Short bio: Computer Scientist, FOSS supporter (read more)
Tux Machines (TM)-specific
I must admit, even though I will be 50 years old next March I still like down time playing games. One of the games I play for a while, stop playing, and keep coming back to is the trading and battle space simulator Vega Strike.
Most of us in IT know the truism that no software is ever “finished”. Vega Strike is no exception to this truism. It has been under continual development over several years and is currently at stable version 0.5.0 which is “half way” to the eventual goal “The project goal is, at version 1.0, is to be a generic space simulator.” stated on the Vega Strike - About Vega Strike page.
Since Vega Strike is still a work in progress there are some rough edges one will have to live with. For example there is a known bug in the 0.5.0 release where one can get one’s ship “stuck” in an asteroid dock. There is a way out of the problem, but it involves editing the save game file.