Language Selection

English French German Italian Portuguese Spanish

GIMP 2.7.0 Development Release

Filed under
GIMP

The release of GIMP 2.7.0 is a first step towards GIMP 2.8, the next stable release. Please note that this is an unstable development snapshot.

Changes in GIMP 2.7.0
=====================

UI:

- Change the Text Tool to perform text editing on-canvas (GSoC 2008)
- Add support for tagging GIMP resources such as brushes and allow
filtering based on these tags (GSoC 2008)
- Separate the activies of saving an image and exporting it, there is
now an 'File->Export...' for example
- Port file plug-ins to new export API which gets rid of many
annoying export dialogs
- Add a simple parser to size entry widgets, images can be scaled
to e.g. "50%" or "2 * 37px + 10in"
- Arrange layer modes into more logical and useful groups
- Added support for rotation of brushes
- Make the Pointer dockable show information about selection position
and size
- Get rid of the Tools dockable and move toolbox configuration to
Preferences
- Add status bar feedback for keyboard changes to brush paramaters
- Add diagonal guides to the Crop Tool
- New docks are created at the pointer position
- Add support for printing crop marks for images
- Move 'Text along path' from tool options to text context menu
- Change default shortcuts for "Shrink Wrap" and "Fit in Window" to
Ctrl+R and Ctrl+Shift+R respectively since the previous shortcuts
are now used for the save+export feature
- Make Alt+Click on layers in Layers dockable create a selection from
the layer
- Allow to specify written language in the Text Tool

Plug-ins:

- Map the 'Linear Dodge' layer mode in PSD files to the 'Addition'
layer mode in GIMP
- Add JPEG2000 load plug-in
- Add X11 mouse cursor plug-in
- Add support for loading 16bit (RGB565) raw data
- Add palette exporter for CSS, PHP, Python, txt and Java, accessed
through palette context menu
- Add plug-in API for getting image URI, for manipulating size of
text layers, for getting and setting text layer hint, and for
unified export dialog appearance

Data:

- Add large variants of round brushes and remove duplicate and
useless brushes
- Add "FG to BG (Hardedge)" gradient

GEGL:

- Port the projection code, the code that composes a single image
from a stack of layers, to GEGL
- Port layer modes to GEGL
- Port the floating selection code to GEGL
- Refactor the layer stack code to prepare for layer groups later
- Prepare better and more intuitive handling of the floating
selection
- Add File->Debug->Show Image Graph that show the GEGL graph of an
image
- Allow to benchmark projection performance with
File->Debug->Benchmark Projection
- When using GEGL for the projection, use CIELCH instead of HSV/HSL
for color based layer modes

Core:

- Make painting strokes Catmull-Rom Spline interpolated
- Add support for arbitrary affine transforms of brushes
- Add support for brush dynamics to depend on tilt
- Add aspect ratio to brush dynamics
- Add infrastructure to soon support vector layers (GSoC 2006)
- Rearrange legacy layer mode code to increase maintainability
- Drop support for the obsolete GnomeVFS file-uri backend
- Allow to dump keyboard shortucts ith File->Debug->Dump Keyboard
Shortcuts
- Prepare data structures for layer groups
- Remove gimprc setting "menu-mnemonics",
"GtkSettings:gtk-enable-mnemonics" shall be used instead
- Remove "transient-docks" gimprc setting, the 'Utility window' hint
and a sane window manager does a better job
- Remove "web-browser" gimprc setting and use gtk_show_uri() instead

General:

- Changed licence to (L)GPLv3+
- Use the automake 1.11 feature 'silent build rules' by default
- Lots of bug fixes and cleanup

www.gimp.org




More in Tux Machines

Leftovers: Gaming

  • Launching into Orbit
    We’re excited to announce today the release of a BioWare project that’s unlike anything we’ve done before. Over the past few months, the BioWare Online Services team has been working hard on the next-generation of our online technology platform: Orbit.
  • The Big SuperTuxKart Update Is Almost Ready
    Towards the end of last year a development version of a big new version of SuperTuxKart was released that brought a new OpenGL 3.1+ graphics engine and other improvements. The new SuperTuxKart game looks great (especially for being an open-source game) and is now closer to being officially released with now having an RC version out.
  • Humble Indie Bundle 14 Drops Torchlight 2, Outlast, and Other Awesome Games on Linux
    Following on the footsteps of the fantastic success of the previous Humble Indie Bundle initiatives, the awesome people behind Humble Bundle, Inc. have put together yet another amazing collection of cross-platform games entitled Humble Indie Bundle 14.
  • New Linux Gaming Survey For April
    The new GOL survey for April is now available, so please make sure to fill it in if you have the time.
  • Team Fortress 2 Update Brings Balancing Fixes
    Team Fortress 2 is an online multiplayer game developed by Valve and it's one of the most popular titles on Steam for Linux. A new update has been released for it, and it applies to the Linux version as well.
  • Grass Simulator Fully Released With Linux Support
    April Fools! Wait, this is real? Grass Simulator added Linux support recently, and today they have released the final version.

Android Leftovers

CentOS 7 Update and Red Hat

  • Latest CentOS 7 Update Brings Support for Intel Broadwell, AMD Hawaii, and Btrfs
    The CentOS development team, through Karanbir Singh, announced at the end of March 2015 that a new build for the stable CentOS 7 Linux operating system is available for download and update.
  • CentOS 7.1-1503 Screenshot Tour
  • Red Hat helping you (J)Boss your Big Data
    New product enhancements are designed to help enterprises get more out of their Big Data.
  • JOSE – JSON Object Signing and Encryption
    Federated Identity Management has become very widespread in past years – in addition to enterprise deployments a lot of popular web services allow users to carry their identity over multiple sites. Social networking sites especially are in a good position to drive the federated identity management, as they have both critical mass of users and the incentive to become an identity provider. As the users move away from a single device to using multiple portable devices, there is a constant pressure to make the federated identity protocols simpler (with respect to complexity), more user friendly (especially for developers) and easier to implement (on wide range of devices and platforms).

Linux in the Old Homestead

My darling daughter Mimi, who had installed Debian when she was 9 (with her proud father watching over her shoulder), had been an Ubuntu user for years. We’ll get to why that was OK with her Dad in a minute. Unity, of course, changed everything: She hated it as much as her father did (and does), and she switched to Linux Mint, which she had been using for the last several years. Read more