive & Aspyr Media some little care packages full of treats. Since Aspyr Media have yet to bring us the new Civilization game, it looks like Linux users have been guilt-tripping the porters into speeding up, or just sending them into a sugar coma.
  • Feral Interactive's Linux ports may come with Vulkan sooner than we thought
  • Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
    I had been meaning to try out Nvidia's NVENC for a while, but I never really bothered as I didn't think it would make such a drastic difference in recording gaming videos, but wow does it ever! I was trying to record a game recently and all other methods I tried made the game performance utterly dive, making it impossible to record it. So I asked for advice and eventually came to this way.

Leftovers: Software

  • DocKnot 1.00
    I'm a bit of a perfectionist about package documentation, and I'm also a huge fan of consistency. As I've slowly accumulated more open source software packages (alas, fewer new ones these days since I have less day-job time to work on them), I've developed a standard format for package documentation files, particularly the README in the package and the web pages I publish. I've iterated on these, tweaking them and messing with them, trying to incorporate all my accumulated wisdom about what information people need.
  • Shotwell moving along
    A new feature that was included is a contrast slider in the enhancement tool, moving on with integrating patches hanging around on Bugzilla for quite some time.
  • GObject and SVG
    GSVG is a project to provide a GObject API, using Vala. It has almost all, with some complementary, interfaces from W3C SVG 1.1 specification. GSVG is LGPL library. It will use GXml as XML engine. SVG 1.1 DOM interfaces relays on W3C DOM, then using GXml is a natural choice. SVG is XML and its DOM interfaces, requires to use Object’s properties and be able to add child DOM Elements; then, we need a new set of classes.
  • LibreOffice 5.1.6 Office Suite Released for Enterprise Deployments with 68 Fixes
    Today, October 27, 2016, we've been informed by The Document Foundation about the general availability of the sixth maintenance update to the LibreOffice 5.1 open-source and cross-platform office suite. You're reading that right, LibreOffice 5.1 got a new update not the current stable LibreOffice 5.2 branch, as The Document Foundation is known to maintain at least to versions of its popular office suite, one that is very well tested and can be used for enterprise deployments and another one that offers the latest technologies.