Language Selection

English French German Italian Portuguese Spanish

0 A.D. Promises Real Gaming for Ubuntu

Filed under
Gaming
Ubuntu

As a history Ph.D. student by day and free-software geek by night, I find that my poles of interest rarely converge. That’s why I was so excited when the real-time historical strategy game 0 A.D. was switched to an open-source license in July. I’ve been meaning since then to give it a try, and finally found the time and hardware necessary to do that. Here are the results.

Set in antiquity and designed with historical accuracy as a priority, 0 A.D. is a real-time strategy game that supports Linux, Windows and OS X. The developers, Wildfire Games, originally intended to distribute it as freeware, but decided to open-source the code last summer in hopes that it would speed the development process.

Why it’s great

0 A.D. is probably the only open-source RTS game besides Glest that attempts to bring to Linux users a gaming experience otherwise available only on Windows (or through wine, sometimes). Other strategy games for Linux exist, some of them decent enough to provide a few hours’ entertainment, but they’re mostly half-baked and lack the professional quality of their commercially developed betters, especially when it comes to art and gameplay.

rest here




More in Tux Machines

Linux: To recurse or not

Linux and recursion are on very good speaking terms. In fact, a number of Linux command recurse without ever being asked while others have to be coaxed with just the right option. When is recursion most helpful and how can you use it to make your tasks easier? Let’s run through some useful examples and see. Read more

Today in Techrights

Android Leftovers

today's leftovers

  • MX Linux Review of MX-17 – For The Record
    MX Linux Review of MX-17. MX-17 is a cooperative venture between the antiX and former MEPIS Linux communities. It’s XFCE based, lightning fast, comes with both 32 and 64-bit CPU support…and the tools. Oh man, the tools available in this distro are both reminders of Mepis past and current tech found in modern distros.
  • Samsung Halts Android 8.0 Oreo Rollouts for Galaxy S8 Due to Unexpected Reboots
    Samsung stopped the distribution of the Android 8.0 Oreo operating system update for its Galaxy S8 and S8+ smartphones due to unexpected reboots reported by several users. SamMobile reported the other day that Samsung halted all Android 8.0 Oreo rollouts for its Galaxy S8/S8+ series of Android smartphones after approximately a week since the initial release. But only today Samsung published a statement to inform user why it stopped the rollouts, and the cause appears to be related to a limited number of cases of unexpected reboots after installing the update.
  • Xen Project Contributor Spotlight: Kevin Tian
    The Xen Project is comprised of a diverse set of member companies and contributors that are committed to the growth and success of the Xen Project Hypervisor. The Xen Project Hypervisor is a staple technology for server and cloud vendors, and is gaining traction in the embedded, security and automotive space. This blog series highlights the companies contributing to the changes and growth being made to the Xen Project and how the Xen Project technology bolsters their business.
  • Initial Intel Icelake Support Lands In Mesa OpenGL Driver, Vulkan Support Started
    A few days back I reported on Intel Icelake patches for the i965 Mesa driver in bringing up the OpenGL support now that several kernel patch series have been published for enabling these "Gen 11" graphics within the Direct Rendering Manager driver. This Icelake support has been quick to materialize even with Cannonlake hardware not yet being available.
  • LunarG's Vulkan Layer Factory Aims To Make Writing Vulkan Layers Easier
    Introduced as part of LunarG's recent Vulkan SDK update is the VLF, the Vulkan Layer Factory. The Vulkan Layer Factory aims to creating Vulkan layers easier by taking care of a lot of the boilerplate code for dealing with the initialization, etc. This framework also provides for "interceptor objects" for overriding functions pre/post API calls for Vulkan entry points of interest.