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The battle to be the fastest fetcher on the Web

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Web

A decade ago, Netscape and Microsoft fought the browser wars. Now it's Web War II as three well-known technology names -- Google, Yahoo and, again, Microsoft -- fight out the battle of the search engines.

The battle begins as Internet search has gone mainstream, becoming the second most popular online activity after e-mail. In January, 133 million Americans conducted 5 billion searches, according to ComScore qSearch, which measures Internet usage. The popularity of search has created a billion-dollar, highly competitive industry with rivals racing to outdo each other through more results, greater precision and new features, making it easier than ever for Web surfers to find what they're looking for.

Google, like Netscape a decade ago, came out of nowhere to become the leader in online search just a few years after its founding in 1998. Yahoo, initially known as a directory of Web sites, has edged into keyword searching as well.

Microsoft once again has come to the party late, but MSN has pumped more than $100 million into search technology. "Search is one of Microsoft's top priorities," a Microsoft spokeswoman said.

Details and comparisons here.

More in Tux Machines

Docker/Kubernetes/Containers

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    A group of engineers from every leading container orchestrator maker have gathered together, virtually, around an initiative to explore a common lexicon for container-based data storage. Initially proposed by Mesosphere’s Benjamin Hindman, the Container Storage Interface initiative — which, for now, is essentially a GitHub document — is exploring the issue of whether the community at large, and their users, would benefit from a standardized API for addressing and managing storage volumes.
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Security Leftovers

  • Someone is putting lots of work into hacking Github developers [Ed: Dan Goodin doesn't know that everything is under attack and cracking attempts just about all the time?]
    Open-source developers who use Github are in the cross-hairs of advanced malware that has steal passwords, download sensitive files, take screenshots, and self-destruct when necessary.
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    Technology continues to advance, and this is all a changing target. Eventually, computers will become intelligent enough to replace people at real-time incident response. My guess, though, is that computers are not going to get there by collecting enough data to be certain. More likely, they'll develop the ability to exhibit understanding and operate in a world of uncertainty. That's a much harder goal. Yes, today, this is all science fiction. But it's not stupid science fiction, and it might become reality during the lifetimes of our children. Until then, we need people in the loop. Orchestration is a way to achieve that.

Leftover: Development (Linux)

  • Swan: Better Linux on Windows
    If you are a Linux user that has to use Windows — or even a Windows user that needs some Linux support — Cygwin has long been a great tool for getting things done. It provides a nearly complete Linux toolset. It also provides almost the entire Linux API, so that anything it doesn’t supply can probably be built from source. You can even write code on Windows, compile and test it and (usually) port it over to Linux painlessly.
  • Lint for Shell Scripters
    It used to be one of the joys of writing embedded software was never having to deploy shell scripts. But now with platforms like the Raspberry Pi becoming very common, Linux shell scripts can be a big part of a system–even the whole system, in some cases. How do you know your shell script is error-free before you deploy it? Of course, nothing can catch all errors, but you might try ShellCheck.
  • Android: Enabling mainline graphics
    Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is. The HWC (Hardware Composer) API is used by SurfaceFlinger for compositing layers to the screen. The HWC abstracts objects such as overlays and 2D blitters and helps offload some work that would normally be done with OpenGL. SurfaceFlinger on the other hand accepts buffers from multiple sources, composites them, and sends them to the display.
  • Collabora's Devs Make Android's HWC API Work in Mainline Linux Graphics Stack
    Collabora's Mark Filion informs Softpedia today about the latest work done by various Collabora developers in collaboration with Google's ChromeOS team to enable mainline graphics on Android. The latest blog post published by Collabora's Robert Foss reveals the fact that both team managed to develop a shim called drm_hwcomposer, which should enable Android's HWC (Hardware Composer) API to communicate with the graphics hardware, including Android 7.0's version 2 HWC API.

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