OpenGL 3.2 Specification Officially Released

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The Khronos Group announced the release of the OpenGL 3.2 specification this morning via a press release. OpenGL 3.2 is designed to increase the graphics performance and visual quality of applications along with better portability for Direct3D applications. As part of OpenGL 3.2, there is now also GLSL 1.5. Version 1.5 is another update to the GL Shading Language.

The Khronos Group has also defined five new ARB extensions with OpenGL 3.2 that are designed for use with newer GPUs / drivers.

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